There are few games coming out this year for which I’m more excited than the rebirth of the X-Com franchise with XCOM: Enemy Unknown, first of all because it’s X-Com, and I literally grew up with that series, and secondly because it’s a strategy game, and not just another FPS.
If you’re curious about how the game will look and play after its conversion to the Unreal Engine, Firaxis may have some answers for you, as the company released today a new developer diary video featuring Lead Programmer Casey O’Toole as he gives us a sneak peek.
You can watch it below, while I get a towel to wipe the drool from my face.
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