SCE Worldwide Studios President Shuhei Yoshida has always been a real sport when talking about Sony’s most direct competitors at Microsoft, and today he went a step further, openly praising the team behind Xbox One while interviewed by Giant Bomb.
When the interviewer asked Yoshida-san about Microsoft’s recent move of offering indie developers a free Unity license, he responded:
That’s a great example on how competition is great and important. If there was only one company, that company could decide the pace and priority of things.
But if there are two similar projects and two companies competing, that’s, I think, the best situation for both consumer getting really the best out of these two groups, but also, it creates stories.
You know, exactly like you asked, “Microsoft did this!” and then there’s a reaction. So that creates a new story and that competition makes what’s happening in the game industry more interesting to the general public and I think that’s really helpful.
So I’m really happy that we have strong and great competition with Microsoft and I appreciate them. They’re really smart speople and very resourceful, so that always keeps us on our toes and looking at ourselves, if we’re doing enough.
It’s always refreshing to hear Yoshida-san (or his counterpart on the other side Phil Spencer, for instance) expressing this kind of sentiment about his most direct competitors, especially considering how venomous the gaming community can be when talking about the console wars.
Maybe many should learn from him, and yes, I’m looking at you, my dear commenters. Ultimately pitched competition is good for the industry, but even more importantly, it’s good for us.