Editorials, Featured, PC, PS3, Xbox 360

Occupy Developers: An Open Letter to Ending-Hating Gamers

by Mar 14th 2012 3:00PM 102 Comments

To think that if only I had waited a few more weeks, my editorial on entitled gamers would have been even more relevant than it was. I just want to say, “thank you Mass Effect fans” for re-enforcing my point. Unfortunately it’s not only the Battlefield or BioWare communities on the search for blood recently, no. Instead it’s starting to feel like it’s everyone as of late, and it needs to come to an end before it becomes an even bigger issue. I figured what better way to do this than with an open letter?

Now let me just preface this by saying something. If you feel that an ending is rushed or not up to par in terms of quality, then it’s another issue, but if your complaint is that the game should have a different ending, falling in the realm of wanting to influence the creative freedom of a developer, well then this is meant for you. Here goes nothing.

Occupy Developers: An Open Letter to Ending-Hating Gamers

Dear Entitled Eddie,

How the hell do you feel cheated? I get it. Like you, I’ve been at the end of a game, book, or movie where I felt somewhat — hell even sometimes completely — let down. Situations where I would have handled things maybe a bit differently, had I been the one to call the shots. However, not once did I ever displace that anger and turn it into a boycott or attempt to alter someones else’s creative vision.

It’s time for a serious reality check. When you think about it, actually no — there’s nothing to think about because it’s simply common sense.  Gaming — just like any other form of consumer media — is, in it’s simplest form, entertainment. And it’s entertainment that is exchanged for money.

You pay money to the clerk at the game store. He or she hands you a product, then you consume it. That’s how this works.

The product that’s been handed to you was created by a man or a woman but more than likely a large team comprised of both men and women — usually of the creative variety — who are trained in the art of storytelling. I’ll call this team developer “X”, for the sake of this write up.

It’s because of X’s ability to tell stories and create interesting and engaging characters, that you the consumer decided it be best to part ways with your money and consume X’s product. Then you realize that X delivered you a story that didn’t meet the hopes, dreams, and aspirations you had for their game (or series), you decide to demand that they change it. Or even worse, you propose a boycott, and you take to the internets to assemble your angry mob.

My question is: What gives you the right to decide the outcome of a game because you don’t agree with it? Sure, you paid money for a physical product but what you actually paid for was for someone to tell you a story. Then when it isn’t up to your standards; does that automatically make it time to rally the troops?

The fact is that if you wanted to write your own story, you could have picked up a Mad Libs book for $5 at your local newsstand. Instead, you paid $60 because you wanted one told to you.

Are you going to organize a protest at the release of Martin Scorcese’s next film because you didn’t agree with how Joe Pesci’s character was whacked in Goodfellas? Would you tell Adele to change the lyrics to her Grammy Award winning songs because break ups make you sad?

You absolutely would not. So why is it different here? Ask yourself that.

Occupy Developers: An Open Letter to Ending-Hating Gamers

Here’s another misconception. You may  think that a game’s ascendancy is reliant on its smaller, more hardcore community or followers. Sure, those fans are the backbone to a game’s success and help to keep it alive when it’s no longer commanding the headlines but at the end of the day — publishers and developers alike — seek commercial success. Big market appeal is the name of the game here and as much as you don’t want to accept it, this is a business first and foremost.

As far as sales go, they’ve already got your money. They’ve had it since they announced the sequel. They know that you’ll whine and complain about character redesigns and gameplay mechanic changes and that no matter how upset you are with the new direction, you’ll still buy it when it releases.

With you now out of the way, it’s more about capturing the attention of your friends, family and everyone else that they want to buy their product. These games and their stories are designed behind grabbing the attention of that new consumer. A broader range of consumers, that is 10 times bigger (if not more) than the “core” audience that “put the series where it’s at.” It’s also another reason why games in general are becoming more and more accesible every single day.

I don’t have any other way to say this but I guess the gist of it all is that being upset about it, isn’t going to do much to change the developer’s vision. Even if by complaining you got what you wanted through DLC, you can’t un-see what was already in place — the true finale that the developer wanted you to see. So while a game may not have the support or ending that you agree with, keep in mind that it’s being made to have a larger impact for a bigger audience. It’s made to create a mass effect.

Sorry I had to be this honest but I think it’s the only way to get through to you.

No hard feelings,

-Joel

  • Emily Putscher

    /applauds wildly. 

    • http://www.dualshockers.com/ Dianna Lora

      ^ What she said!

      • http://www.facebook.com/profile.php?id=74201082 Bobby Klosak

        Boos loudly. HOLD THE LINE!

  • Fex

    “If you feel that an ending is rushed or not up to par in terms of quality, then it’s another issue, but if your complaint is that the game should have a different ending…”Wait, aren’t these one and the same?Most of the people who are “raging,” as you so eloquently put it, are only asking for a revised or expanded ending because they feel the current ending is rushed and not up to par in terms of quality.I like that you compared the gaming industry to other industries, because it makes our comparison a lot easier. One of the analogues I prefer most is that of the restaurant business.Assume that we walk into a restaurant and order an appetizer. We pay for it up front, the waiter brings it out, and it’s delicious.At the suggestion of our waiter, we decide to order an entree. We pay for it up front, the waiter brings it out, and it’s delicious. It’s so good, in fact, that we personally send a tip back to the chef, in extra for a few extra bites, which are also delicious!Then, at the suggestion of our waiter, we decide to order dessert. A chocolate cake. We pay for it up front (more than we paid for the appetizer or entree), the waiter brings it out, and it’s delicious… until the very last bite. When we slide that wonderful, coveted final piece of chocolate cake into our mouths, we are revolted to find it contains a shard of glass.Would we not be well within our right to demand some sort of recompense? We were promised something delicious, and even though 95% of the cake was the most amazing thing we’ve ever eaten, we were utterly betrayed by that final bite. Wouldn’t you be upset, too?I won’t sit here and try to argue that all gamers are handling this well. There has been a tremendous amount of immaturity from the gamers who were upset by the ending, as well as from the gamers who think the ending was fine, and the “journalists” who are simply capitalizing on the drama by inciting more anger.But we cannot dismiss or over-extrapolate an entire group of people on account of their most obnoxious and rude members.There are legitimate concerns with the ending, something evidenced by the enormous number of people who are complaining. This isn’t just some “people are looking for a fight” issue – it’s an indicator that something has gone terribly awry. As the role of the publisher increases in this industry, the disconnect between developers, journalists, and the gamers themselves becomes wider.I respect Bioware’s ability to tell a story. In fact, that’s one of the primary reasons I refuse to believe this is the ending they intended. The quality and coherence of the ending we were presented is so radically below the standards they have set for themselves with previous games (and even the 95% of ME3 that was amazing) that it’s hard to believe they truly intended for it to be the true ending.Hence the indoctrination theory: that the ending we saw is in fact, only an indoctrination attempt by Harbinger that will segue into a “real ending” DLC in the near future (most likely free with an online pass, so it serves as a mechanism to discourage secondhand sales).I don’t really need the respect or approval of game “journalists” because it was lost on me years ago. All I’m trying to say is that if you keep going around railing on the gamers who recognize this problem, you’re going to feel some backlash when we’re proven correct.

    • Fex

      Ah, that sucks. This comment system doesn’t allow text formatting. I apologize for the wall of text below, I promise it was neatly formatted before I submitted it.

    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      No. They’re not one and the same. Quality is one issue, and there are a lot of people that feel that the ending doesn’t stand up to par with the rest of the game (or the trilogy) due to the apparently low quality of it’s production. That’s a legit issue.

      Many others are simply angry because it didn’t finish like they wanted it to finish story-wise. That’s an entirely different issue, and devoid of legitimacy, as it falls into the attempt of influencing the writers’ creative freedom. 

      Joel didn’t dismiss the entire group. He correctly distinguished between the two issues.

      Also, assuming that if something doesn’t go the way you like it must be the publisher’s fault is honestly quite farfetched and honestly more than a bit naive.

      • Fex

        If that is truly the intention of the author, then kudos to him. I think it would be selfish to demand a new ending simply because we don’t like the current ones from a literary perspective.

         - 

        The inconvenient truth, though, is that the majority of people clamoring for either post-indoctrination DLC or a revised ending are asking for those things because of the quality issues. In other words, he’s preaching to a minority: most of the witchhunting crowd is on the “quality is awful” side of the camp, not the “we want a happy ending with rainbows and butterflies” side of the camp.

         - 

        Blaming the entire thing on EA may be naive, but it’s hard to accept that Bioware, who has consistently proven their storytelling capabilities throughout ME1, ME2, and 95% of ME3, managed to mess the ending up so phenomenally without any sort of external pressure. I can only hope this was all part of a plan, and they reveal the true ending soon enough.

        • GPrime101

          I’m gonna disagree with you on which portion is the majority.  It sounds like the majority of people complaining are those that simply ‘didn’t like’ the ending, rather than having an issue with the quality. 

          Having tried to ignore a fair amount of this because I haven’t even started ME 3 yet (tonight!), what little I’ve seen either was either a rage filled ‘everything sucks’ post, or was pissed at the context of the ending, not the programming quality of it.  Hell, some of then even use the word quality, but they’re talking about what actually happens in the ending.

          • Anonymous

            When you play you will understand.

            -

            The graphics were sub par, the cover system with granades was poorly executed, objects would disappear during a cut scene (one scene holding a rock.. next scene holding air), dialogue would have these awkward lag pauses (mind you have have a VERY good desktop), and sometimes conversations would be cut short in the middle of what I hope was the last word of a sentence. The fight scenes were VERY repetitive. 

            -

            All of that was forgiveable because the storey and interaction more then made up for it. The side missions had storey and the atmosphere was amazing.
            -

            Then you get to the ending that was reused 3 times with different colours, gaping plot holes, things that made no sense, more questions then answers, and ABSURDLY SHORT. Not cliff hanger questions or ambiguous questions but WTF? questions. This is why people complain.- I have never in my life said this game was bad I will never buy from you again. I scoffed at those people. Or day one DLC boycott! But this ending… never gonna pay for bioware stuff again. Unless they fix it that’s a fact.

          • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

            If the ending of a single game prompts you never to buy a game from a whole developer again, you won’t be a gamer for  much longer :D

            Your issue, mind you, seems to be a quality issue. As specified quite clearly near the beginning of this article, Joel’s argument isn’t directed at you at all. 

    • DarthDiggler

      You are completely missing the point of the post Fex.  I suspect that you are one of these entitled gamers he speaks about.

      You can simply say you didn’t care for an ending without starting a campaign to change it.  Why don’t you let this inspire you to become a game developer that way you can show us all how it is done! :)

      • Fex

        I read the entire post, and don’t feel that I’ve missed the post.

         - 

        In a sense, I suppose I do feel somewhat entitled to get the product I paid for, including the satisfying ending I was promised by Bioware multiple times. If that makes me a “entitled gamer,” then by the strict linguistic definition of entitlement, I suppose it is correct.

         - 

        I could, if I wanted to, simply say that I don’t care for an ending without campaigning for a resolution. But then again, I could also not complain when a waiter doesn’t bring out an entree I paid for, or when I take my car to a mechanic and they don’t fix it. It is a fairly well-respected concept that we get what we pay for, and that we have a right to request recompense when we don’t receive it.

         - 

        I don’t feel like I’m overstepping that right by asking for the rest of the story I didn’t receive, and I certainly don’t feel guilty by donating some of my money to a charity to raise awareness for the grievance. In fact, I feel like this charity campaign is one of the most amazing, respectful, and benevolent grievance campaigns I’ve seen in modern gaming. We aren’t calling for a boycott, like the fans of MW2 or BF3 did. We don’t need to call for that boycott: those of us who were left disappointed simply won’t be buying any more Bioware games, because we don’t want to get hurt again. - It’s cute that you bring up the game development route, as a significant chunk of my income comes from casual/mobile game development.

        • Fex

          point*

        • Toasty

          Now, I only got one ending (the green one, for those who understand). From that ending, I don’t understand anyone’s complaints. That was perhaps the most satisfying ending I have ever experienced.

          • ozbugsy

            Part of the problem is that both the red & blue endings are for all intents & purposes identical to the green one.  The only real difference is the colour. 

            In addition, there is no way my Shepard would have chosen any of those endings based on the information that we were provided with – she would either require more information, or she would have been trying to find another way to resolve the situation. 

            In addition none of that explains why that ship was flying away with those people onboard (weren’t they elsewhere just moments before?), or why things that were established in the Arrival DLC about what whould happen if a Mass Relay was destroyed was completely ignored.

            Asking Bioware to make changes is not unprecidented – the ME novel Deception was republished when errors and inconsistancies were pointed out to Bioware – why is it now wrong to request that changes be made to ME3, doing so does not make one “entitled”….and please note I said request, rather than demand, Bioware is well within their rights to refuse (although I’m hoping they won’t).

    • Sto Austin

       Your analogy there doesn’t add up. A piece of glass in the last bite of cake is physically dangerous, and possibly lethal. In that case, obviously you’d be well within your rights to demand your money back, etc. Really, what you’ve got here is one bad tasting bite of cake after an otherwise fantastic meal. Disappointing, yes — but nowhere near as bad as you’re making it out to be. Don’t let it sour the rest of the experience for you.

      As Stephen King writes in The Dark Tower, “You are the grim, goal-oriented ones who will not believe that the joy is in the journey rather than the destination, no matter how many times it is pointed out to you.” He was writing that about his own fans as much as he was writing about his characters; reaching the end to find it wasn’t what you hoped to find doesn’t mean the storyteller owes you a thing. Or, as Patrick Rothfuss puts it, “When someone tells you a piece of their life, they’re giving you a gift, not granting you your due.”

      • Fex

        Switching our “glass in the final piece” to “the last piece of cake tastes terrible” certainly makes the situation somewhat easier to stomach (pun recognized, but not intended :P ), but it doesn’t not solve our problem.

         - 

        The problem is that we were promised diversity and satisfaction from our endings, and we received neither.

        • Fex

          In other words, the chef came out to our table and promised, “the last bite of this cake is going to leave you satisfied,” and it didn’t.

      • Anonymous

        Its not quite that. If you went to a restaurant and ate dinner. The apps were great the drinks meh, and the meal above average. You order dessert and its a burnt POS. You call the waiter and say look the food was great but your making me another dessert, i’m not eating this. The waiter says yes sir, sorry about that i’ll fix it right away. You probably dont even have to pay for the dessert and get other stuff taken off your bill.

  • Celestiatem

    This is honestly just a big piece saying, “It’s okay for a developer to do something stupid as long as it makes them more money.”
    How do you call yourself a consumer? Or a businessman for that matter? That entire statement is wrong, as it will colour a picture for the entire audience, saying they don’t care for your input, they don’t care about giving you quality. In the end, you’ll lose consumers. Good call.

    Nothing about what any of the people who are seriously annoyed at the ending want them to create this drastically different ending. We simply want CLOSURE. We want to understand wtf just happened in the game. We don’t want some open ended, lack of information, leaves us with more questions than he had initially, empty ending. If you were in charge of the company, congrats you singlehandedly killed BioWare by accepting “the ending is the ending, get over it”.

  • http://www.facebook.com/DarknessNamed David Rodriguez

    You did it again Joel.

    I dislike the ending of Mass Effect 3 for a number of reasons, but I’m not in the camp of people who want it completely re-done. It’s only been a week, and there’s no reason to not think that it was cryptic and vague because they have a continuation of sorts on the horizon. Though, whatever they do in the future won’t negate how awful the current ending is; THAT, will never go away.

    This really does feed into gamer entitlement. Look at television and the different shows that were superb throughout most of their run and then left us with finales that were utterly lackluster and/or left us with more questions than answers: The Sopranos, Battlestar Galactica, The X-Files, etc. I never remember lynch mobs being organized to have those finales reshot because we didn’t agree with them. It’s unfortunate, but we had to accept how amazing the journey was and try to excorcise the memory of the finale from our minds. Games are no different, yes the final moments were dreck but the journey getting there was one of the most fulfilling I have ever experienced.

    A continuation or some sort of epilogue would help to ease a lot of tensions. Should it be free? No. BioWare/EA don’t owe us a damn thing, but I will gladly pay for it. The game is still 10/10 in my book, I won’t fault them for a bad 5 minutes out of a 30-40+ HOURS game. 

    • Fex

      One of the primary difficulties in dealing with this situation is that we don’t know what is and is not expected when we pay our $60+ for a video game. Most people would, at the very least, agree that we deserve what Bioware promised: a story where our decisions matter, with a diverse selection of endings that leave us satisfied. Currently, we simply haven’t received that. People are upset because they feel they have been underhanded. We were promised an amazing conclusion, and while 99% of ME3 is absolutely incredible, we did not get the satisfying conclusion we were promised.

      Very few people are clamoring for a new ending because they want something happy with rainbows and ponies. Almost everyone, myself included, was expecting the ending to be full of sacrifice. The problem is that the ending we received doesn’t make sense, feels totally disconnected with everything else in the series (unless you interpret it as an indoctrination attempt), is not by any means as diverse as we were promised, and is not satisfying, because it offers absolutely zero closure.- It’s also worth mentioning that out of the upset gamers, most aren’t expecting a total overhaul of the ending. Many suspect that the ending we currently have is only an indoctrination attempt by Harbinger, in which case it’s one of the most profound endings to a video game we’ve seen in years. The problem with that is simply that we want to see the rest of the story, and unless we can do so for free, we feel that we haven’t been told the whole story we paid for.

      • http://www.facebook.com/DarknessNamed David Rodriguez

        SPOILERS

        Your decisions do matter. Ending the Quarian/Geth war, ending Turian/Krogan hostilities, curing the genophage, uniting all the fleets in the largest armada the galaxy has ever seen. Not to mention that your choices dictate who lives and dies in the process. I felt that my choices mattered and I took minutes at a time weighing my options carefully.

        I agree that the ending pretty much renders those decisions pointless, and that the endings are not diverse enough.

        But like it or not, you DID get what you paid for, what you were promised. You were promised Mass Effect 3. A game with a beginning, middle, and end. Granted the end is shitty, but it’s an ending. You were never promised an amazing, spectacular, or evocative conclusion. Quality is subjective, both in the eyes of the people marketing the product and the people buying it. 

        You were just promised the end to Shepard’s story, and you got that. Let. It. Go.

        • Anonymous

          You said that your decisions matter then follow that up with

          “I agree that the ending pretty much renders those decisions pointless, and that the endings are not diverse enough.”

          So…your decisions DON’T matter. lol

          [SPOILERS BELOW]

          Seriously though, what does it matter that the genophage has been cured, the geth/quarian war ended or that you managed to bring the entire galaxy together when at the very end of the game the mass relays are destroyed and everyone is either stranded or separated from each other? Building up your war assets was a total waste of time since at the end of the game, you lose and interstellar travel is destroyed. What is the point of uniting the galaxy when your final decision will divide it for thousands or hundreds of thousands of years? What is the point of getting war assets when you can’t win the war?

          [END SPOILERS]

          It’s all pointless and this is why people are understandably angry.

          • http://www.facebook.com/DarknessNamed David Rodriguez

            They’re rendered pointless by the ending, but in the context of each event, they are extremely important and very, very emotionally charged. Is that so hard to comprehend?

          • Anonymous

            It’s hard to comprehend because it doesn’t make any sense. The conclusion and how it all wraps up is all that matters at the end of the day. I’m not one of these people that believe that it’s all about the journey and not the destination. To me it’s the opposite. The destination makes or breaks the journey. With that mindset, it doesn’t matter how meaningful or meaningless your decision were at the moment you made them because by the games’ end, they are rendered moot. That’s how I feel.

          • Bella Gioia

            Spoiler Alert: 

            At the end of your life, you die. The journey is all you have. 

          • Anonymous

            Yeah, that’s for real life, for entertainment I want a satisfying ending. Games don’t = real life and shouldn’t.

          • Anonymous

            If they made a storey of my life they would show that my choices in my life either made a difference or they didnt. Mass effect was about the consequences of your choices.. and the biggest choice you have in the entire game has the exact same consequences and even then they dont show it. thats why we complain.

            -

            Bioware didnt have to deal with this in ME1 and 2 because they had another game coming out to explain the endings and their effect. Even those games had more diverse endings. You would think that they wold get more diverse in the 3rd than the first. then you realize they dont matter

          • Anonymous

            I dont care if the whole Galaxy dies to destroy the reapers and the next civilization to evole 50k years later discovers john shepard’s storey and they dont have to face the reapers this time because of him.. but I want to SEE that. Not some half ased last minute cut and paste ending.

    • Anonymous

      Then they should say something. 90% of people would be like.. “pay more for a real ending thats stupid”.. then shut up. and 10% would continue to complain and it would die out. they cant please everyone, but the vast majority is willing to pay to fix the ending or at least add to it. Blizzard understand that if a game sucks they fix it. look at sc2 and diablo 3 they take forever to finish, and people complain about the wait.. but then they come out as good products.

  • http://twitter.com/StoleTarts Megan

    Since I already know I’m in the minority of liking Bioware games (seeing as how I liked Dragon Age 2), I already knew that I wasn’t going to have a problem with the ending of ME3. Turns out, I really didn’t. I saw where it was going, as it was deeply hinted in the last few hours. The ending to me was just a giant cliffhanger. It felt as if it left a big enough hole to, I dunno, possibly put another game in? Maybe that was the point? Those that want ‘closure’ might be missing out on considering the possibilities for what comes next. It reminded me of other RPGs out there with these endings that didn’t make sense until the next round of games then everyone goes, “OH! I get it now!”

    • Celestiatem

      It’s supposed to be the FINAL in a trilogy…of course people are confused…

      • http://twitter.com/StoleTarts Megan

        Final with Shepard as the main character. I doubt it’s the end of Mass Effect :)

        • Celestiatem

          Yeah…and did it FINALIZE Shepard in any truthful way? No. It left many things unanswered, unfinished. Shepard is not done.

          • http://twitter.com/StoleTarts Megan

            I said as the main character. It trends with Bioware other games. Reven and the Warden Commander much? If the next installment doesn’t explain this filer then bad on them, but I can’t imagine they aren’t just feeding people the bait for no good reason though.

    • http://www.facebook.com/DarknessNamed David Rodriguez

      There are some major plot-holes in the ending, and I must say that I DID dislike; BUT by no means did it ruin the entire game or franchise for me. It was just a bad finale. Plus Bioware employees have already hinted that Mass Effect 3 is far from done, and that our choices still matter. I’m willing to hold out and give them a chance.

    • Fex

      There are multiple problems with that scenario, though. - 

      First, there are a substantial number of gaping plot holes which would require a tremendous amount of retconning to explain. Even if you ignore the fact that the God-Child pretty much came out of nowhere and isn’t explained at all, you still have to deal with the fact that Shepard lives through the red/destroy ending and wakes up in London, the fact that your squadmates who were with you in London have somehow miraculously been teleported onto the Normandy (even if they were shown dead during the run towards the beam), and that Joker somehow managed to make it to a relay (even though the reapers were unable to escape the blast).
       -  

      Secondly, while it’s certainly common for games to leave open ends for sequels, ME3 does not offer *any* sort of closure whatsoever. The picture it paints is incredibly grim: the galaxy as we know it is in a technological dark age with no relays or citadel, and all of the people stranded in the Sol System are essentially doomed to post-apocalyptic extinction, since they cannot get home and don’t have enough resources in the solar system to survive (even if the quarians and turians were able to eat amino-based foods, which they’re not). The krograns will never repopulate, since they don’t send their females to war. The quarians will die without food, and will never see the homeland they worked so hard for. The turians will die without food. The humans will starve. And this is all assuming we completely ignore the fact that destroying a mass relay causes a super nova scale explosion, as seen in the Arrival DLC for ME2.
       - Thirdly and finally, we were promised many things by Bioware that we were not given. We were promised that this would be the end of Shepard’s story, yet the stargazer tells us he has one more, and we still see Shepard alive at the end of the red cinematic. We were promised that our choices would matter, yet they do not. Regardless of what we’ve done with the previous two games, the krogans can be cured, the quarians get their homeworld, the mass relays explode, and civilization as we know it is doomed. There are no choices we can make in ME1 or ME2 that impact any of the significant conclusions interspersed throughout ME3, and nothing we can do in any of the three games change change the fact that our entire galaxy is now doomed to extinction. Finally, and perhaps most importantly, we were promised that our endings would be able to fan out in a a multitude of different ways, that we wouldn’t just be picking A, B, or C. And yet that’s exactly what we’re left with, until they give us the post-indoctrination-theory DLC.

      • Fex

        In short, the only way Bioware can keep their promise and truly provide us with a complete, finished game is by revealing the true ending as free DLC (with online pass, since they’re no doubt trying to discourage secondhand retailers) before everyone loses hope and stops caring.

        • Celestiatem

          Pretty much that in a nutshell.

        • http://twitter.com/StoleTarts Megan

          I think there is an excessive amount of complaining here for an obvious cliffhanger. No one seems to have the patience to wait for the next installment. I hate to say that there are hidden endings for a reason. Anyone remember the ending of Kingdom Hearts 1 or 2? Made little sense until the next games. No one flipped out nearly as much about that lol There are a lot of games with endings like these. I’m more interested in what comes next and not ‘omg fix this.’  I think you might have answered your own question as to why the ending is so grim :D

          • Fex

            The difference between ME3 and KH1 or KH2 is that ME3 was touted by the developers as the satisfying conclusion to the trilogy. We were told, promised that this was the end.

             - 

            If they want to finish this story with DLC, that’s great. Most people are eagerly expecting the post-indoctrination DLC that explains the current ending. But they cannot simply leave people out of the loop for this long and not expect backlash.
             - 

            They have made one of two mistakes: they have either created an unsatisfying ending, and broken their promise to us, or they have not made it clear enough that this game isn’t truly finished. If the latter, then they need to make an announcement soon – and if they expect us to pay for that ending, they’re going to have to justify our original purchase price if it doesn’t contain the full story.

          • http://www.facebook.com/DarknessNamed David Rodriguez

            They promised you an ending, that’s it. They didn’t promise an ending that would meet to I or your specific criteria.

  • Pete

    sorry joel, this article doesn’t fly in my book. the game changed the rules that have pertained to the entire trilogy in the last 10 minutes of the final act. after being advertised as a game that would take all our choices into account, and would end differently based on those decisions, it simply didn’t. all the endings are identical, none of our choices mattered, and the game is pretty much on rails for the last 10 minutes, giving you almost no choice in how it plays out. now if i may get a little spoilerific here: i’m pretty sure the last 10 minutes were all in shepard’s head, as the reavers tried to indoctrinate him. regardless, what is bioware going to do, make me pay $10 for dlc do see how it REALLY ends? gtfo. 

    • http://www.dualshockers.com/ Dianna Lora

      Wow, thanks for the spoiler dude….. 

      • http://www.facebook.com/DarknessNamed David Rodriguez

        The indoctrination theory is largely smoke and mirrors, honestly. It’s no spoiler.

  • http://www.facebook.com/people/Nick-Perry/1310105117 Nick Perry

     Doesn’t the game have like 16 endings anyway?

    Let people make their story progress by choice and they don’t like how it ends and this is what we get.

    Or maybe it’s something else.

    Or maybe it’s something akin to a Gainax Ending. (which a lot people dont’ like , I don’t know why. Who wants a happy go lucky generic ending. If ME3′s ending is like this. Then it gets my approval)

    • http://www.facebook.com/DarknessNamed David Rodriguez

      The endings are pretty much 95% the same except for a few very, very minor – and inconsequential - differences. Plus one easter egg that is pretty much useless.

      • http://www.facebook.com/people/Nick-Perry/1310105117 Nick Perry

         Ah, ala Star Ocean 2 Eh?

        I guess people are just going to have to deal with it.
        It couldn’t be worse than Bungie contradicting 4+ novels and more worth of information with Halo Reach.

    • Celestiatem

      There’s no difference in endings. Check them all out if you so wish.

    • Fex

      I know this is going to sound condescending, and I truly don’t intend for it to be. You need to actually see the ending of this game before you are qualified to comment on it. My following comments contain minor spoilers.

      -

      If we truly had 16 endings, and if there was closure in each one, then we probably wouldn’t have any problems, even if most/all of the endings were bittersweet. In reality, though, we only get 6 possible endings, and the only difference between them is the color of the explosion in the cinematic. If you’re willing to see some minor spoilers, there is a wonderful Youtube video that shows all 6 possible endings (R+, R-, R–, G+, B+, B-) side by side, and they are essentially identical, just color shifted. If this is what Bioware means by “16 diverse endings,” they have proven that they simply cannot be trusted.

       - 

      Fortunately, most people suspect that the “endings” currently in the game are not quite what they seem to be at face value, and that they’re saving the real conclusion for Online Pass free DLC, in order to discourage secondhand vendors. If that’s the case, this is actually fairly brilliant, but has been mucked up by poor communication and their over-staggered release schedule.

    • Anonymous

      No. The game has 3 endings which are all basically the same just with a different color. There are 16 different things that can happen before it but the real deal ending, the last 5 minutes? There are only 3 variations and each one is just as bad as the last.

  • dakan45

    http://i2.lulzimg.com/1732486d4b.jpg

    end of story, the game was rushed and basicly a me 2.5 but with inferior graphics, lyp sync and pretty much everything also lacking contest, first da2 then the old republic now this, bioware is dead.

    • http://www.facebook.com/DarknessNamed David Rodriguez

      Tali: Honestly, what did you guys want? If she was rendered with a face in-game you guys would still be complaining, “hurr hurr she nawt hawt enuff!” The woman in the picture is Tali, and she’s gorgeous.

      Javik: Confirmed more than once that it was DLC completed after the game went into certification, isn’t a 500mb download indication enough for you?

      The rest of that picture is just nitpicking. Get over it. Seriously.

  • DarthDiggler

    You just became one of my favorite gaming websites.

    I am so sick and tired of the free-tard gamers out there crying wolf “I won’t buy this if that” crap, then come the day it releases they get the game, the dlc, the optional stuffed teddy bear.

    Please grow the eff up if you don’t like something DON’T BUY IT.  I hate Call of Duty, guess what?  Black Ops was the last one I will ever buy.  I am not a big fan of Activision, guess what?  Black Ops was the last Activision game I ever will own.

    Put your money where your mouth is and maybe you won’t stick your foot in it so often.

    • Emily Putscher

       I completely agree with your points. There’s very little I hate more than hypocrites. Also, I absolutely adore your ending line.

    • Anonymous

      Time will tell what happens, you cant judge before they make another game. I enjoyed black ops… was it a reskinned version ya.. but BF3 came out and I would never think of buying MW3.

      -

      An outrage like this dosnt happen very often. You can’t please everyone thats a fact. there will always be people upset, but 40 000 people within a week and well over 50 grand to charity within 2 days is hardly something we see every day.

      -Maybe your one who hates the charity, but thats another topic. thats people putting 50grand where there mouth is. Bioware sold mass effect not on graphics, not on game play, but on storey. They screwed up the storey and left a bad taste in everyone’s mouth. Storey is what they SELL. So I honestly believe they will fix it or it will reflect in their next sales. I dont want a happy ending. I didnt play ME1 and 2 10 times.. just twice for me2… but this ending feels half ased and incomplete, thats why it sucks.

  • Ticky99

    I have been struggling with a lot of editorial comments about gamers (from other gamers by the way) about our crazy out of proportion sense of entitlement. I just have to say that we are entitled….thus….the sense of entitlement. It isn’t wrong. I’m totally not in this fight for Mass Effect, I tired to get into this series. I really did. I’m not feeling it. Doesn’t matter because the issue is the same across the board.

    Gamers have EVERY right to encourage change in medium of entertainment that they enjoy with the strongest tool they have. Money. The author originally asked if “you” would picket a movie. Well I wouldn’t but people have, and will probably continue to do so. If that movement affects the bottom dollar of the movie studio you can guarantee that the product will change as well. Another example, there was ground swell regarding a scene in Star Wars with Han Solo in the Cantina….did he shoot first or did Greedo draw first? Guess what folks…that movie got CHANGED!!!

    I have the same sense of entitlement when it comes to used games. I buy about 50% new, about 50% used. In the last several months I bought Skyrim, Saints Row the Third, Deus Ex, Darksiders, and Assassin’s Creed II. Two of those titles I bought used. I wouldn’t have bought them if I couldn’t buy them used. WOULD NOT have happened. However, at least one of the titles I bought used is going to have a sequel that I’m going to buy new. I DONT CARE if the money that I spend to buy a used game doesn’t go to the creator of the game. This is the ONLY industry that can sell us a product and believes that we can’t resell that product to someone else. They already got their money from the original purchaser. The argument that you’re killing the industry simply doesn’t fly. If there are less games purchased, than those games aren’t available for resale, and the underlying market doesn’t exist without the original purchaser. Plus, I wouldn’t have bought a least one of the new games if couldn’t have unloaded some of my old games.

    To all the people who argue that resale of the game is bad, what about resale of the console? I wish someone would start a rumor that for the next generation of consoles, they aren’t ending used game sales, they are ending used console sales. From this point forward all consoles sold will be tied to the first Gamertag or PSN account that it is connected to. You can transfer a new ID to your console for a mere $150.00. If you are against used game sales than you should be fine with this as well. We don’t want to injure the poor poor console manufacturers do we? Did you know that when you buy a used console not a penny of that money goes to the manufacturer?

    If we as gamers are able to change what happens to our games by way of protest, then what is wrong with us doing so? RAGE ON BROTHERS (and sisters). I’ll catch up with you on the next one.

    • KingOfArcadia

       You are exactly who this article was intended for, and surprise surprise, it goes right over your fat entitled head. As far as I’m concerned, you and people like you make me and every other gamer look bad to the people who either don’t game or only do so casually. I hope your console dies in a fire.

      • Ticky99

        Well thank you for your insightful comments. Thanks you for really considering what I said. However, allow me to make a counter point.

        What I believe as I set forth above is the general system in every other industry. If I’m not happy with a product and I convince enough other people not to purchase the product because it is not satisfactory, the product will either change or cease to exist. Change brought by the consumer who uses your product. Another concept in every other industry is that if I buy a product it is my product and I can turn around and sell that product to another consumer. So what exactly have I said to make you, as a gamer, look bad?

        Another small point. Perhaps it isn’t me who makes gamers look bad. Perhaps it is people who are forced to resorting to calling names and wishing violence on others simply because they express an opinion. I don’t want to name anyone specifically but I have this mirror that you may want to look at.

  • Anonymous

    I knew you’d have to chime in on this one Joel since you wrote that article a few weeks back. :D

    Now let me ask you something, have you Joel Taveras actually beaten Mass effect 3? I ask because on Saturday, I was in the same boat as you. I thought the people on the internet were crazy for complaining about the ending. I assumed that they rushed through the game and got a sh*tty ending because they didn’t make the right decisions and skipped all the side quests. Come Sunday, things changed dramatically when I beat ME3. After that I completely understood where everyone who was complaining was coming from. If you have beaten the game then I think you will understand why people want the ending changed.

    With that said, do I personally believe it SHOULD be changed? No, I don’t. As much as the ending offends me (I feel it insults my intelligence and is rushed) I am not one of the people calling on Bioware to change anything. This is their artistic work and a world where an artist is coerced into changing their art by fans quite frankly scares me.  

    There is however an option available to Bioware that is unique to our favorite medium.

    As I posted in Sto Austin’s article, I think it would be cool if Bioware created a few alternate endings but still keep the original one. That way their original vision is intact but fans can get an ending that makes sense and preserves the integrity of the series. Mass effect is all about different choices and different outcomes so having multiple, radically different endings works. If this were a film or novel then there would be no chance of an immediate alternate ending but seeing as how Fallout 3 and Portal changed/altered their original endings, then it is not out of the realm of possibility that Bioware can do the same thing.

    Again, I’m not demanding anything from Bioware. They don’t owe me a damn thing. Hell, I probably owe THEM for all the hundreds of hours I’ve spent playing their games. However I won’t suck up to them either and lie to myself or anyone and say that the ending to Mass effect 3 lived up to the standards of the series. Believe me, I’m usually the first person to rally AGAINST views expressed on the internet but in this rare instance, the outrage of the fans is completely understandable.

  • Estebanartavia_01

    honestly i dont see how so many websites are simply assuming everyone who is unhappy and have voiced their disconfort is acting wrong, most people are not demanding anything, we are not harrasing bioware, we are not being non-sensical. This goes beyond just not liking the ending, its about what was promised from the start. Please check how many interviews, press releases, etc keep telling us how are actions will affect the ending, even the most recent ones telling us that since there is the end of Shepard’s story, they dont have to worry about whats next so they can have wildly diferent endings, another one telling us that this isnt one of those game endings where you can just say its ending A,B or C, when its exactly that!! even worse since A,B,C are pretty much the same ending.

    We are entitled to voice our opinions when we are not happy with something, you return faulty products you buy, probably put a bad word to your friends when you have a bad experience with a service, you dont return to a restaurant where the food is terrible, so now why is asking for all the things that bioware explicitily told us we would get and failed to deliver, something wrong???

  • Fishodeath

    This article is nothing more than trolling fans for article hits.  It’s pretty sad.

  • dbsamurai

    I feel that after spending so much money on an ending that claims to be one thing and is in fact simply degrees of the same ending is a cop out.   We were promised a “climactic ending” that would incorporate more than “1000 variables from mass effect 2 and 1″.  And yet, while the game does incorporate a hell of a lot from previous games, so much so that the entire experience changes, the ultimate ending can be achieved without any sort of previous effort.  It doesn’t matter whether you’ve invested 5 years and 180 dollars into the mass effect series, or if you just bought ME3, you have the capacity to earn any of the endings.  There is no added bonus, no effort, no sign of appreciation for the millions of dollars people have poured into a game that emphasizes playing previous games to get the full experience.  Instead, we basically spent 5 years and 180 dollars to make getting to the end a faster process.  That is the sign of a poorly developed ending that feels rushed and incomplete, and according to your rules that gives us plenty of warranty to be upset over it.

  • Xyalon

    Wow, you really just don’t get it do you? Well, why don’t you get off your bemoaning backside, go and do some research into the problem a lot of people actually have with the ending of ME3, and then think about what you’ve written. Instead of lumping everything into your carefully created pigeonhole, I suggest that you take your foot out of your mouth, try to understand those people you seek to stereotype and, while you’re at it, learn to spell.

  • Brockobama

    Forbes utterly trashed you in more than one way. How does that make you feel?

    • http://dualshockers.com Joel Taveras

      Trashed is a bit harsh, and that certainly wasn’t Erik’s intent. If you want to take it as a “victory”, because you’re upset about ME3, well.. that’s on you. 

      I actually contacted him yesterday with a link to the article to see what he would have to say about it because he’s on the other side of the fence in regards to this story.

      In regards on how it makes me feel, how about… warm inside?

    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      Actually I’d say they trashed themselves by writing a long, ranty tirade without even understanding the meaning of this article and misrepresenting it quite badly. 

      The author very conveniently failed to quote a very important part of this article:

      “Now let me just preface this by saying something. If you feel that an ending is rushed or not up to par in terms of quality, then it’s another issue, but if your complaint is that the game should have a different ending, falling in the realm of wanting to influence the creative freedom of a developer, well then this is meant for you.”

      This alone completely invalidates his whole tirade. No wonder he didn’t quote it. Now, if he just didn’t notice (in which case maybe he should read an article better before writing a knee-jerk response) or maliciously avoided it, I don’t know. 

      Those that have a problem related to the *quality* of the ending of Mass Effect 3 have nothing to do with the target of this article, that is aimed to those that demand to limit and influence the narrative and creative freedom of the writers of a game. That’s an entirely different issue, and that’s false entitlement right there. 

      If there’s one thing we sure don’t need is an industry in which writers don’t have the right to write their stories the way they want, and to give their games the ending they want. 

      Again, if your issue has to do with quality, this article simply isn’t directed at you. Unfortunately Forbes’ writer didn’t notice or didn’t want to notice that.

  • Bensuper50

    why don’t they get it

  • Scott

    Forbes killed this article. At least you earned your obscure website a few clicks.

    • http://www.dualshockers.com/ Dianna Lora

      Thanks for reading! :)

  • Omar
    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      yeah. Too bad that that “counter argument” completely misinterpreted and misrepresented this article, as explained in my comment below.

  • http://www.notthatjared.com/ citizenplain

    Dear Joel,

    Your honesty is appreciated.  Sadly, your arguments sound as entitled as anyone.Mass Effect 3 isn’t an arthaus movie, or a Monet painting. It’s a multi-million dollar game by a multi-billion dollar company, so let’s dispense with the tired artistic arguments.  Is it art? Maybe.  Let’s stay away from that subjective debate. Here’s something we can both agree on: Mass Effect 3 is a product.  And unlike a movie, album or painting, a game can be changed through DLC. (The aforementioned can be changed by other means, but I’ll assume you’re choosing to ignore that point.)  In fact, most gamers expect developers to release DLC during the lifecycle of a product.  With this market-set expectation in mind, is it really that hard to believe that people are demanding DLC to improve/enhance the ending experience?What upset fans assert is simple: after two solid releases in the franchise, in which their decisions mattered, Mass Effect 3 offers a cheap, contrived ending where the only decision to be made is what color of explosion you see in the ending scenes.  In other words, Bioware set expectations through their prior products and subsequently failed to meet those expectations in Mass Effect 3.I don’t think we disagree on the fact that consumers are allowed to be upset.  Your fundamental premise appears to be that gamers have no right to demand any changes to a product they have purchased because it would violate the creative freedom of the people who made that game.  This is where we disagree.No one in the community of fans is holding Bioware hostage. Angry fans cannot not obtain a court order to compel Bioware to do anything.  The angry fans understand this, and have elected to take courses of action meant to cause Bioware to re-think their design choices.  This is their right as consumers, and this has happened in every industry in modern history.Your ‘open letter’ is simply a self-righteous attack on people who, having no other recourse, are trying to make their feelings known.  The smug, mocking tone of your so-called letter is astonishing, since enthusiastic gamers are supposedly your target audience.  At least your not the only gaming writer to take this view.  Self-appointed white knights of the gaming industry at Kotaku, Destructoid, and Gamespot have also felt the need to call their readers spoiled fools in all but name.I suppose you think since you insult your readership that Bioware can, and should, do the same.  So far, Bioware has responded professionally to the criticism.  (With partisans like yourself, do they even have to be rude?)  I suggest you follow their example in the future.  Your are entitled to your opinions.  You are not entitled to the gamer community taking your pretentious ‘father knows best’ diatribe seriously.

  • Zapboston

    Joel, while I respect your opinions, I think you don’t understand the motivations and thinking behind many of those that are articulating disappointment in Bioware and the ending of Mass Effect 3. 

    • http://www.dualshockers.com/ Dianna Lora

      I think he understands perfectly. It’s just another side of the coin. Some people think the ending of Mass Effect is dog dookie, and some people have no problem with it. It’s just a difference of opinion. 

      The issue that I personally have is when people feel like it’s ok to demand a writer to change the ending of a story. In the end, Mass Effect– while a “product” as a commenter stated earlier– is a story.   It’s a story that someone sat down and wrote. To demand that someone go back and change that story “just because you didn’t like it”, is wrong. There are a crap load of books and movies where I didn’t like the ending. But you know what, I dealt with it because it was the experience of getting to the ending that I valued. Sometimes, a few months/years would pass and I would go back and experience the book/movie again, and you know what? I would appreciate the ending for what it’s worth. 

      Everyone is so HOT about this right now?  Could it be mob mentality? Over hyped expectations? I don’t know. 

      I get it. Some people are pissed about the ending. (The ending of LOST had people on either side biting each others faces off). Anyway, Joel isn’t talking about the ending of the game but more importantly WHO he’s talking to.

      As stated in the beginning of the article:

       ”Now let me just preface this by saying something. If you feel that an ending is rushed or not up to par in terms of quality, then it’s another issue, but if your complaint is that the game should have a different ending, falling in the realm of wanting to influence the creative freedom of a developer, well then this is meant for you.”

      Joel is talking about the people who are pissed about the ending, petitioning for a change of the ending, boycotting Bioware, giving ME3 a 0 on Metacritic, hazing/bashing/embarrassing Bioware employees– should I go on???   It’s THOSE people, who feel that it’s their RIGHT to do these type of things that he’s talking to. 

  • RedNight89

    In my opinion you completely invalidate the rest of your article in your first paragraph when you wrote this.

    “How the hell do you feel cheated? I get it. Like you,
    I’ve been at the end of a game, book, or movie where I felt somewhat —
    hell even sometimes completely — let down. Situations where I would have
    handled things maybe a bit differently, had I been the one to call the
    shots. However, not once did I ever displace that anger and turn it into
    a boycott or attempt to alter someones else’s creative vision.”

    The fact of the matter is, Mass Effect 3 is a game that was advertised as a game where YOU call the shots. Where YOU decide the fate of the galaxy, and where the choices YOU made were important.

    If Bioware had just been telling a story as you see in books and movies, this would be a non issue. However, giving us a choice in the stories destiny, only to rip away that choice (and invalidate the choices you’ve made for the past 2 games) in the last 10 minutes is what has people up in arms.

  • Ardonas

    “With you now out of the way, it’s more about capturing the
    attention of your friends, family and everyone else that they want to
    buy their product. These games and their stories are designed behind
    grabbing the attention of that new consumer. A broader range
    of consumers, that is 10 times bigger (if not more) than the “core”
    audience that “put the series where it’s at.” It’s also another reason
    why games in general are becoming more and more accesible every single
    day.”

    The thing is, None of my friends and family who haven’t already bought the game will ever see a positive endorsement from me or the other hardcore fans. Not annoying your base is good business. This letter doesn’t really prove your point, it just proves you don’t really understand the stakes that are being played for.

  • Matty B
  • Matty B

    @Giuseppe Nelva   When we say we demand a diffrent ending, we are not claiming that the authors give us just another ending.  We are demanding that the developers give us what we were promised.  The develpopers quoted in manhy interviews that there would be MANY ending to this game based on choices made by the PLAYER.  That there would NOT be just an ending A, B, or C. But instead that is EXACTLY what we recieved.  We were lied to.  Period.   If you buy a product, and its not what you were promised, you are well within your rights to go after that company.  It may still be a nice product, but if it is not what you were promised and paid for, then its wrong.  This is a clear case in the matter.  The developers sat in our faces and lied about thier product.         

    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      “we” who? there are a lot of different standpoints out on the internet, or maybe you claim to be part of some sort of hive mind that represents all gamers? or all mass effect fans? or all those who purchased Mass Effect 3? Lemme tell you, you’re not.

      This article is aimed at those that would like to dictate writers how their game should end. No one else. It’s specified quite clearly.

      As for developer interviews, if I had ten dollars for every time in which developers talked in interviews about features that in the end don’t make the cut into a game, I’d buy Bioware, ad I’d put them at work on Baldur’s Gate 3. :D

  • http://pulse.yahoo.com/_EG7XO4AQURDKL5FJNGMKDN4YF4 NordoCeltic

    Joel, thanks, but I disagree with every point you made here.  

    Unlike other media, games hold a unique abitly to be “patched” with DLC or other forms after delivery.  Thus its not unreasonable to ask for changes when I spent my hard earned money on a product to be ENTERTAINED, and I was not entertained.   

    And for the record, I’m all for “Sad” endings.   I can think of a few stories I adore that have classic “bad” endings…..   Red Dead Redemption, House of Sand and Fog,  Unforgiven (by Eastwood…)

     

    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      The fact that a game can be patched doesn’t mean that a game’s writers should buckle under peer pressure and give up their narrative and creative freedom to offer whatever ending or plot device they are asked for. 

      demanding that that *is* rather unreasonable.

      You spent your hard earned money for a *game* that presumably entertained you plenty. Which means that your money has been repaid with several hours spent playing an enjoyable product. If you wasn’t entertained at all by the game, then the ending is hardly the issue, is it?

  • Ori Klein

    TL;DR?
     
    “Now let me just preface this by saying something. If you feel that an
    ending is rushed or not up to par in terms of quality, then it’s another
    issue, but if your complaint is that the game should have a different
    ending, falling in the realm of wanting to influence the creative
    freedom of a developer, well then this is meant for you. Here goes
    nothing.”

    I read that paragraph solely. It alone pretty much summed up the tone of what I can expect from the rest of the article.
    Which is to say that the author hasn’t a shred of a clue what the issue is about, his entire perception of what is the argument that was raised by the fans is wrong in its basis.

    Dear Joel, it’s not about the artistic direction of the quality of it, it’s that it’s just ONE ending…an ending to a series which featured multitudes of different choices made throughout its episodes with the promise of it all culminating to DIFFERENT POSSIBLE ENDINGS based upon the PLAYER’S decisions.
    This is what was not delivered upon. That is why people are upset.

    For my part, I’ve been banning any EA title for a decade, so I couldn’t give a rat’s ass personally. Moreover a title that is, in all likelihood, a lame ass port from a console junkyard (I’m a ‘Hardcore PCer’, obviously).

    However, to have a long-drawn rant over ‘entitled gamers’ when you don’t even ‘get it’ for what it’s all about is, quite frankly, insulting – both the reader and yourself as a would-be journalist.

    Also, you miss the entire concept of games versus movies, vis a vis an interactive over a passive medium.

    Cheers.

  • http://www.facebook.com/people/LightningRod-Stevie/100000207739275 LightningRod Stevie

    When a movie trailer is aired on TV, the producers don’t promise you that you will get multiple endings.When an author sells a novel, they don’t tell you that your decisions will impact the outcome of their book.
    When Adele sings a Grammy award winning song, she doesn’t tell you that you can decide how her song ends.
    None of  your arguments are relevant in the context of
    interactive storytelling and i’m frankly quite tired of hearing that
    choice-based games get compared to movies or books. It’s not the same
    damn thing, not by far.

  • http://www.facebook.com/people/LightningRod-Stevie/100000207739275 LightningRod Stevie

    Let me put it this way, Joel. Mass Effect 3 is essentially a work of
    craftsmanship, a product, much like a piece of furniture, a software or a
    refrigerator (not really “art” for art’s sake, like others have claimed, since EA
    always intended to sell this game to a target market, not to showcase it
    in a museum). If the product I purchase is broken in some way, then I
    am entitled to both complain and demanand a fix, because it is not
    working as advertised. Either the company has lied (false advertising)
    or they have overseen a details which makes their product not function
    up to par. Either way, i paid for it, therefore i can complain about it
    and the company should better listen.

    These are just the realities of a free market economy, based on
    supply and demand. If a company cannot supply, then I move my demand to
    the competition, which will be more than eager to cater to my needs. If
    Bioware proves that they don’t care about their fanbase, then the
    fanbase will abandon them and will no longer invest money in their
    products. This will eventually lead to Bioware bringing in less money,
    which will not sit well with the EA shareholders who do not give a rat’s
    ass about “creative freedom” or how artsy a game is. All they care
    about is that they get a return on their investment, that Bioware is
    bringing them profit.

    Not that hard to comprehend, if you stop comparing interactive storytelling with watching a movie.
     

  • Jamie

    http://www.forbes.com/sites/erikkain/2012/03/15/upset-mass-effect-fans-entitled-gamers-or-responsible-consumers/
     
    I feel like this article responds to your piece far better than I ever could, though I will add that the reason I hate the ending is because it was rushed, full of plot holes, and completely disregarded all of the choices in the game I’d made up until that point. And this after Bioware promised me multiple times that my choices would matter and would shape the ending of the series. So not only did I feel like it was a bad ending that lacked in quality, but it also completely failed to do what Bioware promised me it would. I feel like I was taken advantage of in a horrible way, and I paid $80 for the privelege! So naturally, I am upset, and I have told Bioware this. They can, of course, ignore me and all of the others who are complaing. It’s well within their rights to do so. However, if they refuse to give me the product that I paid for, then I am well within my rights to not only return it, but to also stop buying their games in the future. I just feel that before I take that step and cut ties in such a drastic fashion, I should give them a chance to make it right and give me the ending I paid for, the ending that makes sense and reflects all of my choices, the ending I was promised. If you think this makes me and the other unhappy fans “entitled” then I think we have a serious difference of opinion on what that word really means.

    • http://www.dualshockers.com/ Dianna Lora

      I don’t think it actually does because it purposefully fails to mention that Joel prefaced his article with this:

       ”Now let me just preface this by saying something. If you feel that an ending is rushed or not up to par in terms of quality, then it’s another issue, but if your complaint is that the game should have a different ending, falling in the realm of wanting to influence the creative freedom of a developer, well then this is meant for you.”

      The forbes article is just another side of the coin. Some people think the ending of Mass Effect is dog dookie, and some people have no problem with it. It’s just a difference of opinion. 

      Joel is talking about the people who are pissed about the ending, petitioning for a change of the ending, boycotting Bioware, giving ME3 a 0 on Metacritic, hazing/bashing/embarrassing Bioware employees– should I go on???   It’s THOSE people, who feel that it’s their RIGHT to do these type of things that he’s talking to. 

  • Sadsda

    97% of players, via poll, disagree with yout opinion.
     

    • http://www.dualshockers.com/ Dianna Lora

      That doesn’t make his opinion wrong.  

      Thanks for reading though! 

    • Double – EDI

      More like 97% of loudmouths who could be bothered to go on the forum AND take part in the poll.  I thought the whole game was about a 6/10.  I’ve dealt with it and moved on.

  • GreatScott77

    First of all, the number one rule OF capitalism, is that HELL YES we’re “entitled.” I pay money, I’m not satisfied with the service, I have every right as a participator in the capitalist system to voice my opinion. However, this was absolutely nothing like what you’ve decided to go on a high-horse, soapbox rant about. What has the gaming community up in arms, is the fact that we were promised a particular product, we were set up with expectations, and by the very company itself mind you, and none of those promises or expectations were met with the game’s ending. We may have been idealistic to have hoped that what was told to us would be consistent with what we were given, but that certainly does not mean we’re spoiled entitled brats. All in all, I certainly hope that you take a serious step back and carefully read over what you’ve said–because as someone who seems to spend a chunk of time giving their opinion, you’re awfully hypocritical when you say that those in the gaming community who are dissatisfied with the ending to Mass Effect 3 have no place expressing theirs. 

    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      There’s a large difference between expressing opinion and hurling abuse. I see quite a lot of people quite literally hurling abuse at a developer, and that’s exactly who Joel is talking to. 

      You paid money for a game, not just for the ending. Basically everyone says that actual the game is fantastic. This means that you got your money’s worth. If you think getting your money’s worth is for a developer to bend to every desire of yours on every aspect of the game, well, no. That’s not what it is. 

      You can express your opinion all you want, but the extreme and hyperbole-ridden behaviors I see from a lot of people (even in the comment section of this post, mind you, hurling abuse at Joel because he happens to have a different opinion, or a certain writer that completely misrepresented this opinion piece in order to paint Joel’s face with an opinion he never expressed) have nothing to do with that.

      The one that needs to take a step back isn’t Joel. He expressed an opinion in a rather mild way, making some very precise specifications on who this opinion was *not* aimed to, but those that think their position as dissatisfied customers for a small portion of an otherwise fantastic game allows them to be abusive.

  • http://twitter.com/toliman Michael Guy

    I wanted to like the ending, the entire game up to the last 10 minutes is almost perfect, there’s lots of easily forgivable, patchable content and obvious bug fixes like the face import, the death trap that is the normandy bridge, etc.  throughout the game as it stands.

    but the reality is that after facing the series villain, the last 5-10 minutes, is insane to try and correlate to the story, because it lacks any sense of comprehension or connection to reality. it’s not the case of a confusing ending, the Mass Effect 3 ending, is vile, abrupt and disconnected from the story, in every way it is broken and meaningless.

    even with the indoctrination theory at play, the Vanilla Sky version of events, the requirement that a gamer, has to recognise that, is insane. as 
    http://www.1up.com/do/blogEntry?bId=9097436  puts it, the effort required to believe in the indoctrination theory, is staggering, because while it covers over  the stupidity of the choice presented, and the manner of red/blue/green choices in an in-universe way, it really doesnt explain shockwave escaping normandy, crashing on a habitable planet with the companions you took with you on earth, the stargazer telling stories about the shephard and then the DLC pimp screen.you don’t have to agree. you can think it’s glorious and heroic sacrifice. and it is. but there’s the whole post-credit epilogue, the DLC text message, and the stargazer/child that most people never really see in the credits that don’t belong. they are entire fabrications and it devalues the game.calling the fans out by saying it’s a problem with entitlement, is a nice deflection from a more serious issue, that every review prior to the game’s release, did not mention the problems with the game or the nature of the ending. one would imagine if they had a few weeks to launch the game into space, that there would be some time for reviewers to finish the game and mention there would be some problems.i don’t think the customer is always right. approaching the customer as suspect, is bound to screw up any kind of relationship you’d want with continuing income. the customer knows when something is broken or missing,  if 50,000 customers know something is missing, if 200,000 know something is wrong, does the entire player base of 3 million people who are playing Mass Effect 3 need to step up ? are they all entitled ?perhaps, instead of focusing on the “problem of appeasing gamers as the consumer”, i could call attention to the press, because it’s telling… the community went from angry “entitled” to believable once they pulled responses from Casey and company at bioware from the BSN forum posts.i.e. here’s a pre-launch review http://kotaku.com/5887288/this-man-has-played-through-mass-effect-3-and-he-likes-it-a-lot5-6 days after launch, http://kotaku.com/5892335/so-theres-a-fan-campaign-to-change-the-ending-of-mass-effect-310 days later … http://kotaku.com/5893445/watch-mass-effect-3s-different-endings-see-what-all-the-fuss-is-about/gallery/1gotta love journalism that cant decide if the community is wrong, or the developer or just the people that parrot the same answers. *cough*but to directly bring this back, when google search can ‘santorum’ a person or a corporation, where the perception of a company now has an intrinsic dollar value. PR matters more than marketing,a small number of people, always do get angry, they leave hateful tirades, they vent. that’s the internet. the smallest voice gets as much time as the loudest or the wisest. memes like baby killer bioware, Day 1 DLC, or other less kind derivations, get press, because a simple idea carries. The majority, as you do point out, are complacent because they have no option, they know there is no recourse or outlet for compensation because we’ve spent the money. services have been rendered, people have been fired, and paid and fired as EA sees fit, and there’s no change.Bioware won’t be affected by their decision, EA will placate with gifts, new books, “victorious” exciting customisation and xbox avatar options, multiplayer discounts and freebies, to appease the disgruntled and persuade people that it’s a great game based on the presales and arguably misleading reviews of the game.there might be DLC that opens up the ending, expands it, and reinvents the game. it’s happened before, as erik at forbes http://www.forbes.com/sites/erikkain/2012/03/13/mass-effect-3-and-the-pernicious-myth-of-gamer-entitlement/ noted, fallout 3 entirely revamped it’s ending in the process of releasing an expansion. Entertainment, is focused on value, and if someone releases a cheaper product, with a better perceived value to the same audience, as the MMO and casual game market is succeeding to do with iOS and android gaming, facebook, etc. the days of billion dollar AAA gaming sequel detritus will die by small cuts, instead of a single body blow.It doesn’t reflect the larger issue of syndicate distribution, the reliance on preorders and DLC by the current publishing industry, the corruption of games reviewers and the use of metacritic scores to determine anything other than a faint impression of success.

    those problems will continue because the industry is reckless and shallow, and it is rewarded for being so. 

  • ENTITLED gamer

    The following are why people are upset.  The game was falsely advertised.  You can also dig up many quotes from the developers where they promised, PROMISED, that the ending we got in the game wouldn’t be in the game.

    Mass Effect 3 will react to each decision you make as you play through a
    truly unique experience of your own creation. The war for Earth has
    begun, decide how it ends.
    http://www.masseffect.com/videos/video/ed4654f7e8b506c149e1aed1cc4cd99d

    Interactive Storytelling
    Experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome.
    http://www.masseffect.com/about/story/

    I’m sure we can dig up more.

    • http://twitter.com/StoleTarts Megan

      But talking to people who are all about the ‘Take Back Mass Effect’ can’t agree on exactly what ending they actually want. So let’s say they do change the ending, then the people don’t like that. What happens then? Is Bioware suppose to keep ‘patching’ and hammering away at an offline RPG game of a series until everyone is satisfied? You do know that will never happen, right? 

      There’s nothing wrong with not liking the ending. Fair enough. Hang up your hats and be disappointed with the company and the direction, but it is madness over there is so much focus on an ending of one game out of the series of games in which there will be MORE of, over a character that is different for everyone. I’m pretty sure that -my- Shepard wants a different ending than -your- Shepard. My ending involves Male Shep and Kaidan on a beachfront with tans, cocktails with fruity straws, and a new obsession over seashells. I won’t be truly happy until I see that. Honest. It’s a shame that I won’t, but I’m not going to demand they change it to my whims. At the end of the day, I had nothing to do with the writing or production of Mass Effect, other than I liked the first two games and wanted to see where it went. It just so happens this is where that train has stationed and the ride is over.Yes, Shepard’s space opera has ended, but the universe is still there. Wouldn’t it be better to push some of that rage on Bioware so that they can focus on creating a more satisfying game next time around? I’m looking forward to it. Anyone who’s played some space-themed RPGs can guess around to where this can lead. The next set of games can jump forward and try to reclaim lost tech and figure out what happened to Shepard or go backwards and see how the Reapers got started. Wouldn’t that be awesome? Fill in a lot of those plot holes.

      It’s kind of sad everyone is demanding a change with no consensual agreement on what that change is actually suppose to be. Back in my day, if you didn’t like how a game ended, you just wrote a fanfiction. Problem solved.

    • http://www.facebook.com/giuseppe.nelva Giuseppe Nelva

      You know that those are entirely generic statements that in no way or form pin down any specific requirement besides some form of multiple ending with different outcomes influenced by the player?

      You do influence how the war ends or “the outcome”. that condition is quite literally fulfilled. The fact that you don’t get to decide exactly what you want is irrelevant to that, and is quite evident that everyone wants something different. 

      And I don’t like the endings. Not one bit (as I like happy or epic endings) but claiming that they “promised” something they didn’t deliver just because what they delivered doesn’t fit some extremely specific (and made up) requirement is quite far fetched.

      What I see is pretty simple. Most of the people up in arms didn’t see the ending *they* wanted, and are using those very generic statements as a rather unjustified excuse in order to strongarm the writers into churning out more, in the hope that one of those will fit what they personally want. Unfortunately even if that were to happen, there’s no chance in hell that everyone would be happy, since everyone wants something different. 

  • Devine

    Don’t care; it sucked.

  • AliasUndercover

    And yet, without people wanting to buy the games, companies will go out of business. Entitled or not, I’m not buying a game everyone says is bad.

  • http://www.facebook.com/profile.php?id=74201082 Bobby Klosak

    I think your missing the point man……the game was market through trailers and press conferences a specific way and the ending does not deliver that.

    It is biowares right to not change it. But it is our right to hate it. What is wrong with disliking the ending and saying to bioware.

    “You told me a crap story so I am not buying your games anymore”

    that is not entitlement. Because I bought the game I am suppose to enjoy it? Who the hell are you to tell me that I have to enjoy it and if I don’t enjoy something and want to express that displeasure to its creator…that I am entitled?

    They want to please the fans so they are elaborating on the ending as they should because it is a bad ending.

  • http://www.facebook.com/profile.php?id=74201082 Bobby Klosak

    Also what is wrong with boycotting? If you didn’t like the first harry potter movie…why would you have to see the rest of them? Why should we continue to buy products if we dont like the stories?
    Why cant we hold the developers accountable for creating something that dissapointed it’s fans??

  • Arathasu

    I can understand that people might compare a movie or a book with an adventure game, but there is a fundamental difference between an adventure game, and an RPG. An adventure games just tells a story that you play through, while an RPG lets you be a part of it, make choices and effect the story. This is not difficult to grasp, and it is fairly simple. If people are promised an RPG, you know what they will expect?  An RPG, huh that is really weird isn’t? Completely unbelievable. 

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