Studio Head Darrell Gallagher Talks About the Future of Square Enix and its Games

The recently promoted North American and European Head of Studios Darrell Gallagher recently wrote a blog post discussing the future of Square Enix and its gaming vision. In terms of the depth of experience that Square Enix’s games offers players, Gallagher stated:

Overall as a games business – studios and publishing – we have walked away too early from some of the worlds that we have invested so much time and energy in. If we were to ask people that loved our games whether they would enjoy new content or deeper experiences in these digital playgrounds the answer would overwhelmingly be “yes.”

Gallagher also talked about how they plan to remedy this in the future:

And for me, this is where the future starts. We see the opportunity for some of our games continuing beyond a traditional beginning, middle, and end. We can have them become extendable and more persistent – with an opportunity to build and grow across games. To design in a way to keep our games alive for years instead of weeks. I’m not talking about an MMORPG – although the concept is similar – I’m talking about creating persistent online experiences built on the foundations of the games we are well known for.

He clearly states that this will not be the case for every game but is more of an overall goal for the company.

Join the Discussion

  • Daniel Ortiz Nieto

    Deus ex multiplayer game with gameplay like The Division? Sign me in please!

    • Allisa James

      It does sound pretty exciting. I’m curious to see what kind of online content they’ll be cooking up.

      • Daniel Ortiz Nieto

        Yeah, I was just wondering what IP’s they could renew or upgrade with this, and I think Thief and Deus Ex are the best candidates, as tacking a multiplayer for a Tomb Raider I don’t think would be as easy to make.

        My fear is that a Thief MP could feel much like Assassins creed, and Deus Ex could feel like Crysis, from the concept perspective, so I don’t know how they are going to be innovate about this, but I’m really looking forward to play it.

        Now I remember Commandos… I know the Commandos series was made by Pyro studios, but those have since long closed, but the games were published by Eidos, now, if Eidos has the rights still, a MP tactical game with the commandos concept on WW2 with a persistent world could be really cool.

        • Allisa James

          Hmm those are actually really good suggestions but you’re right in saying that it depends on the execution of the online components. It could be unique or generic depending…

          I would really like to see how they would add MP or any online to Hitman. That would take some serious creativity.

          • Daniel Ortiz Nieto

            A good way to do it, I just came up, would be creating a somehow sandbox game, where some players take the aprt of the employers, and others are the hitmans, so the employers would seek the services of players to deliver the quests, while they have to risk themselves to gather the intel and resources to provide de mission, or something along the lines.

            It could be interesting if an employer became too influential or powerful, other employers seek the aid of the hitmans to take him down, like the stuff that happens in EvE online.

            It could be a 3 way faction, hitmans, employers, and the law authorities. There could be inside jobs, turncoats, spying on each other, etc…

            Just some random ideas.

          • Allisa James

            Wow that seriously sounds amazing. I would play the hell out of a multiplayer like that.

            And another cool feature would be if players could download an App that would allow them to track their contracts (the Hitman’s mission progress), gather intel and resources and check their standing against other competing clients.

            The App features could be different if your character was a Hitman or part of Law Enforcement.

          • Daniel Ortiz Nieto

            We should ask for royalties if SE reads this and steals our ideas!

            Kidding, I give them for free, hoping to see them implemented in one way or another.

          • Allisa James

            Totally! XD

  • Masoud House
    • Allisa James

      Oh very cool! Hope it turns out well then.