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The Last Story Gets New Game Play Video

by Dec 28th 2010 4:30PM 5 Comments

The Last Story Gets New Game Play Video

There was a little event held for The Last Story in Japan yesterday, and after it was over, Nintendo and Mistwalker released a new video featuring heavy amounts of the game’s battle system in action. What is of special note here is the amount of strategy that is involved. I assume this isn’t required, but will certainly help you defeat groups of enemies.

First, notice the cover/shooting system, which almost works similar to Valkyria Chronicles, from the looks of it. You can sneak up on an enemy, pop around a corner and dispatch one before the group even notices. Secondly, later in the video you see one of your party members casting a spell that takes several seconds, while you go out and pull enemies back to your group so they can be engulfed in the chaos that is unleashed. This would likely take timing and practice to be able to pull off.

I also liked how you could position your party members and leave them, to go out and pull enemies back to you or take out one secretly before they even know what hit them, which is oddly reminiscent of Dragon Age: Origins.

The Last Story is shaping up to be one of the best RPGs on the Nintendo Wii yet. To me, it honestly looks more like a PS3 title than a game set for release on Nintendo’s system. The game is set to release in Japan next month, on January 27, 2011. No North American date has been announced yet, but I have a hard time believing this won’t come to our side of the Pacific. Hit the break to check out the trailer.

  • Jon Oddur Halldorsson

    My biggest fear is that, this game won’t sell well. As a result we won’t see a US/EU release much less a PS3/360 port *fingers crossed*.

    This is a third-party wii game, after all. Having the Sakaguchi name attached to it might help though *fingers still crossed*, and if they don’t port it to the PS3/360 it looks like I’ll have to get a Wii at some point.

    • http://dualshockers.com Chad Awkerman

      An RPG with Sakaguchi’s name not selling well in Japan won’t ever happen. Of course, people are lame in the West, and new IPs tend to suffer unless they’re shooters.

      I can certainly see Nintendo bringing the game over to North America for sure. Unfortunately for you, a European release sometimes IS based on sales in the U.S. =/

      • Jon Oddur Halldorsson

        Yes we on the other side of the Antlantic tend to get the short end of the stick where jrpgs are concerned.

        Although I think it might be better for jrpg developers to release their games in Europe first and then release it in the US based on EU sales ^_^.

        Here are the reasons why:

        - PS3 is more popular in europe (I think)
        - Wii is more popular in europe (I think)
        - XBOX 360 is more popular in the states (fact)

        The popularity of the 360 in the states is a direct consequence of America’s unsatiated appetite for shooters. The average gamer in europe has a bit more broader taste.

        I know it’s a big generalization but it’s not too far from truth either.

        Remember when the point&click adventure genre supposedly died off on the PC in the late 90′s when shooters ascended?
        The truth is they only died off in America.

        Many smaller developers in Europe continued to produce them and one of those games was a little gem called “The Longest Journey”. Probably the best point&click adventure game ever made.

        Even if the average american gamer seems to be losing interest in jrpgs I still think they might do a little better in europe.

        This is mostly based off my intuition which is based off my experience in discussing jrpgs on gaming forums. Gamers in american gaming forums tend to be more negative towards jrpgs than the one’s in european forums.

        This is of course just one big speculation on my part and of course jrpgs should be released simultaneously in US/EU territories.

        Whoa! this has turned into a blog! Sorry ^_^’

        Keep up the good work Mr. Awkerman.

        • http://dualshockers.com Chad Awkerman

          Oh, I agree with you. American gamers have the most narrow taste in games out of the entire planet.

          We used to call my sister-in-law a music snob, because she only listened to a very narrow variety of music, well, Americans are gaming snobs, in that they seem to, in general, only have a very narrow preference for games, thanks in no small part to the uprising of the shooter over the last decade.

          People say JRPGs have gone downhill and that’s the reason for their decline in North America, but I would disagree with that. While it is true, there haven’t been as many profoundly genre-shaping JRPGs as there have been in the past, this and the so-called “decline” can be solidly blamed on the “shooter generation”.

          If people look around there are great JRPGs being released every year, both in Japan and the U.S., but because people are so blinded by that “gamer snob” mentality, they just blame it on the genre’s “decline” and don’t look at the deeper issues.

          Hey, this would make a good editorial…

          • Jon Oddur Halldorsson

            If you write it, I’ll certainly read it. :P

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