The recently promoted North American and European Head of Studios Darrell Gallagher recently wrote a blog post discussing the future of Square Enix and its gaming vision. In terms of the depth of experience that Square Enix’s games offers players, Gallagher stated:
Overall as a games business – studios and publishing – we have walked away too early from some of the worlds that we have invested so much time and energy in. If we were to ask people that loved our games whether they would enjoy new content or deeper experiences in these digital playgrounds the answer would overwhelmingly be “yes.”
Gallagher also talked about how they plan to remedy this in the future:
And for me, this is where the future starts. We see the opportunity for some of our games continuing beyond a traditional beginning, middle, and end. We can have them become extendable and more persistent – with an opportunity to build and grow across games. To design in a way to keep our games alive for years instead of weeks. I’m not talking about an MMORPG – although the concept is similar – I’m talking about creating persistent online experiences built on the foundations of the games we are well known for.
He clearly states that this will not be the case for every game but is more of an overall goal for the company.