1.4% of League of Legends Players Punished by the Tribunal

on December 26, 2011 12:45 PM

MOBA games aren’t exactly for the faint of heart, and in League of Legends it’s not rare to see or receive abuse from other players. That’s why Riot Games implemented the Tribunal, a system that allows players to pass judgement on their peers, in the attempt to force them to behave or simply get them banned.

Looks like the Tribunal has been, at least partly, a successful initiative, with a large 1.4% of the total playerbase affected, and more than 50% of the punished offenders that get the hint and finally start to behave. Maybe Riot Games is on to something, and we’re looking at a possible future for self-moderation in online games.

Of course the risks of mob-justice aren’t to be discounted, but the results seem to be encouraging, as you can see past the cut from the statistics published by the developer.

1.4% of League of Legends Players Punished by the Tribunal

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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