News, Platforms, PS4

Sony’s Shuhei Yoshida Explains PS4 Production is Going Smoothly, Still Can’t Make Predictions on Possible Shortages

by on September 23, 2013 4:25 AM 17

There have been conflicting articles around the net about possible shortages of the PS4 at launch, but how does the situation look from inside? SCE Worldwide Studios President Shuhei Yoshida seems cautiously optimistic, but still won’t make predictions on possible shortages, as he expressed during an interview on 4Gamer.

The interviewer asked: When the PS3 was launched there were problems because the first shipments were insufficient. Can we assume that such a thing won’t happen with the PS4 and that it’ll be shipped in large quantities?

Yoshida-san’s response was as follows:

That’s right. Partly because we have so many preorders in the west, we still can’t predict if we’ll be able to ship the hardware without any interruption, but production is going smoothly.

He also specified that in Japan Sony has a little more time, so there should be abundant supply of the hardware there.

Will Sony manage to satisfy the demand for the console fully? We’ll have to wait and see about that, but at least we know that production is proceeding without hiccups. The situation should be quite different from what happened with the PS3, and that would be a large improvement already.

Join the Discussion

  • foureyes oni

    i really hope there are no shortages, since i didn’t preorder lol.

  • quinten488

    glad I preordered right after the e3 conference

    • theodor70941

      I don’t think it really matters when you made the pre-order was made, it’s probably gonna be whose first at the store

      • quinten488

        Amazon dude

        • theodor70941

          You know… Amazon isn’t in every country!

    • Thomas

      Just make sure you’re at the store at midnight, ready to fight.

      • quinten488

        Amazon dude.

        • lance

          Make sure you’re in the Amazon, ready to fight.

  • Axe99

    I think it’s been made pretty clear that there’ll probably be shortages initially, which is hardly surprising given the demand (which is huge – more than I can recall for a console to-date). The thing to remember is that the PS4 (and XB1) will be great consoles for the next 5-8 years – whether we get one in November 2013 or January 2014, it’ll still be a blast :).

    • Bobby Joe

      How will they be great consoles for years? The current graphics card in my 2 year old gaming PC is equivalent to what’s being put in the current Xbox One and PS4 Consoles. They’re already outdated…

      • Axe99

        Sure, if you’re tied into the ADHD rut where it’s only good if it’s better than the last thing, then they’ll age quicker, but that’s a sign you may have been listening to a little too much advertising ;). A great game is a great game is a great game. Hell, I’ve got a PC with similar specs to yours, it smokes my PS3, but The Last of Us is comfortably the best ‘story’-style game I’ve ever played, by some margin. I have no doubt that in five or so years time, I’ll have an even better PC card again, but that some of the best games I’ll be playing will be on the PS4 and XB1 (deffo PS4, XB1 depends a bit on how long MS remain interested in it from a developing AAA games perspective, as they lost interest in the 360 after a few years).

        Another thing to keep in mind is that devs are saying costs for developing AAA games are starting to get close to an unsustainable level. I’d be very surprised if, going forward, the limiting factor on games development wasn’t the client-level hardware, but rather the cost of making games _for_ certain levels of hardware. It’s quite clear that the development industry isn’t ready to move into a Titan/7990-fuelled era just yet, even if enthusiast PC gamers are keen for it too. What I mean by this isn’t that you won’t get an advantage from having a kick-arse rig, but the advantage will be in texture detail and frame rates, rather than fundamental gameplay factors such as AI, world simulation and animation. These will remain, by and large, locked to things that will run on console, because it won’t be financially viable to make something deeper for the gaming PCs that exceed console spec.

        • Bobby Joe

          You have no idea what you are talking about. I’m sorry.

          • Axe99

            Sorry for what? For providing no response other than suggesting I didn’t know what I was on about, even though I’d provided plenty of examples borne out through actual experience ;). You could have, for example, provided the numerous examples of AAA PC-only games that had been produced outside of the console ecosystem in recent years – except there have been only 3-5, in very PC-focussed genres (Starcraft 2, SW:ToR and GW2 come to mind, not much else) ;). You are, of course, conveniently neglecting that the great games that have been cropping up on PC aren’t particularly hardware-dependent (you hardly need a GTX 780 to play Don’t Starve ;)). There’s nothing wrong with PC gaming at all – it’s awesome, I do a tonne of it – but the money in AAA games – the games that take full advantage of advanced PC hardware – is in console, and suggesting otherwise is head-in-the-sand stuff.

  • Total Wafflez

    I pre ordered my PS4 in June mine is guaranteed

  • jdp12

    Glad I pre-ordered mine on the 21st of February!

    • Day One

      same here

  • TristanPR77

    So glad I pre ordered after E3. Just 53 days more to November 15. Do you guys knows already what is the first thing you will do when you got your PS4?
    First, I will navigate all the interface , explore all the settings and options s, setup the camera, setup my Vita and them I will star playing games.

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