In Case You’re Wondering Where our Skyrim Review is…

If you read DualShockers, then you already know that when it comes to role playing games, we don’t mess around. The person handling our Skyrim review is none other than our in-house RPG guru himself, Mr. Chad Awkerman. We’ve had Skyrim in our possession for over a week now but if you’re familiar with the series then you already know that seven days is barely enough time to scratch the surface, let alone enough time to put together a really comprehensive review, which is what we always strive to deliver.

Embargo on reviews lifted this morning but if you’re waiting for ours just know that Chad should be answering your Skyrim prayers at some point after the weekend. In the mean time if you want to ask about his dragon ass-kicking adventures make sure to leave a comment here or reach out to him via twitter @chadness.

Join the Discussion

  • Exiquio Cooper-Anderson

    I don’t do the Twitter thing, but I love to hear how it compares to Morrowind vs Oblivion as far as depth and choice go. I will know soon enough, but I enjoy hearing/reading knowledgeable people’s opinions about things I like.

    • Anonymous

      I played a lot more Oblivion than Morrowind (kind of got into TES right before Oblivion came out). As far as choice goes, Skyrim blows everything out of the water. What do you mean by depth? Depth of the stories and narratives? Depth of the content in general?

      • Exiquio Cooper-Anderson

        Thanks for the reply. I mean depth in several ways. Morrowind had many types of armor (medium, left & right gauntlets, etc), tons of original books (most of Oblivion’s were from Morrowind), tons of groups to join (houses including an evil magical one, religious and more), and tons of diaglogue (text) that added much depth to the game world. Oblivion was dumbed down (or, rather, streamlined if you prefer), but I didn’t really notice this while playing it. While I love both games, you can play Morrowind twice and not see the same things as far as side questing goes (I usually avoid the main story). The same can’t be said about Oblivion. I am guessing Skyrim leans more to the work done in Oblivion to widen the base audience, but either way there’s at least 100 hours of my life going into this game.