Join The DualShockers Crew in The Rockstar Social Club!

Join The DualShockers Crew in The Rockstar Social Club!

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Last week, Rockstar Games launched the Crews section of their new Social Club. We saw that as the perfect opportunity to make a DualShockers crew and have you lovely readers out there join us as we kick ass, take names, and have some fun playing Max Payne 3. Head over to Rockstar Social Club and look for Dualshockers. Send us a request that you want to join and we’ll invite you in! Invite your friends — the more the merrier.

And while you’re at it, help us design a new emblem! Publish it to the crew wall and if it’s chosen, we’ll make it our official logo and you’ll win a prize!

So what are you waiting for? Join our crew and let’s crack some skulls!

Another Six New Characters Revealed for Project X Zone

Another Six New Characters Revealed for Project X Zone

The latest issue of Famitsu confirms six new characters that will appear in Namco, Sega and Capcom’s upcoming Japanese 3DS game Project X Zone. Unfortunately, characters from two ...Read More

The Zombird Is The Word, May 24th

The Zombird Is The Word, May 24th

Infinite Dreams, the Poland-based mobile developer behind Jelly Defense and Shoot the Birds, has announced that their new spin-off Shoot the Zombirds will hit the App Store and ...Read More

Check Out this Flawless Pokemon Black and White 2 Promotional Anime

Check Out this Flawless Pokemon Black and White 2 Promotional Anime

Okay, so I’m sure everyone’s heard of the uplifting Pokemon anime, right? Then you’ve most likely also heard of the wonderfully deep Pokemon video games. However, you’ve probably ...Read More

Brain Candy Invites Players To Join the Fray, Beta Starts

Brain Candy Invites Players To Join the Fray, Beta Starts

Indie developer Brain Candy initiated the beta period for its upcoming title, Fray, coming to PC and Mac this Summer. Set in the year 2098, Fray is a ...Read More

Europe Getting Special Edition of Tales of Graces f

Europe Getting Special Edition of Tales of Graces f

Europe may have to wait quite a bit longer than North America to get Tales of Graces f, but this newly revealed special edition should help make it ...Read More

Capcom Introduces Ex Troopers, Coming to the PS3 and 3DS

Capcom Introduces Ex Troopers, Coming to the PS3 and 3DS

Announced in Famitsu, Ex Troopers is an action shooter is a spin-off from the Lost Planet series that will be developed by Monster Hunter producer Shintaro Kojima. Though ...Read More

Halo 4 Limited Edition Goes on Sale for Pre-Orders Today

Halo 4 Limited Edition Goes on Sale for Pre-Orders Today

The limited edition for Halo 4  is available for pre-order today at the retail price of $99.99. The game will include the War Games map pack that will allow ...Read More

New Video Published for a Behind the Scenes Look at Disney Epic Mickey 2: The Power of Two

New Video Published for a Behind the Scenes Look at Disney Epic Mickey 2: The Power of Two

A new video published today takes a behind the scenes look at the upcoming game, Disney Epic Mickey 2: The Power of Two. One of the biggest features of ...Read More

Ether Saga Odyssey Online Get a New Trailer and Screenshots for Break of Dawn Update

Ether Saga Odyssey Online Get a New Trailer and Screenshots for Break of Dawn Update

Ether Saga Odyssey, the cutesy Free-to-Play MMORPG from Perfect World Entertainment got a handful of new content in their latest update, Break of Dawn. The update showcases a ...Read More

Three Reasons Why 343 Industries Will Deliver The Goods in Halo 4

Three Reasons Why 343 Industries Will Deliver The Goods in Halo 4

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If there was one series that defined Microsoft in the console space, it’s Halo. In the ten years of our love affair with Master Chief, the one thing that has always remained consistent throughout was Bungie’s involvement in the development of the games in the franchise. As you already know by now, Bungie has since moved away from the series and, well, console exclusivity altogether. Microsoft, owners of the Halo name, decided to make use of their coveted IP and did so by using their own internal studio to keep things going. Enter 343 Industries and the upcoming Halo 4.

While many remain weary of what a Bungie-less Halo title would be like,  I’m thinking the complete opposite. Not only is 343 Industries a good thing for Halo 4, it could be the best thing to happen to the franchise in a long time. Here’s a short list of reasons as to why.

Change is Good

Normally, when writing an editorial about one game, I try my hardest to avoid bringing up the title’s competition. But in the case of Halo 4 shifting to a second developer, it’s almost impossible to not make a connection to Call of Duty. For that series, bringing Treyarch in as a second developer intially seemed like a boon to the franchise. Anyone remember how bad Call of Duty 3 was?

However, after becoming further acclimated with the series, Treyarch proved that not only could they match up well with offerings from series creator Infiinty Ward, they can even pass them in some respects. The Treyarch-developed Call of Duty: Black Ops arguably provided the best story the series has seen thus far — I can definitely see the same thing happening for 343 Industries and Halo 4.

Through games, novels, comics and even anime,  the Halo franchise is filled with so much lore, yet the story telling that’s been presented by Bungie, has for the most part, been quite lacking. Sure, we’ve had a few epic moments along the way, but nothing really to write home about. This is where 343 can really make the biggest difference and drive home the point that they too can put together not just a good Halo title, but something better than the fans are used to.

Modern Military Shooters are the New WWII

Are you ready to return to space? Because I sure as hell am. This has nothing to do with being an old-school Halo fanboy. If anything, it has more to do with being sick of seeing the same old stuff from shooters lately.

Most of these titles, especially as of late, all feel and sound exactly the same. Terrorsist ‘X’ and his horrible regime are bringing a disruption to “territory Y” and making the region unstable, blah, blah and blah. It’s all the same scenarios and conflicts constantly being regurgitated. Although I’m sure this all may sound highly hypocritical considering I’m counting down reasons why the 4th Halo title will be awesome; but, honestly, I’m just excited that a high profile shooter isn’t taking place in a desert city in the middle east. And I’m certain that I am not alone in that regard.

The Underdog Effect

Trust me when I say that I never thought I’d ever use the words underdog, Halo, and Microsoft in the same sentence. However, it’s the only way to describe the current situation that 343 Industries finds themselves in.

Let’s be real here: Even with all of the bank roll and marketing power that comes with being an internal Microsoft studio, no one — OK well not no one — but  many folks outside of 343  Industries don’t expect the studio to truly live up to its gargantuan “Bungie-like expectations.” However, this frame of thought could very well play in their favor because when  you have people anticipating a sub-par experience or something that borders the line of mediocrity, all that 343 really has to do is just deliver something solid. They don’t have to re-invent the wheel — just paint it a different color. If they do this, gamers will consider Halo 4 the best thing since pong. At this point, I feel that the bar is set so low that the only way to cross it is to go over it.

If you were one of the Halo fans on the fence about the upcoming title, I hope this short list has helped to settle some of your concerns. Not only will 343 Industries deliver the goods in Halo 4, they’ll probably surpass most, if not all, of your expectations. With E3 only a couple of short weeks away, it wont be long before I (hopefully) get to tell you “I told you so.”

 

 

Tired of Your Old Skin Color? EVE Online Has You Covered

Tired of Your Old Skin Color? EVE Online Has You Covered

One of the complaints some players have about EVE Online is about the skin color restrictions applied to most of the bloodlines in the game. It does fit ...Read More

New Video Smart As Video Shows How Sony Will Challenge Dr. Kawashima With a Pun

New Video Smart As Video Shows How Sony Will Challenge Dr. Kawashima With a Pun

It’s no mystery that one of the franchises that brought forward the massive success of the Nintendo DS is Brain Age,  and Sony Computer Entertainment is going to ...Read More

New Persona 4: Golden Screenshots Showcase Rise, Outdoor Activities

New Persona 4: Golden Screenshots Showcase Rise, Outdoor Activities

I’m quite sure a lot of JRPG ethusiasts are excited as I am about Atlus USA bringing Persona 4: Golden stateside, but today it’s the Japaenese counterpart that ...Read More

Castle Crashers on Sale for Half-Off Through May 21st

Castle Crashers on Sale for Half-Off Through May 21st

I hope you still have those spare Microsoft Points saved up in your account because otherwise you’re going to have to go get some more because Castle Crashers is ...Read More

Go Behind the Scenes of Batman: Arkham City Game of the Year Edition’s Sound Effects

Go Behind the Scenes of Batman: Arkham City Game of the Year Edition’s Sound Effects

Batman: Arkham City features an engrossing world that not only incorporates engrossing visuals but uses intuitive sound design to make players feel like they are in the world. ...Read More

Indie Royale Starts All-Charity Pack

Indie Royale Starts All-Charity Pack

Indie Royale, co-created by IndieGames.com and Desura, have announced a special game bundle call the All-Charity Pack. The pack will include four indie games and three chiptune albums ...Read More

Review: Prototype 2

Review: Prototype 2

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There’s always something special about a sequel to a game. It picks up where cliffhangers leave off, adds new and exciting characters and addresses a lot of questions that were left previously unanswered in the original title. Prototype 2 follows in the footsteps of sequels when it comes to answering the question, “So, what happens next?”

The opening introduces the main character, Sergeant James Heller, as he takes several phone calls from his wife and child who are back home while he’s in Iraq. The warm calls turn frantic as Heller’s wife starts to fear the sudden intrusion of Blackwatch. As a military man himself, Heller assures his wife that everything will be okay and that Blackwatch aren’t the bad guys. He advises her to trust in them and that he’ll be home soon.

Soon isn’t soon enough, as Heller comes home only to find his wife slaughtered and his child gone. His rage is natural as he comes to find out why his entire family has been reduced to bloodstains on the floor. It’s all due to a sudden outbreak dubbed the ‘Mercer Virus.’ With nothing left, there’s only one thing to do. Take out all of his anger on the one man that’s responsible: Alex Mercer.

Of course, things don’t go as planned. Things never seem to go as planned, for if they did, there wouldn’t be much of a game. This failed plan leaves Heller infected with his own hell. Just like the original Prototype game, this game receives and deserves the M-rating. There are more meaty chucks in this game than in a dog food factory and the F-bomb is used as every other word. Sometimes, even as almost every word since I heard one doctor scream, “What in the &#*&ing *&#$ is going on?!”

If you have something against slicing people, zombies, and mutated puppy creatures alike into kibble before absorbing them through your skin and tendrils, then this game isn’t for you. On the other hand, if you have absolutely no problem with that at all, you’ll have a blast.

While the Blackwatch side missions can be a bit repetitive, they do add to the story a bit. It’s a pretty short and straightforward game, so you might want to juice out all the plot you can get. Clearing out an area or retrieving information fills an emotional gap between Heller and those who end up helping him in his time of need. Granted, it also feels pretty good to dish out some mutant mayhem justice to those jerks who don’t care who they hurt or kill while trying to improve on the virus.

If you grab the Radnet edition with bonus content before June, you’re in for a sad surprise. What was advertised as bonus missions and unlocking the famed ‘Mercer Skin’, is on a dated timer. As it stands, you can’t even play all of the timed runs and challenges required to unlock the bonus content that includes behind the scenes videos, mutations, and the skins.

The idea of timed release dates on bonus content left a bad taste in my mouth. If I was willing to complete the entire set of bonus missions required to walk around with Mercer’s face, then why couldn’t I do it on release? The assumption then came that maybe that was the thought of most players who wanted to be Mercer again, instead of giving Heller a chance to shine as a character on his own.

Still, if you must have some extra goodies, there is already a pay-for DLC pack of weapons. Unfortunately, the PC version of the game has also been delayed until July, which leaves PC gamers like me dusting off their consoles in order to slaughter people with tendrils. Yes, I actually had to dust off my Xbox, which gets used mostly a glorified Netflix player.

The world of Prototype 2 is broken down into several pieces. New York, now dubbed New York Zero or NYZ, has three areas that are color-coded based on the spread of infection. The Green Zone is considered the ‘safe zone’, Yellow is full of sickly people and minor outbreaks, while Red is full of squishy, blood-thirsty, zombie-like mutants who are running around like there’s a giant sale at Macy’s.

Each zone has an air bridge to allow back and forth travel when the player is in Free-Mode, in case you want to go back to finish up events, collectables, or side-missions. Completing these or collecting sets unlock points for power-ups. Power-ups unlock by category, such as offensive or defensive. Absorbing marked enemies can also increase your combat efficiency. With god-like powers, fighting is the main focus of the game. Progression through the story unlocks various weapons and abilities. Along with a few favorite choices from the original game comes a few more great surprises when it comes to what your new-found abilities are capable of.

Fighting has much improved from the original game as well. The reflex-action button mashing is pretty fun and is the key to winning most of the battles, whether you’re dodging getting punched in the face or blocking just in time to send a missile flying back to its original owner.

One of the biggest flaws is that the camera is extremely hard to control, which will sometimes leave the player dodging blindly. Also, being cornered by enemies who use knockbacks or require the reflex button strategy only makes trying to see what you’re doing worse.

If and when you manage to overlook that you’re not going to be able to see your actions as well as you’d like, the rest is sheer wicked fun. There’s definitely a sense of feeling all-powerful when gaining new weapons and tossing points into your passive abilities. Enemies that caused you problems earlier in the game suddenly become squishy little jerks that you can rip in half like a phone book.

I’m not going to admit how much time I spent ignoring the story to just run around and kill whoever I wanted. The thrill of being chased and outwitting Blackwatch as I morph into an unassuming character right under their noses made me laugh along with Heller. We shared virtual brofists and continued to do everything in our power to stick it to the man.

Despite all the fun killing bad guys and fighting your way through gradually more and more ridiculous monsters, there are plenty of moments when you’ll feel for Heller on an emotional level. Despite his constant rage, he never seems to lose that spark of humanity that sets him apart from both Blackwatch and Mercer. The desperate searches to find out what happened to his family and attempting to save at least a few innocent lives weigh heavily on both the player and the character.

Visually, the game bounces between amazing cutscenes using a mix of real actors and computer-generated characters with basic in-game footage. Playing on the Xbox 360, the in-game graphics are a bit on the blurry side with most of the thought put into defining Heller’s weapons and not into the actual characters running around. There are only a handful of Blackwatch and civilian models, but that can also be the point. Absorbing anyone means you’re meant to look like everyone else.

The zones are massive with their familiar, tall, and battle-worn buildings. A native New Yorker should be impressed with the details used to lay out the city. Like most open world games, the buildings aren’t meant to be explored from the inside, which is fine for this sort of title. Doors are locked and boarded up for good reasons and the profane graffiti about Blackwatch fit the feel of city perfectly.

While there’s definitely not a lot going on with the music, the voice acting is suitable. There are changes through which I found hard to sit through. The angry but endearing voice of Heller, Cornell Womack, seems to channel his inner Mr. T about halfway through the game before coming back down to Earth. Darryl Kurylo replaces Barry Pepper as Alex Mercer, successfully giving him a much more arrogant tone.

Overall, Prototype 2 is a solid game. The story is very straight-forward, but there is enough blood and gore to keep someone entertained for the long run. The combat is what will keep you engaged, finding challenages in completing the side-missions, clearing out lairs, and fighting groups of monsters that want to eat you for breakfast. Fans of the first title will enjoy the much improved gameplay, but might not like the new direction the plot takes, especially when it comes to what happened to Mercer.

Still, if you enjoy a good bloodbath, picking up this title will fill your inner sociopathic needs.

NVIDIA Makes Moves in Cloud Gaming

NVIDIA Makes Moves in Cloud Gaming

At the GPU Technology Conference, NVIDIA has announced plans to enter the market of cloud gaming with the launch of the GeForce GRID cloud gaming platform. This will ...Read More

North American Release of Atelier Meruru: The Apprentice of Arland Pushed Back One Week

North American Release of Atelier Meruru: The Apprentice of Arland Pushed Back One Week

NIS America have announced that unfortunately the release of Atelier Meruru: The Apprentice of Arland has been pushed back one week in North America from May 22nd to May ...Read More

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