A patent filed by Microsoft details a design for a biometric controller comprised of, “a plurality of pressure sensors.” The controllers would use these sensors to form a unique profile based off of how the player holds the controller. This is accomplished by utilizing, “memory for storing the output signals provided by the plurality of pressure sensors…against stored pressure profile signatures for positively identifying the user.” Much like the way Kinect is able to recognize unique body shapes; controllers with biometric components could be designed to identify each unique individual that holds them.
This patent is not that much different from one filed by Sony last year, similarly for a biometric controller (as well as a biometric Move controller). That design was described as being able to measure, “galvanic skin resistance, electro-cardio data, and electro-muscular data.” Sony described that by measuring perspiration, heart-rate, and muscle activity, gameplay could be enhanced in a variety of areas including, but not limited to:
One wonders if these patents are windows into what we should expect from the next generation. Forgive the cliché, but only time will tell.
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