Featured, News, Previews, PS3, Sony

God of War 3 Preview

by on March 1, 2010 12:35 PM 6

God of War 3 PreviewAs listeners of the Dualshockers Podcast, The ShockCast, know, I attended a Sony event on Wednesday and got hands on time with God of War 3. The stuff I got to play was NOT the E3 demo, it was a representation of the final game. I’m sorry Nintendo, but Sony had the best event this week.

Let’s start off with the look of the game. If you played the E3 demo, just pretend that you played a PS2 version of God of War 3, because the game looked better in every sense of the word, this looked like it couldn’t be done on the PS3.  The game was crisp and fast. I fought through a horde of enemies and the game didn’t even stumble. The framerate was as smooth as butter and I only had one instance of a load time during action (it was only about a second). The lighting and shadows were breathtaking, and the way Kratos’ muscles would shift as he moved looked real.

The action was non stop, any time where you thought you would get a quick break was quickly turned into another high intensity situation. The background action further added to the cinematic scope of the game.

The combat was tight and easy to pick up. A change in environment added a layer of depth to the combat system that I have only really seen in the game Bayonetta. The Quick Time Events are not intrusive in the least, the buttons show up on the corresponding spot on screen. This is how QTEs should be done and Santa Monica Studios has brought the best QTEs I have ever dealt with. The levels of brutality are absolutely high.

The sound is something that can only be truly appreciated if you have a surround sound system and you crank it up loud. The score is what you would expect from the God of War series, and the sounds are all on point. Even if you don’t have surround sound, the sound in this game will be something truly impressive.

I am going to talk about what the gameplay covered, if you don’t want parts of the start of God of War 3 spoiled, I would suggest skipping this section.

The game starts off where the second left off. Kratos is riding on a Titan while they scale Mount Olympus on their way to get revenge against the gods. The gods atop Mount Olympus are ready and begin their attack. The focus of this part of the game is Poseidon, the god of the sea. Poseidon begins to send horse looking water creatures to grab the Titans and tear them down from Mount Olympus. The first part of the game deals with Kratos taking these out. As you traverse the Titan, you continue to take these creatures out, until you get to the first big encounter. Poseidon is the first major boss you encounter and he is a son of a bitch. After the encounter, you go through a truly unique and badass QTE, which ends with a lifeless Poseidon plummeting toward the ocean. As he hits… Well, I won’t spoil that.

See, I didn’t give away anything THAT big. Spoiler section is over.

I know that this preview seemed to gush on, but the game is truly THAT good. I went to this event thinking that God of War 3 would be a rental for me, but now I want this game. When the guy at the event came to reset the game so I couldn’t see past what they wanted us to see, I was tempted to offer a sexual favor so that I could continue to play. If you are on the fence about this game, well, this game breaks the fence, so just buy it. Hands down, the most impressive thing I have seen this generation. This is the reason you should own a PlayStation 3.

Join the Discussion

  • Rusty Dusty

    Hey there Evan, thanks for keeping spoilers to a minimum! So how do you think GoW3 stacks against other action games, from your first impression of the game? The past two months have been button masher heavy, do you think GoW3 will stand tall above the rest? I know it’s hard to tell as you’ve had little time with the game, but you probably have a general idea of what to expect after playing the introduction.

  • http://dualshockers.com Evan Velez

    This game blows Darksiders out of the water (I liked Darksiders immensely), the combat is elegant like Bayonetta. It really shows that their can be innovation in a button mashy combat system.

  • Rusty Dusty

    That’s good to hear! Bayonetta indeed had fluid gameplay. What of comparisons to Dante’s Inferno? Personally, that was my least favorite of the three released thus far (“The Divine Comedy” is one of my personal favorites). The gameplay in DI does feel much too similar to GoW. That being said, how far does GoW3 excel in its gameplay department when looking back at its predecessors. I know it’s been vastly improved since the E3 demo, which was fairly impressive nevertheless.

  • http://www.dualshockers.com Yaris Gutierrez

    I personally wasn’t expecting anything less. I’ve said it in the podcasts and I’ll say it again: God of War III is going to be an amazing experience this generation.

    Evan, good write up. I’m seriously pumped with regards to this game and can’t wait to write the review when the time comes.

  • The_Icon

    Just 1 question, why did u ever go to the event thinking this game will be a rental?

  • http://dualshockers.com Evan Velez

    @Rusty I liked the fact that God Of War 3 made it so the combat wasn’t so stagnant. I feel that people will be saying whose what? about Dante’s when GOW3 comes out.

    @The_Icon I am the RPG guy, and after Darksiders and Bayonetta, I needed a break. I’m glad I was wrong.

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