Main, PC, Rumors, Xbox 360, Xbox One

Titanfall PS4 Port Was Considered, Performance Currently Lacking at 720p, Insider Reveals

by on December 23, 2013 7:16 PM 237

Industry insider Ahsan Rasheed, known on NeoGaf as Thuway and normally considered quite reliable with his reveals due to the fact that he’s been pretty much always right with previous rumors, had a couple interesting tidbits of information to share today about the upcoming Titanfall by Respawn Entertainment.

First he mentioned that the performance of the game still isn’t “up to snuff” when running at 720p, even if he didn’t specify which platform he was talking about. Looks like Respawn is waiting for a driver update coming next month to solve the issue.

Oh and fun fact about Titan Fall, performance is not up to snuff at 720p, waiting for January driver updates.

Then he explained, citing two different sources, that a PS4 port of the game port was talked about at some point, presumably before Electronic Arts decided to sign a full exclusivity deal with Microsoft.

I also assure you, through two sources a PS4 port was talked about at one time, but that’s not breaking news, that’s more like common sense.

Of course, as usual with this kind of “insider” information, while Rasheed tends to be reliable and has been in the past, you should take it all with a well sized pinch of salt and consider it a rumor.

Join the Discussion

  • ragingmerifes

    The bird speaks the truth.

  • oGMo

    1) EA obviously was betting the farm on Xbone, and has been backpedaling all year, and the only reason they wouldn’t port this to the PS4 was some huge exclusivity agreement with massive penalties for porting. This is just common sense.

    2) If they’re not porting to the PS4, then performance at 720p can only mean the Xbone, because they’re not porting, right? So why would it be running on the PS4? And if it wasn’t up to snuff at 720p on the PS4 which has conclusively faster hardware all around, how much worse would it be on the ‘bone?

    • Liam Hall

      I keep on hearing this console called the “bone”…what is this thing, sounds like it can only run things in 720p, which is bad considering Xbox One and PS4 can run games in 1080p.

      • The Wolf 47

        Xbox + One = Xbone.
        Like people referred the Xbox 360 to the 360, now Xbone is the short term for Xbox One.
        Hey, don’t blame the kids, it’s Microsoft that decided to call their 3rd Xbox the Xbox One.
        Other names are worst, Xbox 720p, Spybox, Xbox Done.
        Xbone is Xbone and isn’t all that bad, if you’re a pirate.

        • Balalaika

          Thought the Xbox One was called the Xbone because they were trying to bone their costumers as in being screwed over or as being bend over and told to take their DRM and bad policies.

          • BillyHoWCR

            Yes it is… but then you have the spin crew trying to justify the use of the name…just ridicules.

          • justerthought

            That’s why it’s clever. Xbox One = XB one = XBone = xbone. XB1 bones it’s loyal customers. It works all ways because you have pirates robbing people so you’ve got the skull and crossbone flag.

        • http://www.showtimeforfree.com/ miDnIghtEr20C

          Uhm.. Xbox + One = Xbox One.

          I guess games + Playstation = Gaystation right?

          • just_got_wicked

            720p sounds gay to me.

      • bigevilworldwide

        Xbox One runs 1 game in 1080p…Literally 1 game, now we know why they didn’t call it the Xbox 720p

        • Edonus

          Technically thats wrong and just Stable talk for Ponies.
          Every game runs 1080p on the X1 just not native. And in order o be in this conversation you have too understand that 720p or 900p upscaled to 1080p is a lot different than playing a game at 720p or 900p.

          With that said Need for speed, NBA2k14, Forza 5, is literally not 1. So take it back to the stable.

          • extermin8or2

            it mens the image is being stretched to fit a larger area, it doesn’t look too great and in some cases would be better as just palying in 720

          • James Fitzgerald

            It probably could run more games at 1080p if it didn’t have 3 OS and kinects eating up resources.

          • extermin8or2

            Very true howevee it has then so it cant….:/ atm anyway and probably not in the duture either because as dev tools get better the xomplexity of games is akso likely to increase

          • Edonus

            Didnt I say if you dont know the difference you cant be in the conversation.
            I hate trying to educate Ponies with donkey brains. Stretching and upscaling are 2 different things. When you stretch something you will have only the pixels that the native image generates. So a 720p will only consist of 921600 pixels. You can see a much bigger difference when these things are stretched. When the image is upscaled what happens is the 921600 native pixels are put in the same positions as their 1080p counterparts. But this leave the image with holes.To fill those holes there is a mathematic formula used to calculate and fill those holes to keep the integrity of the image. So in the end you still have the 2073600 pixels that create a 1080p image… the difference is they 1152000 pixels that the native resolution lacks are created by another process. The truth is do to the nature of an image depending on the complexity of the image upscaling can easily properly match 85-95% of the pixels.

            The biggest differences will only be seen in thin lines heavily contrasted.

          • Corderius Jayell Climpson

            Don’t forget fifa 14 and madden 25 also.

          • datdude

            You don’t really understand how upscaling works, do you? That question is rhetorical, as if you did understand you wouldn’t publish such a ridiculous comment showing your ignorance on the subject. Remember child, it is better to remain silent and be thought a fool, than to open one’s mouth and remove all doubt. You would do well to adhere to that.

          • Edonus

            So you makes some elaborate comment which boils down to you telling me i’m wrong.
            But you dont offer any explanation of how I am wrong or why i am wrong. Thats some pony stuff if I have ever seen. Take it back to the stable and comeback with out a mouth full of hay.

          • datdude

            So you want everything explained to you? I wouldn’t waste my time. If you don’t have the mental capacity to do your own research before running your mouth, that’s a you problem. Your confusion is not my concern.

          • Edonus

            More pony talk….. You have made 2 comments now that doesnt dent my comment in any way. You have said nothing, At this point i am just taking the time to call you a Pony with a carrot being rammed up your @SS to make you move your lips like Mr. Ed. I have no confusion, I have no contestation. You have made no argument, offered no alternative, or exposed anything false in my statement… that is because we both know there is nothing false in my statement so you gotta keep up speaking pony tongue.

          • datdude

            I reiterate….So you want everything explained to you? I wouldn’t waste my time. If
            you don’t have the mental capacity to do your own research before
            running your mouth, that’s a you problem. Your confusion is not my
            concern.

        • Corellianrogue

          You don’t have a clue what you’re talking about. Only 6 Xbox One games so far don’t run natively in 1080p (but are of course still upscaled to 1080p), ALL the other Xbox One games so far (of which there are about 25 or more) are NATIVE 1080p. Here are the only non-1080p games:

          Ryse (which hapens to be easily the best looking next-gen game available) and Assassin’s Creed IV are 900p

          Battlefield 4 (which has better texture quality than the PS4 version), Dead Rising 3 and Killer Instinct (I have no idea why this is 720p) are 720p.

          • Marvin Deonte’ McClain

            So basically all of the graphically intensive games don’t run at 1080p on the XBone?? lol Who cares about playing Angry Birds at 1080p?

          • Corellianrogue

            Forza 5 is graphically intensive and the animals in Zoo Tycoon at least are pretty damn impressive too. Plus Ryse was 1080p before they IMPROVED the graphics. Ryse looks better now than it did at E3 when it was 1080p. Your argument includes the PS4 too though because the only games that are 1080p on the PS4 but not on the Xbox One are Assassin’s Creed IV (900p on Xbox One) and Call Of Duty: Ghosts. (720p on Xbox One.) And they can’t even get the PS4 version of Call Of Duty: Ghosts’ framerate to run as consistently as the Xbox One version and it wasn’t 1080p until after a patch, before the patch it was also 720p.

          • Jeff Pee

            To be fair the PC version had frame rate issues, what do you make of that?

            Forza 5 is a very nice looking game, but it’s really not that graphically intensive. You’ll see when the Forza 6 comes out. Forza 6 will have real-time lighting, Forza 5 doesnt, which is taxing on a console. Forza 6 will probably also have a day/night cycle and weather. RYSE looks great, but please don’t be so gullible. RYSE was down-res’d to 900p because they couldn’t make those “improvements” and still have it run at 1080p.

            Just cause I own something doesn’t mean I can’t see where the flaws are and where improvements can be made. I like my PS4, but there’s a lot of places it could still improve. Others have pointed out as much, doesn’t bother me. But, a lot of people seem to be really DIE HARD with the console they’ve chosen. Nobody can question it or critique it. They seem to get offended when someone finds flaws with their console… kinda sad how blindly/willingly some will “drink the cool aid”

          • Corellianrogue

            Forza 5 is graphically intensive as far as any next-gen launch game goes but of course they’ll improve the graphics with Forza 6, for a start they’ll have a lot more time as well as an existing engine to build on. (Unless they decide make a whole new engine for whatever reason.) PGR3 was a grahically intensive Xbox 360 launch game then a few years later PGR4 came along and blew it away, but that didn’t mean PGR3 was any less of an impressive launch game.

            Yes, they reduced the resolution of Ryse slightly to improve the graphics overall, that’s what I (and Crytek) said. So obviously they couldn’t get it running perfectly at 1080p with all the improvements but took the view (and were clearly right) that it looked better at 900p with the improvements than at 1080p without them, even though it still looked amazing back when it was running in 1080p with lesser graphics overall. Also it’s a launch game so if they had a little extra time I reckon they could have got it running at 1080p with all the improvements.

            I’m not bashing the PS4, just countering the ridiculous FUD and Xbox hate from Sony fanboys. Note I said fanboys not just normal fans or just owners like you appear to be.

          • Jordan

            COD on PS4 has no framerate issue. get your facts right. there has been evidence out there explaining about this so called “framerate” issue on COD with PS4 is not true. Analysis has been done and the game is running at rock solid 60fps 95% of the time. The issue people are facing is not because of frame drop in the game but rather the system tend to run the game more than 60fps MOST OF THE TIME and the game is actually trying to catch up with it that is causing the what people experiencing on the frame rate issue.

          • Corellianrogue

            Get your facts straight. Before the 1080p patch (when it was 720p just like the Xbox One version) there were A SMALL NUMBER of instances where the PS4 version of Call Of Duty: Ghosts briefly ran over 60fps causing stutters, however there were a lot more framerate issues that were indeed slowdown and weren’t fixed by the patch. People (Sony fanboys) just read the bit about going over 60fps and ran with it spreading lies claiming that the game didn’t have any slowdown and was running over 60fps at 1080p when it wasn’t

          • Jordan

            it does not matter its before or after patch. so is xbone running at 1080P now? no it is still not. go beg infinity ward to have it patch for xbone to 1080P and see if it is ever going to happen. I wish it happen too. as I would love to see how xbone handle that.

          • Corellianrogue

            Infinity Ward said that framerate was most important and wanted the Xbox One version locked at 60fps. Obviously they didn’t care about the PS4 version’s framerate and wanted 1080p. (Or maybe Sony told them it had to be 1080p no matter what.)

          • Jordan

            this reply clearly tell me one thing. you are definitely one of those xbots. Yes Infinitely Ward did mentioned before 60fps was their priority. So when they say this you try to twist it and make it sound good like its a correct decision for them to keep the game at 720? How about thinking the other way? Is the system having issue handling it at 1080? else it would have been 1080@60 for xbone too. Also from a multiplatform development standpoint, devs will always try to make things even for all the platforms as much as they can. If 60fps is their priority, they would care about having xbone running at that level and not the PS4 version? what kind of logic is that? And how nice of you to make a statement accusing Sony told them it had to be 1080p no matter what? Althou you said “MAYBE”. So you just basically try to twist whatever IW ever said in favor of xbone and negative for PS4? The game is publish by Activision. Not Sony. Sony cannot intervene how 3rd party publishers want their game design to be. So dont spread such nonsense. If IW decide the game should only be 720 for PS4, It will also remain as 720 for PS4. Unless you are telling me about a 1st party game then I might consider that statement having some validity. But for 3rd party? Ok that it mate. This post seriously makes me not want to talk to you about it anymore. Cuz I am more than happy to have a friendly debate with real gamers but no interest in debating with fanboy as there is no way one can win a fanboy even if there are true facts to back the debate.

          • Corellianrogue

            Then tell me why the PS4 version had a worse framerate even when it was at 720p? Plus it’s hilarious that Sony fanboys make a big deal over not just a LAUNCH GAME but a multi-generational multi-platform game that doesn’t even have the greatest launch game graphics so its performance is pretty irrelevant. Ryse blows it and every other next-gen game released so far out of the water.

            Why hasn’t a PS4 game been released that looks as good as Ryse? And why haven’t any future PS4 games that look as good as Quantum Break been shown? No, instead Sony let their fanboys go on about a game with average (for next-gen) graphics, Call Of Duty: Ghosts, to “prove” their beloved PS4′s alleged superiority. (Also it must prove the Xbox 360′s superiority to the PS3 then since the PS3 version has a worse framerate AND worse resolution than the Xbox 360 version!) LMAO!! I don’t care if the PS4 has got better graphics than the Xbox One but the fact is that Sony sure haven’t proved it.

          • Jordan

            fanboy is just fanboy. so blind that could not even see already there is game announced and shown that look as good as Quantum Break.(Also dont be an idiot, its known that the best looking game last gen is on PS3. I dont think I need to name them cuz those who aint blind knows which are those games.)

          • Corellianrogue

            Which PS4 games look better than Quantum Break then? Tell me so I can prove you wrong. And no doubt the PS3 game you’re talking about is The Last Of Us and while it does have amazing graphics the cutscenes clearly use more graphics than the gameplay which is matched by the best Xbox 360 games. In fact the cutscenes I’ve seen normally only have a few things on screen whereas a lot of Xbox 360 games like the Gears Of Wars and Halos have loads of stuff on screen during incredible cutscenes that generally use the same graphics as the gameplay.

          • Jordan

            nvm i no longer wish to waste time talking to someone is obviously a fanboy. because fanboy thinks they know everything so well and what think think they know is always fact and true despite there are real experts out there that can prove other wise. This will be the last post you will see from me whether or not you going to reply to or follow up with another ridiculous statements. Enjoy your “uber” xbone

          • Jordan

            Actually I do not wish to argue with a fanboy anymore. But I just wish to list some facts how many arguments this Corel dude attempt to make are just all invalid.

            Quantum Break that “look” so awesome along with Sunset Overdrive and such on Xbone during E3? You said E3 right? http://www.cinemablend.com/games/Microsoft-Says-Windows-7-Nvidia-GTX-PCs-E3-Were-Xbox-One-Dev-Kits-56834.html I am sorry that you need to get your facts right. This is where xbots are blind. What you see is simply not what you get.

            How about Sony’s camp? http://www.cinemablend.com/games/PS4-Games-E3-Ran-PS4-Dev-Hardware-High-End-PCs-56752.html This is what you see is what you get.

            Personally I do not like to see any brand fail. Because it is good to have competition to keep the market healthy with some form of innovation. But it is just not aesthetical to fake consumers especially in a place like E3. What’s worst is that it takes all these xbots and fan drones to the next new whole level. Think all the arguments here just proves them.

          • Corellianrogue

            Also Sony can intervene with 3rd party software. I used to work for Probe and Alien Trilogy was running at 60fps on the Saturn (compared to 30fps on the Playstation) but the Producer told me that it couldn’t be released like that as the Saturn version “has to be the same as the Sony version.” That’s exactly what he said. I didn’t ask more about it but clearly Sony had told them they had to do that, why else would they reduce the framerate when a game plays better at 60fps than 30fps?

          • Jordan

            there we go with more assumptions

          • Corellianrogue

            OK, sure, that one was an assumption but what other reason can you think of for recducing a completed game’s framerate? Also this page’s whole article are assumptions based on tweets by a guy who has been exposed as a fraud multiple times and is even banned from NeoGAF of all places because of it, which is why he’s now reporting his “news” on Twitter.

          • Jordan

            i have not commented anything relating this article neither do I have attacked or commented anything over titanfall over this entire comment section. at least not from me

          • Corellianrogue

            You’re talking about games having 720p resolution (of which there are only 4 on the Xbox One so far, Titanfall not only isn’t out yet but hasn’t been confirmed as 720p) which is what this article talks about.

          • Jordan

            this is so next gen. i am definitely impressed. this will be the gaming standard for the next decade. cant wait.

          • Eagles83

            To be honest…….not every PS4 game runs at 1080p either. Sure there are more but this console power crap has to end. The PS4 isn’t a massive leap over the Xbox One. Both are a huge leap over the Wii U but not between each other.

          • Jeff Pee

            The thing about some saying that the X-1 version of BF4 having better texture than the PS4 version… I saw a comparison between the X-1/PS4/PC version. Do you know which versions textures/lighting looked similar? The PS4/PC version. The PC version was better, but the lighting/color tones were very similar.

            Do you know why that is? The X-1 seems to put an extra sharpening filter over the image as well as turn up the contrast. I’m a designer, I’ve seen my fair share of sharpening and high contrast images. A lot of people are VERY easily impressed by high contrast images, Dark Blacks and Blown out whites. But, it leaves a lot of detail out of the other colors. This is a known technique used by the 360.

            COD, DR3 and KI are 720p because A) the Dev’s didn’t have enough time to optimize for the X-1, because the architecture is a little more complicated than they thought B) the Dev’s didn’t see any point in optimizing so it could reach 1080p, cause they didn’t think anybody would care.

          • Marvin Deonte’ McClain

            The Xbox One version has been proven to be lower in quality compared to the PC and PS4 version. The only reason the Xbox version of Battlefield looks so sharp is because of the upscaling chip built into the Xbox One. The upscaling chip drastically sharpens the image and increases contrast in order to compensate for detail lost during the process. The PS4 version has more natural color and overall image quality due to better anti-aliasing, higher resolution, and a more consistent frame rate. The Xbox One version has jaggies all over the place lol. And the frame is consistently lower than the PS4 version even though it is running at a much lower native resolution. I prefer the natural look of the PS4….but, to each his own. At least us PS4 guys can increase the sharpness and contrast on our televisions if we wanted inaccurate image quality ;D Xbox one guys can’t correct jagged edges all over the place and lower resolution though.

          • Corellianrogue

            Xbox One version of Battlefield 4 looks better than the PS4 version and it has nothing to do with sharpening (you can’t increase texture quality and detail like that using sharpening) or contrast and here’s some proof. I did whole article on it with loads more pics too so I know what I’m talking about unlike you:

          • Marvin Deonte’ McClain

            This guy went and got the one still image where the Xbox version version has better hair and neck textures than the PS4 lol. I have seen actual gameplay of both. I don’t recall asking you which one looked better. I TOLD you which one looked and played better…and that version is the PS4. Im sure the Xbox version has a few more better textures in other places as well. BUT overall, the PS4 version looks and plays better. You can continue to nitpick if you want. Im done lol. Merry Christmas!

          • Corellianrogue

            1 still image? I did a whole article with lots of images and I had video as well as now having the game myself. And the only reason they’re not whole screenshots is that WordPress (at least for our website) doesn’t display images larger than something like 1024×768 and I didn’t want to scale down the screenshots so I cropped parts out of them instead, the parts with the clearest examples of the Xbox One being better than the PS4. Here are more images (AO wasn’t on for the Xbox One version in the video I got some of the images from but it is in the retail version, but it still looks better than the PS4 version even without it!):

          • Hiiiiiiiiiiiiiii

            but he actually brought forth evidence proving hs point… you havent.

          • Jordan

            that’s not a very good example. xbone and 360 both have 1 similar issue. they have crushing blacks which at times tend to make the game seems to look like as if it has “better” textures. But the fact is the color gamma is just wrong on those 2 consoles in terms of their black level. Even in this shot you just shown already show the clear evidences on the crushing black level that seems to let your eyes feel like they are popping.

          • Corellianrogue

            No, the darker contrast (from Eurogamer’s pics and videos which I used and it turned out their debug Xbox One had an RGB issue causing it) doesn’t make it look like it has better textures. Did you even look at the contrast adjusted pics? Also there’s just more and clearer detail in the Xbox One textures than the PS4 version. Deal with it!

          • You are flat out wrong

            “More and clearer detail”

            You sure? http://i.minus.com/ibncqSH69t8o4a.gif

            Xdrone in ruins.

          • Corellianrogue

            Did you actually look at that gif? You basically just proved my point, Lol! Although that’s not a very good example as the player has slightly different clothing and the lighting is slightly different as it’s dynamic (notice the closer clouds are in a different place?), but you can clearly see that the PS4 version is blurrier. (No, NOT motion blur to that guy earlier trying to criticise Forza 5.)

          • You are flat out wrong

            PS4 has more detail, better textures, less jaggies and better lighting. Sorry to have to destroy your delusions with hard evidence. It’s still not too late to repudiate the Xbone and join the Enlightenment.

          • Corellianrogue

            There are less jaggies (not that it’s that bad anyway) on the PS4 version, that’s it. The Xbox One version in that gif can be contrast adjusted. Oh look, I did just that: EDIT: Hold on, that didn’t work for some reason. :/ I’ll try again.

          • Corellianrogue

            Trying again.

          • Corellianrogue

            There are less jaggies (not that it’s that bad anyway) on the PS4 version, that’s it. The Xbox One version in that gif can be contrast adjusted. Oh look, I did just that: EDIT: I don’t know why it’s not working and turning from an animated gif into a jpeg, so here is just a png of the contrast adjusted Xbox One part of the gif.

          • You are flat out wrong

            “Not that it’s bad anyway.” You Xdrones are total scum.

            Lmao contrast adjusted! I can do that on my TV without having to put down $500 on a crap console! And it still looks horrific. Xdrones in total ruins. Get out of my hobby.

          • Corellianrogue

            See, you have no idea what you’re talking about. The gif you posted used images from Eurogamer/Digital Foundry who had an issue with their Xbox One that caused the darker contrast when they captured the video/screenshots. I adjusted the contrast (and yes, you could also adjust it on your TV, that’s not helping your agument you know?) and posted the screenshot (as the gif I made didn’t work when uploaded on here for some reason) to show what the Xbox One version from that comparison looked like with its contrast adjusted. The PS4 version was blurrier before and it’s still blurrier than the contrast adjusted pic. The Xbox One version of BF4 looks better. Thanks for proving that further, lol!

          • You are flat out wrong

            Nope. The Xbone’s upscalar means that multiplats have an issue with worse jaggies and crushed blacks. That is the Xbone in its natural environment. It was the PS4 version that was incorrectly calibrated. Please, stop lying. I know you need to to try and defend the Shitbox but you should at least be honest about it.

          • Corellianrogue

            No, it was the Xbox One version that had the problem during capture. This is quoted directly from Eurogamer (and when they say “current Xbox One hardware” they’re talking about their current-at-the-time pre-release debug Xbox One, the article isn’t current it’s from November):

            “The big question – did Digital Foundry botch its Battlefield 4 captures?

            We’ve now examined Xbox One and PlayStation 4 game and UI/dashboard elements and have concluded that the equipment did exactly what was asked of it – it acquired digital video in a mathematically lossless format at 1080p60, in the full range RGB (0-255) colourspace. Dashboards and control panels were all set accordingly to match the requirements of the equipment. We’re now satisfied that the captures on PS4 and PC are exactly as they should be – digitally lossless transmissions of what came out of the hardware.

            So what’s going on with Xbox One?

            Xbox One was also acquired at full range 0-255 RGB with the dash set accordingly, in line with the other versions – exactly how we approach every Face-Off. We have now had informal confirmation from a very good source that current Xbox One hardware has issues with full-range RGB output that are not present on either PC or PS4. We asked DICE for comment and were told that they are “investigating the video output range and settings for Xbox One”.

            Is this the result of you processing the footage to make it look better compared to PlayStation 4?

            Um, you don’t make a game look better by crushing subtle detail. The lowering of dynamic range like this physically can’t make a game look better – it can only look worse. The only regret here is that the drive for the best possible assets has resulted in captures that do not fully represent how DICE wants the game to be played.”

            They also said this:

            “Now, we realise that there was some concern about a perceived blur inherent in the PlayStation 4 version of Battlefield 4, that isn’t seen on PC or Xbox One (which, if anything, seems artificially sharpened). The softness of the image is now confirmed to be part of the game – not a capture issue and certainly not from any tinkering on our part.”

          • You are flat out wrong

            “We have now had informal confirmation from a very good source that
            current Xbox One hardware has issues with full-range RGB output that are
            not present on either PC or PS4. We asked DICE for comment and were
            told that they are “investigating the video output range and settings
            for Xbox One”.”

            Hahaha, so the Xbone version more rubbish than in the photos. Tee hee hee.

            JackFrags confirmed that the PS4 version looks better than Xbone. http://www.spawnfirst.com/news/jackfrags-update-next-gen-bf4-face-ps4-wins/ Really there’s no need for any discussion on this anymore.

          • Corellianrogue

            Erm, no, those pics such as your gif were the Xbox One version with the RGB issue, that’s what he is explaining.

            That’s some guy’s opinion of a PS4 multiplayer demo compared to an Xbox One single player demo so a bit hard to compare. What you can compare though is actual screenshots of the same frames (where possible) of the game from each console so that you can clearly see any differences between them like I have done and like the gif you posted that proved my point.

          • You are flat out wrong

            You are aware that BF4 admitted they fucked up the capture for the PS4 footage, right?

            Also look at the AC4 comparisons. Xbone looks more like the Wii U version.

            Xbone is pure dogshit. Deal with it.

          • Corellianrogue

            No, they admitted they messed up the BF4 Xbox One capture, hence the darker contrast. Get your facts straight! I haven’t actually properly seen the AC4 comparison but I seriously doubt the Xbox One version is that different to the PS4 version. But I’ll be really nice and take your word for it that the PS4 version is better. Big deal, a multi-generational multi-platform launch game looks slightly better on the PS4.Well that’s all the reason I need to sell my Xbox One and get a PS4 isn’t it? LMAO!

            Now excuse me while I go and search for a game that looks better than Quantum Break because I still haven’t found one!

          • You are flat out wrong

            No need to lie outright. It was the PS4 version they messed up because the intern insisted on using his own equipment. Deal with it.

            QB has great looking CG. Looking forward to the QB downgrades, just like Wryte-Off and Flopza 5 were downgraded.

          • Corellianrogue

            So how did they mess up the PS4 capture then huh? Go on explain? And everything shown of Quantum Break (apart from the live-action scenes obviously) has been confirmed as realtime in-game graphics running on the Xbox One.

            I have no idea what “Wryte-Off” is supposed to be and Forza 5 had some minor downgrades from its first showing like the crowd. The PS4′s Killzone Shadowfall also had its graphics downgraded from its first showings and Deep Down’s first showing turned out to actually be pre-rendered CGI as the live gameplay and further showings proved. I could probably find other PS4 downgrades but I can’t be bothered because I don’t care about the PS4 I care about what’s on the Xbox One and so far there’s plenty of amazing stuff on it and coming up which makes me happy. Sorry that your PS4 makes you so distressed you have to spend all your time trolling in order to enjoy yourself.

          • You are flat out wrong

            They messed up the settings of it so it recorded it in the wrong contrast. They used their own equipment instead of the stuff DICE supplied. Not hard.

            “And everything shown of Quantum Break (apart from the live-action scenes obviously) has been confirmed as realtime in-game graphics running on the Xbox One.”

            Hah, yeah, like Call of Dogs was 1080p and Ryse was full HD and those Ryse cutscenes were in-game instead of computer generated. Whoops!

            Minor downgrades, hah. All the scenery got butchered in the retail version compared to reveal. By comparison, KZ remained largely as it was in the reveal: crisp, clear and beautiful.

            I’ve encountered a lot of dumbass Xdrones in the last year but you’re the King of them. You’re Larry Hyrb’s wet dream. You’re scum. :)

          • Corellianrogue

            No, what you’re describing is how they messed up the Xbox One capture not the PS4 capture.

            Ryse was 1080p until they IMPROVED the graphics. 1080p isn’t the be all and end all. And all the cutscenes were real-time but A SMALL NUMBER OF THEM were turned into videos (but they used the original real-time graphics to make the videos) to hide a few loading times. THE VAST MAJORITY OF THEM ARE STILL REAL-TIME! The game actually just starts playing at the end of most of them, as in for example the camera will swing round behind Marius and you’re instantly in control of him. Plus you can just see that it’s all the same graphics because you can move the camera around while playing and examine characters close-up and see all the details and all kinds of things are happening in the background while you’re playing a lot of the time. If you get the right angles you can actually swing the camera through the various layers of clothes the characters are wearing.

            The scenery got butchered? LMAO! Forza 5 looks proabbly 99% as great as it did at reveal. And I didn’t say Killzone Shadowful looked bad just that it was downgraded, for example there are characters faces that don’t look quite as good as the reveal.

            All you do is spread lies and FUD and call people names. Normal Sony fans must be seriously embarrassed by your existence.

          • You are flat out wrong

            Hahaha, they didn’t improve anything. They downgraded the polygons and stuck it at 900p so it would be a consistent 25FPS instead of 15. And no, the cutscenes were CG. Pretty CG, but CG all the same. No need for denials.

            Yeah, Forza had the biggest downgrades – 2D sprites, draw distance covering and sprites that looked seventh gen. The fact that GT6 could match it is just embarrassing.

          • Corellianrogue

            No, they improved Ryse’s graphics in various ways, all you have to do is compare the game’s E3 graphics with the final version. And it’s mostly consistently 30fps with just the odd drop in hectic scenes and also one or 2 odd places that don’t make sense but whatever, the game generally runs silky smooth. I just proved that the vast majority of cutscenes were realtime plus you can just see it if you actually had the game. The game looks the same during gameplay as it does during cutscenes, there are times during gameplay where there are loads of characters on-screen and all kinds of events are happening around you. But go ahead and believe your own lies if it makes you feel better, lol!

            Forza 5 draw distance hasn’t been downgraded. And you’ve proved how totally delusional you are by saying GT6 can match it. Last I heard GT6 can’t even match GT5, lol! Also I was at the Eurogamer Expo and Forza 5 and GT6 were literally opposite each other on the show floor and the difference in quality between them was blatently obvious, especially during gameplay.

          • You are flat out wrong

            Nope, Ryse got confirmed downgrades across the board despite Cevat’s attempts at damage control. You didn’t prove anything, alas, other than how awful the game’s development cycle was.

            GT6 crushed Flopza 5 critically and commercially. Kind of sad that the “first big next gen racing game” got shown up by a game which had PS2 sprites in some cases. Dan Greenawalt has a lot of explaining to do! http://i2.minus.com/jHYkdBuOkyV1r.jpg

          • Corellianrogue

            Not only do I have Ryse so I can plainly see that that it looks better now than it did at E3 but all you have to do is compare videos and screenshots of the E3 version with the finished version to see that it has even better graphics now.

            So now you’re backpeddling from claiming that GT6 looks better than Forza 5 and instead hiding behind reviewers who probably marked Forza 5 down for having less content than Forza 4 even though the game plays even better and they had an unmovable deadline to finish a game that was created for the Xbox One from scratch? And Forza 5 is one of the top selling Xbox One games.

          • You are flat out wrong

            Ah, this must be those Xiglet prescription lenses that make Xbone games look better than they are. I suppose post-purchase rationalisation helps in that too.

            “Created?” It was a 360 port, same with every other Xbone launch game. And it was awful too. What a shame.

          • Corellianrogue

            Forza 5 isn’t an Xbox 360 port. I can’t be bothered with you anymore though because I’ve thoroughly destroyed your credibility for all to see and they can all see what a pathetic little troll you really are. I’ll leave others to pick at what’s left of your crap.

          • You are flat out wrong

            You don’t even know anything about the company you shill for and you claim to have destroyed anyone’s credibility? Get out of here, Xdrone. It’s clear to anyone Flopza 5′s massive downgrades and if you don’t have the humility to see it then you deserve to be associated with the cancer that is Xbone.

          • Jordan

            neither you have a clue, xbone BF4 does not have better quality textures. stop making that illusion to make it sound better. more over the performance of the game is just awful on xbone. just face it. look at the final piece of code running on both xbone and ps4 from digital foundary. the xbone version is quite a joke for “next gen” experience.

        • http://www.showtimeforfree.com/ miDnIghtEr20C

          Weird. I have both Forza and NBA 2K busting out in 1080p. There are other games as well at 1080p.. .but keep up with the FUD Sony Fan Kids.

        • SiliconNooB

          Two games.

          Forza and Kinect Sports.

          Not real good though.

          • Corellianrogue

            Times that by 10 as there are actually 20 NATIVE 1080p Xbox One games released so far. Here they are alphabetically (which is why Angry Birds Star Wars is first, I know it’s obviously no big deal that’s 1080p) and people can let me know if I’ve missed any:

            Angry Birds Star Wars
            Crimson Dragon
            FIFA 14
            Fighter Within
            Forza Motorsport 5
            Halo: Spartan Assault
            Just Dance 2014
            Kinect Sports Rivals
            LEGO Marvel Super Heroes
            Lococycle
            Madden NFL 25
            Max: The Curse Of Brotherhood
            NBA 2K14
            NBA LIVE 14
            Need for Speed: Rivals
            Peggle 2
            Powerstar Golf
            Skylanders: Swap Force
            Zoo Tycoon
            Zumba Fitness: World Party

          • SiliconNooB

            I had forgotten about Need for Speed. Didn’t know about the others on the list, since I’m only going off the games that Digital Foundry has got around to examining.

          • Corellianrogue

            Well I’m going by the developers, so if any on the list are wrong blame them not me, lol! But as far as I know they’re all correct, nobody has claimed otherwise and I’m sure Digital Foundry will call them out if any of them aren’t 1080p.

          • SiliconNooB

            Developers do sometimes lie [HD CoD:BO2 on Wii U] – but that list you’ve put together looks quite plausible.

          • You are flat out wrong

            LMAO Angry Birds, Fighter Within, Lococycle and Zumba Fitness. So hardware intensive.

          • Jordan

            lol ok this statement makes me laugh

          • Corellianrogue

            I can do that too: LMAO Angry Birds Star Wars, DiveKick, Sound Shapes and Super Motherload on the PS4 are so hardware intensive.

            Also the games you mentioned (other than Angry Birds Star Wars obviously) are far more hardware intensive than the games I mentioned. In fact Fighter Within has pretty decent graphics.

          • You are flat out wrong

            True, but the big AAA multiplats that perform better on the PS4 are very hardware intensive. ;)

      • Ian Chambers

        You will be lucky to see more the 10% of Xbone games running at 1080

        • Corellianrogue

          Currently at least 76% of Xbox One games run at NATIVE 1080p so you’re already wrong.

          • SiliconNooB

            Depends what kind of games they are. I think the FPS genre will struggle with 1080p, but it should be easily managed by most racing games.

          • Corellianrogue

            I think people are making a big deal over LAUNCH GAMES. Just because 6 launch games aren’t 1080p doesn’t mean developers will struggle with 1080p on the Xbox One in the future. (Or at least not anymore than they’ll struggle with 1080p on the PS4 too.) Most of the problems seemed to be over unfinished drivers and stuff like that anyway which they shouldn’t have a problem with for future games.

            What I want to know is where are all the headlines everytime PS3 versions of some games run at lower resolutions than the Xbox 360 versions? (Some games still do, like Call Of Duty: Ghosts, so it’s not just launch games!) It all seems a bit suspicious to me.

          • SiliconNooB

            I think it will depend on how they choose to optimise the games.

            There is a sort of in-built encouragement for devs to optimise GPU performance by lowering resolution, since that also solves the problem of how to fit a higher resolution framebuffer within the 32mb eSRAM – effectively killing two birds with one stone.

            I have no idea whether MS will be able to fix this with more mature development tools, but I don’t really fancy their chances.

          • Corellianrogue

            I don’t buy that whole alleged eSRAM problem. Maybe it’s an issue with 1 particular way of doing something but according to developers in various articles the eSRAM is a good thing that’s helped them, not a problem. Plus like I said, there are only 6 non-1080p games, so for 20 games the eSRAM obviously wasn’t hampering 1080p.

            Anyway, like I said, why all the fuss over this yet not over the PS3 having resolution issues in some of its multiplatform games? Why all the fuss over Battlefield 4 being 720p on the Xbox One when the PS4 version (which isn’t 1080p anyway, it’s 900p) looks worse overall with worse texture quality?

            There’s clearly anti-Xbox bias going on all over the place for years. I don’t know if Sony are paying websites off or there are just Sony fanboys making their way to good positions on major websites. The amount of outright lies that have been going around the last few years is disgusting.

          • SiliconNooB

            Well obviously it’s a benefit, else they’d just bypass it and use system RAM. It would have been much more beneficial [and costly] for Microsoft to have upped the eSRAM by bit though. It is a benefit and a bottleneck.

            The eSRAM doesn’t prevent 1080p in all instances, but at the moment it seems to be prohibitively difficult for developers to make their games 1080p if they are using deferred rendering methods rather than a forward renderer, on account of the fact that the framebuffer will not fit into 32mb of eSRAM if that is the case.

            The only way around this for games which use deferred rendering, is for Microsoft to show them a more efficient way to split the workload between the 32mb eSRAM and the 8gb of slow DDR3 system RAM – yet considering the resolutions of Ryse, KI et al., it would appear that MS haven’t solved this problem yet.

          • You are flat out wrong

            Like your disgusting lies, Xvermin?

      • Faisal Munayam

        it’s just sony faboys they need something to justify buying a console with terrible online & games, so they talk sh!t like rats in a sewer

        • T Dot M Dot

          How hypocritical calling a bunch of people fanboys whilst being a top fanboy. Its microsoft who slipped up the start of this gen lol. Plus since ive been playing my PS4 ive had NO lag what so ever… & Playstation exclusives are much better and broader then Xbox exclusives…

          • Liam Hall

            “Playstation exclusives are much better and broader then Xbox exclusives…”

            I hope that’s a joke.

        • datdude

          Whatever helps you sleep at night guy. Enjoy your 720p “next gen” cable box.

          • You are flat out wrong

            Xdrones need to hype up Titanfall because it’s the only game they’ve got on their overpriced shitbox for a year.

          • Liam Hall

            Overpriced? How is it overpriced? If it didn’t have the Kinect it’d be the same or cheaper than PS4! The kinect is a nice and expensive piece of tech.

      • Liam Hall

        It was obviously a joke to all the the idiots insulting the Xbox One because they lack basic intelligence.

    • James Fitzgerald

      Don’t forget this titan fall deal was probably in the works before the Xbone backed out of all that DRM they were going to put in.

      • bigevilworldwide

        You do realize that IF it were the deal was going on between MS and EA right? Considering Respawn had already talked about a port and they had no clue a deal had been made… But the deal more than likely happened when Micro$haft heard all the people who said well I’ll wait for the PS4 version, and they knew at that point they had to do something to keep it exclusive, especially with all the rumors before hand it was timed anyway

        • andy

          Don’t forget that Microsoft need to make money back on paying so much for this to be exclusive and the projected earnings they werre planning on making on the DRM “SCAM”, so what micro transactions and silly DLC will be enforced in the game too?

      • oGMo

        That is precisely the point. EA bet the farm. They probably got some nice funding or deal because of it, but they’re locked in so hard they don’t dare break the agreement.

        Any other explanation makes little sense; EA is as money-grubbing as they come and you can bet they’d be all over the PS4 just for sales otherwise.

    • harriskatz

      He means it is currently “not up to snuff” on the XB1 and that they are waiting for a driver update which may fix some of the problem.

    • Eagles83

      The answer to your first response is yes……kinda. They are getting dedicated servers on PC and Xbox One which isn’t a guarantee for a PS4 game. The biggest reason is the exclusivity agreement but it isn’t the only one.

      As far as the second response I think you misunderstood what the person was talking about. When he said that the performance wasn’t up to snuff and didn’t specify which platform, he was talking about Xbox One and PC. Of course he has to be talking about the Xbox One when he said 720p since that is an easy feat on PC to achieve.

  • Liam Hall

    The reason it’s only on MIcrosoft platforms is because Microsoft provided the servers Respawn wanted. This was on Respawns(or the Titanfall?) website. The only thing there tells me that Sony didn’t care enough.

    • Anthony Sanwo

      That is true to an extend until you consider the fact vince zampella only recently found out (Basically same time we did) that Titanfall was going to be a full MS platform exclusive. So it was at some point coming to PS4. Also i wouldn’t say they didn’t/don’t care it’s more to do with the fact they can’t provide that can of support to to third-parties considering the don’t have the a pre-existing world-class established *cloud* infrastructure to readily tap into..

      https://twitter.com/VinceZampella/statuses/395325209521029120

      • Bankai

        Except Gaikai has a pre-existing, world-class cloud infrastructure to readily tap into.

        • Corellianrogue

          Lol! Gaikai isn’t anywhere near Microsoft’s Azure, it’s just for game streaming, not anything beyond that that cloud computing. (Although Sony could of course use the servers beyond just game streaming but Azure already has 300,000 servers whereas Gaikai and whatever other servers Sony have got are just a small fraction of that.) Plus Gaikai isn’t even available for PS4 or any of Sony’s console’s yet.

          • datdude

            Sony’s cloud will be utilized to offer backwards compatibility. What, exactly, is Microsoft’s cloud function being used for? Not much that I can see. Weren’t we all lied to and told it would free up resources and make the Xbone more powerful? Yet even Microsoft’s first party titles can’t achieve 1080p, and the multiplatform games that achieve 1080p on PS4 with ease are 720p on the Xbone. I also don’t see the developers using that cloud to provide dedicated servers. That’s some cloud ya got there. My advice…put down the pipe…those clouds are affecting your judgement.

          • Corellianrogue

            Microsoft can use the cloud for backwards compatibility too if they want to, they can also use it for all kinds of other things like certain graphics and AI. For graphics go and look at Nvidia’s cloud graphics demos. Only 3 of Microsoft’s 1st party LAUNCH games aren’t 1080p.

          • datdude

            If they want to…that’s a good one. Let me know how that works out for you. They should get around to that just about the time the next console generation is ready to launch.

          • Eagles83

            Ok where do I start. It is used for dedicated servers for multiplayer games, used for AI processing as in Forza, can theoretically be used for non-intensive rendering, etc. Backwards compatibility isn’t that big of a deal as you can just keep your old system. Also you may have to pay a fee to access the games anyway on Gaikai.

            Yes it was stated that the cloud could free up resources to allow for a better looking game. However you are being incredibly short sighted on this. The system has only been out for a month. Developers haven’t had enough time to get their hands around the system or the cloud. Hell it took 2 years for the Vita to get a game that actually put the system to good use (Tearaway). Just relax and give this time. You can’t call someone a liar when they haven’t had time to show it to us but I think to some extent it has been used a bit on Forza. Rendering that drivatar AI would have put more load on the system if not for the cloud and may not have hit 1080p without it.

          • Joshua Collin

            Forza= 1080p 60fps
            Also, every Xbox One game has dedicated servers but good try.

          • theodor70941

            Every xbone game, don’t make me laugh some 3rd party companies doesn’t use dedicated servers… Also welcome to the family of dedicated servers, something that’s been on PC since 1990 and PlayStation Network since the day it launched!

          • Joshua Collin

            hahahahah PS network with dedicated servers? Give me a break, I have a PS3 and I know there are only a handful of games with dedicated servers. Name 1 Xbox One MP game that does not have dedicated servers…..go ahead and take your time.

          • theodor70941

            You don’t know what your talking about do you? Dedicated servers doesn’t mean better servers. M$ have said that they have over 300.000 dedicated servers for xbone and if 3rd party wants to access the servers from M$ then they’ll have to pay for them, the same whit Sony’s servers. When you’re playing said 3rd party game then you’re not playing on Sony and/or M$ servers, in the case of BF then your playing on EA’s Battlelog and Origin servers (that’s why you need a battlelog account to play BF online on console).

            Get some facts before starting a argument NOOB!

          • Joshua Collin

            I see you don’t know your facts since MS is allowing 3rd party devs FREE access to the servers. Now that we have established you have no idea what you are saying, have a good day.

          • theodor70941

            There’s no such thing as free in this world, even if it’s it doesn’t come whitout a draw back. Use your brain, oh wait your just one of those xbots without a brain.

            ALL TRUE GAMERS SHALL PLAY ON PC, PS AND NINTENDO HARDWARE, F**K M$!

          • Joshua Collin

            Oh boy you caught me….I am totally on “Xbot” (end sarcasm) that happens to own all these consoles…..By the way check out those scores….Xbox One must be TERRIBLE!

          • Joshua Collin

            Xbox 360 also had dedicated servers since it’s launch so I don’t know where this welcome comes from, like Xbox had never had dedicated servers hahahaha If you are that ignorant that you think Xbox is JUST getting dedicated servers then you must be a fanboy. The reason dedicated servers are talked about more is because every game is going to have them not just a handful. Lets not forget this….
            http://majornelson.com/2013/10/17/xbox-is-providing-free-dedicated-server-hosting-to-our-xbox-one-development-community/

          • theodor70941

            You could learn a few things from this video http://www.youtube.com/watch?v=wLYXVB6a4mw

            And no I’m not a fanboy of any system since I play on PlayStation, PC and Nintendo hardware, but what’s different whit you and me is that I look at everything not just the mainstream and what the mainstream is saying. btw you could call me a Xbox hater because well I hate the xbox brand!

          • Guest

            4 seconds into the video, I have seen a lot of this guys work and he has proven time and time again that he is nothing but a huge Sony fanboy so nothing he says about MS can be taken seriously. Good try though. Next….

          • theodor70941

            Funny thing retard, he was defending Microsoft… Maybe you shouldn’t be so quick to defend!

          • datdude

            So you’re referencing a driving game as a show of what the system does? Here’s a hint for you…driving games look good on any system. And considering Forza has no day/night cycle, or weather effects, is 1080p 60fps something to tout? In addition, the game offers fewer cars and tracks than Forza 4 did. Wow. You folks really do know how to settle for less while paying for more. Good luck with that.

    • Bankai

      That was some half-assed excuse they pulled out of their… er… asses. The story banned at least 3 times after that.

    • bigevilworldwide

      Uh No the only reason it’s exclusive to the 720p machine is because Microsoft more than likely heard all the people say I’ll wait for the PS4 port and went to EA and cried while filling out a check….Respawn had A) already been talking about a PS4 port and B) had no clue that EA had made a deal

      • Eagles83

        Of course they were talking about a PS4 port because it only makes sense to release on all systems considering how much game development costs these days. All non-first party games should be multiplatform at this point. Microsoft was willing to pay for the exclusivity rights and with the minimal number of PS4′s that will have been purchased by March it wouldn’t have been that much of a loss anyway. This was just a simple business decision between Microsoft and EA. No need for conspiracy theories.

  • Adam Savage

    That’s ea for you……it’s all about the money…..

    • Jeff Pee

      To be fair they are in the business to make money. I just don’t know if the MS/EA deal was enough to cover the potential profit that launching on all platforms would have netted EA.

      EA could have gone with a COD style deal with MS. Launch DLC first on X-1 and all marketing focusing on X-1 version. Launching on all platforms could have potentially increased the userbase, thus increasing the amount of people who might buy the DLC. I don’t think EA is an evil company, like some like to make them out to be. But I do think that EA can be at times very short sighted. EA as a company is looking for something that is COD big. They’ve been shooting for that, for awhile now with Battlefield. TitanFall could have become that game.

      I don’t know how much copies TitanFall will sale, but I do know that the previous COD (idk about GHOSTS) has sold about 20 million each… across all platforms. It’s highly unlikely that TitanFall will sell close to 20 million on MS platforms, i’m counting 360 & X1 together. The only platform that has been able to do that currently is… Nintendo, they’ve had games that have sold 15/18/20/30 million copies on a single platform.

      The Best of Luck to EA tho. I hope whatever deal they put together can cover the potential loss from those Battlefield lawsuits.

      • BillyHoWCR

        Not really… they are looking at making TitanFall the next generation Halo. Halo is one of the largest franchises because of the exclusivity and tie directly to the Xbox system at launch. TitanFall is simply trying to do the exact same plan… bringing a new franchise to an exclusive marketing campaign that knows how to do it.

        • Jeff Pee

          Oh you better bet EA wants their game to be the next COD. No, Halo wasn’t so popular because it was an XBox exclusive, it was so successful because it was a great game. Halo made Xbox, not the other way around. Could you imagine the numbers HALO would do if it wasn’t exclusive? I would imagine it would sell millions upon millions more. HALO 3 was the most successful HALO, sales wise @ 12 Mil. I’d imagine that number to be higher if it wasn’t exclusive.

          EA has been chasing COD for awhile now. You can see it in how they’ve marketed BF even further evidence is how they’ve tweaked BF so that its just a little more like COD.

          According to reports, the next iteration of TitanFall is suppose to go multiplatform. But that could all change of course, like with the original TitanFall.

          • Alexander Jones

            Except Halo makes tons of money not just on the basis of the games, but also on novels, comics, action figures, television shows, a potential movie.

            CoD may sell more games, but in the grand scheme of things, its footprint outside gaming is nil. Halo has fans that haven’t even played the games. THAT’S what EA might be shooting for.

          • Jeff Pee

            are you serious? are you for real? COD is more mainstream than HALO. People who don’t play videogames play COD! Everybody knows about COD! People who are already fans of HALO buy those novels, comics, action figure, etc. and not even those fans buy those things only the most die hard fans buy those extra items. I’m sorry but COD is more popular and profitable than HALO, I don’t even like COD!

            Most if my friends know what COD is, most of them have COD and they’re not even gamers. They only own COD games!

          • Alexander Jones

            I am serious. I never said Halo was more profitable. I said it had a bigger footprint outside of gaming. But trying to compete with CoD in a purely games-sales capacity is folly. It can’t be done, at the moment. Even if Titanfall went multi-plat, it wouldn’t even break the skin of Call of Duty’s numbers. It’s a new IP, and for that reason alone, it won’t get the sales for the first title. Successive titles might come close, depending on how well this title does (on the platforms it’s released on).

            Your response is that your CoD friends aren’t gamers, they just own CoD games. Which is gaming. People may know about CoD, but unless they’re playing the game, they have little actual access to it.

            Conversely, a child with no console can still play Halo in the form of the board games, the action figures, etc. And since we’re basing our arguments in the forms of who we knows, my girlfriend’s little brother owns action figures and comics, and has seen the miniseries, and doesn’t play the games. He’s not a gamer.

            I don’t even particularly like Halo, btw. I find the entire series derivative and bland. Everything in it has been done before, and better, story-wise, elsewhere in sci-fi/fantasy.

          • Hazardman79

            Yeah you right COD more mainstream but whats your point tho. Your comparing COD which releases on every console/PC to Halo a Xbox exclusive. Its no secret that COD is more profitable, but Halo for being an exclusive does pretty well also and is the better franchise of the two!!

          • Jeff Pee

            NOBODY said that HALO was not profitable. If a game comes out on more platforms of course it has a better chance of selling more, that’s a no brainer. Nobody said anything negative about HALO. I don’t know what you’re referring to right now. I agree with everything you said, so I don’t know what’s going on.

    • ASSASSYN

      I got bad news for you… it always is and has been about the money. Thinking otherwise is delusional.

  • TristanPR77

    I bet EA is so sorry of that deal now that the PS4 is beating the xboxe in every country , is the best selling console and is breaking a lot of records.

    That deal will not cover all the money that EA could have made releasing Titanfall on PS4. Not to mention that once Titanfall 2 release on PS4 (assuming the game is good) many PS4 gamers will not give much attention to the game since there is going to be a lot of better games on PS4 for example Destiny.

    Really a bad move EA.

    • Rick_Deckard

      Well…At least Titanfall 2 will be coming to PS4, maybe including a single Campaign as well… I don;t myself spending $65 in a online game, which by the way you will need to purchase DLCs….

      • BillyHoWCR

        When asked about Titanfall’s post-release plans, McCoy said, “We’re not talking about our plans specifically, but I can say we’re not going to have day-one DLC, and we’re not gonna have microtransactions or anything like that.”

      • coip

        Titanfall 2 has not been announced for any platform, let alone PS4. Don’t get too ahead of yourself. The dude’s response on Twitter was that they’d definitely be making some PS4 games in the future; nothing about a Titanfall sequel was mentioned. If Titanfall is a hit, you can bet Microsoft will do all it can to keep all subsequent sequels exclusive as well.

        • Rick_Deckard

          Trust me dude… Now the game is different… Titanfall is made by Respawn… Published by EA… Third party studio… What happened with Mass Effect? During that time the 360 had a bigger install base than PS3 right… At the end, the PS3 got all Mass Effect games and a bigger install base at the end… The game now is different… PS4 is having a bigger install base than X1… You need to understand one thing about EA… It’s a greedy corporation that LOVES MONEY!!! EA is not stupid… So deal with it… Titanfall 2 will be released to PS4 :-D

    • BillyHoWCR

      How so? They know full well what Microsoft did for the (at that time) new Franchise. It used the Halo game as a system seller and pushed it better then any other title has been pushed.

      They know full well that the best chance TitanFall has in the next Generation is to have a backer in the same fashion that Halo did. Only makes sense to avail of the result of a system selling franchise that gets the push of a large company like Microsoft and still allows them the option of PC sales for said game. A win win situation.

      The lack of sales on PS4 will more then be made up by the console exclusivity and backing. Little to no different if they had chosen Sony to solely push their new franchise. But Sony didn’t see it as a business priority as Microsoft did.

      • Marcus Roue

        You fail to understand what EA could have made selling the game on two systems. CoD: Black Ops 2 sold almost 11 million copies on all systems. There is no way in hell M$ could compensate EA for the amount of sales lost by not publishing on the PS4.

        At the time EA took a gamble and figured the XBone but just as successful as the XB360 and would kill the PS4. Unfortunately they gambled wrong and they are on pace to lose hundreds of millions in sales. The PS4 is outselling the XBone in every region by a margin of 2 to 1 and in some regions 3 to 1.

        But that’s ok as EA deserves to lose money. The lawsuits they’re getting for Battlefield 4 is gonna dent their pocket books. YeeeHawwwwww!!!!!

        • ShowanW

          WRONG… Microsoft as a company has more than enough $$$ to make sure that EA/Respawn are compensated for any sales that could of been made for going Multi plat. The missing PS4 will be minimal (considering the console is brand new..with a version coming to the 360 (which is dominant, in the FPS loving United States of America)… A non PS4 version won’t matter…

          78-80million 360′s in the wild vs 4-5million PS4′s when TitanFall drops…

          This will cause a few extra Xbox One purchases… And should also move a couple thousand 360′s as well

          • Marcus Roue

            WRONG… you’re assuming the 360 version would even sell that much. It’s not even being developed by Respawn but by another developer. So it won’t be that great compared to the weak XBone version.

            Consider it a bad port for current gen.

            Oh and your info was flat WRONG. Micro$oft’s deal with Respawn isn’t open ended. It’s a lump sum of money which will be far less than what EA would’ve made had they released for the successful PS4.

          • ShowanW

            One thing about most in the US, they have the slightest clue on who makes the game. My teenage son wants CoD every year, and yet, he is oblivious that IW and Treyarc rotate on a yearly basis for the game. So it won’t matter that the 360 version, will be made by a diff dev, because kids 12-16 will pretty much see the name TitanFall on the package and think it’s the same game, and have mommy and daddy buy it.

            I can almost bet that Microsoft and EA’s deal is incentive base (sorta like how athletes get nice bonus checks for performance)
            So if TitanFall sells say $600million worth of copies, Microsoft would probably have to pay EA another x-amount of dollars.

          • Marcus Roue

            You’re not giving teens the respect they deserve. They are the most critical when it comes to eye candy and they’ll see a difference in how the XBone and 360 versions look and play.

            As for your “incentives” theory, you’re living in dreamland if you think this is how Micro$oft pays for exclusivity.
            The real story here is that EA wanted money upfront from Micro$oft to pay for the initial investment they pumped into Respawn the past couple of years. EA quickly gets its money back and M$ gets exclusivity for one title run. The fact there’s 5 maps and only one console version means Respawn didn’t have the time or resources to develop for the 360 and PS4. EA knew this and took the deal but had they delayed the title’s release and developed for the PS4, they would’ve made much more profit than Micro$oft could’ve provided.

            EA and Respawn gambled thinking the XBone would be the lead console and lost.

        • extermin8or2

          Stupid gamble to make-i mean xbox 360 sold very well however the ps3 outsold it worldeide with a year less on the market that should have told EA something….

        • coip

          You forget that it costs a lot of money to port games to other platforms. If you factor in the amount of money they will save by not having to pay a team of developers to port over Titanfall to PS4 and pay to manufacture it, release it, and market it, and then you add that in with the extra sales they’ll undoubtedly get thanks to the free marketing they’ll receive from Microsoft pushing the Xbox versions (plus any other money they received from Microsoft), then it probably was a wise decision by EA to make it Xbox exclusive. It was certainly less risky and less work to go the exclusive route.

          • Marcus Roue

            First off, both the Xbone and PS4 are now more than ever closely related to the PC. Porting over between consoles doesn’t take as much manpower and time as it used to take.
            Developing the game itself is a constant and that will always take more time than porting. This is the main reason EA/Respawn didn’t mind taking the gamble and releasing for only one console. EA wanted a spring 2014 release date and Respawn had just enough time to finish work and provide support for one console. Hindsight’s a bitch and had they known what they know now, it’s certain they would’ve dropped the exclusivity deal altogether and pushed back the release date.
            I expect now TitanFall will be a beta test product for them with few maps and DLC options. They will come back next year with a full sequel for both XBone and PS4. You will see 1080p and 60fps for the PS4 version.

            Second, you need to check your facts with people in the industry. The marketing deals and exclusivity contract doesn’t surpass the sales of game on an additional platform. Especially if you know your game is a hot title. Ask Rockstar if they would have signed an exclusivity deal for GTA V.

          • coip

            Xbox One and Playstation 4 may be closer to PCs than in previous generations, but the costs of developing games is ever increasing. Making games from scratch is obviously more resource consuming than porting, but the costs of porting are also going up because of the increasing complexities of the games.

            I am not sure what you mean by suggesting ‘had they known [then] what they know now’–known what? Don’t make too much out of the first 6 weeks of console sales. They’re essentially meaningless in the long run. The types of people who buy consoles at launch are not representative of the majority of consumers who will ultimately decide the race many years down the road. If publishers were only concerned with raw numbers then no publisher would ever make a launch game for a new console (why spend more money to make a game for a tiny audience [e.g. Xbox One right now is, what, 2 million units and some change but Xbox 360 is like 80 million? It doesn’t make financial sense to make any game for next-gen systems right now, but developers do it because there is more to the story).

            Yeah, yeah, you expect Titanfall 2, a game that has not been announced yet, to surely come to PS4, just like everyone expected Titanfall 1 to come to PS4 too. Maybe it’ll happen, maybe it won’t, but I sure as heck wouldn’t drop $400 on a console based on the unconfirmed chance that it may get a game down the road that doesn’t not exist yet.

            What facts do you want me to check? The finer details of exclusivity contracts are confidential. You don’t know anything about them and neither do I, so let’s not waste time speculating on them other than to say that EA probably knows more about the deal than you do and clearly they thought it was worth it.

        • Corellianrogue

          That makes no sense. The Xbox 360 was successful but didn’t kill the PS3 (unfortunately, lol! ;) ) and the Xbox One is selling twice as much as the Xbox 360 did in the same period. Also The Xbox One is doing fine against the PS4, it’s outsellling it in the US and although the PS4 is selling twice as much in Europe it’s being sold in about twice as many countries than the Xbox One currently is so it’s not that much of a surprise! When you take away the PS4′s head start in the US then worldwide overall the Xbox One and PS4 have pretty much equal sales. Both are probably going to surpass the Wii U by March, lol!

          • Marcus Roue

            Wrong again. The PS4 is selling better than the XBone in the US. It is outselling everywhere.

            There is a problem when you can now walk into most retailers in the US and still find XBones in stock. The PS4 stock runs out within a day. You can check this out yourself.

    • Eagles83

      You act like the PS4 selling more is big news. The Xbox costs more and therefore will sell fewer units. Not a big shock. This may have been noteworthy had they released for the same amount but that isn’t what we are talking about here. This same rule applies to every product that you can buy. The cheaper and item is the more units will be sold. Simple economics.

      • extermin8or2

        Explain the ps3 worldwide vs 360 it costs more and has sold slightly more in less time i.e: at a faster rate?

        • ShowanW

          Simple Once the PS3 got to a acceptable price point, units moved off the shelf, and once it got to a better price points across the globe, units flew off shelves. Especially in Asia, where Sony is king. And Microsoft is all but non-existent over there.

          • extermin8or2

            What arr you defining as an “acceptable price point”? I mean I thnkk products should be xompared based on the tech in them, functionality-main purpose and how good they are at that job. So in the case of ps4 and xb1 one being more expensive shouldnt be a reason you dont conpare their sales as their primary functions are the same and in some respects on 3rd party games this generation the ps4 is performing marginally better has slightly higher specs in terms of power and yet is less money…

          • ShowanW

            You said explain the PS3 taking over world wide.. So I did. Look at the PS3 sales in Europe in Asia once the ps3 got to around $400, it sold well. Then look at ps3 sales once it got to $300, it couldn’t stay on shelves.
            And now that the ps3 can be had for $200-$250 with games it’s still selling like hot cakes
            Also most countries in Asia weren’t shy about saying price is what was holding them back.

            World wide Microsoft can’t compete with Sony. Considering a whole 1/3rd of the world won’t buy a Microsoft console.

            If the 360 had 1/2 the footprint Sony does in Asia, it would not be close. The 360 would be ahead easily…

            And just to cover all basis, Microsoft 1yr head start with the 360, is easily erased by millions of consumers in Asian territory, who are gonna buy PLAYSTATION.

            I’m curious as how the ps4 will sell in Asia. Well japan at least, as most there are mobile gamers now, rather it be DS or Phone/tablet. Heck even the Vita, is only an average selling device there, compared to the DS and Smartphones

          • extermin8or2

            Oh I know you were ibjust fekt I should add to the reply to the original comment I’d replied to. I think it will sell fine as its made by a home territory company they seem to buy into those even against trend. Pretty sure great majority of wii u’s sakes come from japan?

        • Eagles83

          That is easy to explain. Japan only seems to support Japanese game companies. It is one the the main gaming territories and without sales from that area the 360 ended up selling slightly less than the PS3. Not to mention the fact that Sony was coming from the stellar PS2 console and Microsoft was not as successful with the first console.

          • extermin8or2

            Well I’d agree. But europe also sold considerably more ps3s than 360s. Only the usa and uk did the 360 outsell the ps3 consistently from start to finish during the generation (minght be a few smaller countries too but I dont know)

  • Ritsujun

    Another Xbone180 for dem Xbone720p’d Xbabies.

  • gt1111

    butthurt sony fanboys…lol.

    the game is using microsoft azure cloud which is everywhere in the world.

    sony can’t even keep psn from getting hacked.

    they can’t help respawn with this game even if they wanted to.

    which is why xbox one is the console of the future.

    microsoft’s has 300k servers.

    no way sony will ever catch up.

    • Geoffrey Davey

      You fool.

    • You are flat out wrong

      Azure is a commercial failure, they need to do something with those servers.

      • MikelAL93

        The February 2013 Azure hacking incident also had Xbox Live affected, so if Azure were to be hacked again, Xbox Live may end up being hacked too since it runs on Microsoft’s Azure services.

      • ShowanW

        Did you really just say Azure servers are a commercial failure?
        They are a top 5 server farm infrastructure (performance and size) I. The WHOLE WORLD. Other companies who are on the same level don’t even bother with gaming (Open Rack, Google,Amazon, Facebook).

        A failure… Look at Azure track record before you call it a failure.

        The 300K servers across the world that happens to house the New Xbox Live, are far from a failure.

        Microsoft can’t force developers to use Azure. It’s just happens that Respawn needed a huge Server Farm environment for their new baby (TitanFall)…

        And of course Microsoft has checking account that Sony just can’t compete with…

        Azure a fail….smh… People say things just to be spiteful. If you don’t like Microsoft and what they have to offer, that’s fine. But to ignorantly call it trash or not good… Well is just ignorant.

    • Jeff Pee

      Ugh… as an XBox360 owner comments like this make me cringe. Can’t believe the game industry is filled with such petty back and forths.

      This comment is so… do you know that TitanFall was already in development for PS4? EA signed the exclusivity deals so Respawn stopped making the game. The HEAD guy at Respawn himself said that, so far, only this TitanFall is exclusive but that could change in the future. So, how was Respawn able to start development of the PS4 version if it doesn’t have the help of the CLOUD? Was MS gonna allow Sony to use their cloud servers?

      Azure cloud is very where in the world, DUH!!! it’s a damn cloud. I can access Apples Cloud from anywhere in the world as well. I can access my DropBox from anywhere in the world as well. Fanboys… messing it up for us gamers.

    • bigevilworldwide

      You idiots really need to stop saying 300k servers…Those are NOT Xbox exclusive, they are shared between ALL Microsoft devices. And they have also never mentioned how many of them are virtual, anyone with a 5 year olds knowledge of networking knows that Virtual servers are nowhere near as good as actual physical devices

      • Edonus

        These Ponies are so predictable. Like clockwork here they come with their same regurgitated BS statements that make no sense and or doesnt matter.

        First Azure is MS exclusive and they never specified how many servers Azure consist of, and since its there’s they can manage the existing resources however they want but its still a moot point since they have reserved resources for the Xbox One.

        Two… and this is the big one it doesnt matter if the servers are physical or virtual. The basic thing to take away is the 360 server system consisted of 15k servers They never specified whether this was physical or virtual….. the Xbox One has 20 times the resources of the current system making it 300k thats all that matters. And again it doesnt matter the difference between how physical and virtual servers work since they can be assigned designed and tweaked for specific jobs. MS technology with Azure is yet to to be unraveled so take it back to the Stable and have a carrot.

        • You are flat out wrong

          “M-muh servers!!!!”

          Most of them are virtual, and the only ones who will be taking “advantage” of it are third parties. Gamechanger? Hardly. Deal with it.

        • Sammy

          It actually has been unraveled. We had to deploy a client’s .net application to Azure and it doesn’t even support the full SQL Server RDBMS. Lame. That being said, it does not affect my enjoyment of Dead Rising 3.

          • Edonus

            I have never heard of any limitations with Azure and SQL server (not saying it doesnt exist) and I am sure any missing functionality is accounted for in other supported solutions like MS access or MySql.
            Not to mention we dont know how they have configured the X1 to work with Azure. Server side scripting is a s versatile as a computer itself. We wont really know what the deal is until we get something that is using it. No one has really went into depth of how or what makes it function.

      • coip

        Actually, those “idiots” are right. The 300k servers are exclusively for Xbox use, and this was announced long ago: http://www.datacenterknowledge.com/archives/2013/05/24/microsoft-will-back-xbox-one-300000-servers/

    • Lujo

      FIFA is hacked, not PSN!

      • You are flat out wrong

        Xdrones are too dumb to recognise the difference.

      • Jeff Pee

        Apparently nobody who uses XBL has EVER been hacked.

        My cousins husband has a 360 & PS3. Never put his bank information on the PSN. His bank account highjacked… he blames the PSN. I told him, how do you suppose the hackers got your bank account through your PSN when you’ve never put that type of information on there? He had no comeback.

    • Sammy

      Dude, guy. I have both the Xbox One and PS4. I actually use my Xbox One more because it’s so easy to turn on with voice commands and it also turns on my tv. That being said, my PS4 is also a great system. The 300k Azure servers are not all dedicated to Xbox services. They are used for SQL Server, Office 365, and .NET web applications. So let’s not fool ourselves shall we?

  • brianc6234

    Sounds like a liar. The PS4 version would run great and at 1080p.

    • Eagles83

      Not necessarily. That is jumping to conclusions. It could be possible but you shouldn’t state things as a given when they really aren’t.

    • coip

      Who cares if it’s 1080p if it’s on a subpar online gaming network like PSN. That thing is so bad. I play all my online games on Xbox consoles for that reason.

  • You are flat out wrong

    Remember that at the Xbone reveal, the now CEO of EA, Andrew Wilson, got up on stage and said they firmly supported Microsoft’s “always-connected vision” and “online future.” They signed up exclusivity for Titanfall. Then they denied ever being behind or being aware of their DRM policies. “Nothing to do with us!” Peter Moore explained meekly. Of course, Peter. Of course.

    With classic franchises like Burnout, Mass Effect, Dead Space and Sim City butchered and Battlefield 4 a total mess, this is the perfect time to start your EA boycott. If you must, buy it used – but no DLC. Not a single coin to the bastards.

    • James Fitzgerald

      That may not be necessary with major executives and the company facing security fraud lawsuits, EA may not be around much longer. Hopefully other companies will buy the studios and IP’s after they go belly up.

  • https://www.youtube.com/ButtonBros TheRedButterfly

    David Rodriguez, this is what I was talking about.

  • Guest

    Poor $0N¥ paupers. Can’t play this EPIC game! #Suckstobea$0N¥Pauper.

    • Marcus Roue

      Oh such re-tard. Enjoy your 720p game. It’ll be a reminder of how bad the XBone really is!

    • You are flat out wrong

      Yeah they can. On 360 and PC. Or did you forget, Zaire? #SuckstobeanXdroneretard

    • chitown

      If this game is only 720P, why would I not just buy the slightly lower-res version for my 360? What’s the point of the One again?

    • Jeff Pee

      when did the term “paupers” comeback into use? I’ve been seeing a lot of Angry Fanboys use that term, or maybe its just one person. But thats hilarious, what is this the early 20th century HAHAHA Pauper, hahahaha.

  • Marcus Roue

    EA is just angry at Sony for not implementing anti-consumer DRM measures just like XBone originally planned.

    With all the lawsuits happening right now with EA and Battlefield 4, it’s safe to say they truly are the scumbag of companies. Just pirate their games away. Don’t spend another cent on their garbage games.

    • Eagles83

      Nobody should pirate their games. Regardless of what you think about the company there are good people that work at the development studios and their livelihood is on the line. They just make the games and don’t have a say in the policies. If you want to boycott them that is fine but if you find the games to be worthy of your time then you should purchase them. Otherwise you are hurting the people more than the company.

      • Marcus Roue

        No I’m not. There wasn’t a gun pointed at the heads of developer studios to sign with EA. These guys signed a deal with the devil and they deserve what’s coming to them.

        • Eagles83

          Not really. EA bought the companies. It wasn’t like they signed on as free agents. It costs a lot of money to make games and they risk studio closure if even a single game fails. By having a publisher like EA or Activision it can make it less risky. All of the major titles that you play come from this type of partnership. The issue is some of the choices EA makes and not the system as a whole.

          You are looking at this issue far too simplistically.

          • Marcus Roue

            You quite mistaken if you think all developer studios are BOUGHT by publishers. Some developers sign deals to remain under a publisher while others sign agreements to develop FOR the publisher.

            Case in point: Insomniac games and Bungie studios. They were NEVER owned by Sony nor Micro$oft.

            EA & Respawn thought the XBone’s success would be repeated just like the 360′s but they’re in a world of hurt. I see play out exactly like the Mass Effect series. The first one released for the 360 and eventually the better sequels came out on the PS3.

        • http://fragtagradio.com/ Pradius

          They didn’t sign a deal with Sony, they signed one with Microsoft.

  • MattS71

    I still do not see how EA figured an exclusive was the way to go. Do I see a ‘worst company year 3′ award coming in their future? Most likely. Its a madhouse at EA…a madhouse!!

  • datdude

    Struggling for stability at 720p on the xbone? Wow, that cloud functionality that was going to be so great for the xbone really is working wonders, isn’t it? Multiplatforms on the PS4 outperform their Xbone counterparts, but even more damning is the sub 1080p resolution for Microsoft’s own first party titles, like Ryse and Dead Rising. Respawn and Microsoft were talking the cloud up like crazy at E3. That cloud sure makes a hell of a difference, doesn’t it? Nice cable box.

    • Eagles83

      You are very disingenuous. Not all of the Microsoft 1st party games are sub 1080p which you were all too quick to gloss over. Also Ryse happens to be the most impressive next-gen launch title graphically (I guess I should say subjectively). The gameplay may be crap (haven’t played it) but it looks better than any PS4 game. Before you start tossing fanboy around I have both of the systems so it wouldn’t be true. Also what I have seen with the Forza AI definitely makes me love the cloud investment that Microsoft has made. It is night and day compared to all other racing games with the AI that always drives a perfect line around the track. To me you just sound like someone that is trying to justify their PS4 purchase because you couldn’t afford to buy both systems. Just be happy with the console you chose and move on. No need for patting yourself on the back for your purchasing decision.

      • datdude

        You make too many assumption not supported by fact. And if you owned a PS4, you would realize Ryse doesn’t match Killzone nor Resogun. Enjoy your drivatars, that made up, hyped up nonsense sold by a developer to make you believe in fairy tales, ponies, and cloudzzzz. Enjoy your como. When you wake up, join the sane among us on PS4. Til then, your confusion is not my concern.

        • Eagles83

          Actually you are the one assuming too much. I do own a PS4 and have completed Killzone. Ryse just flat out looks better. Of course this is my subjective preference but I would think if you played both that you would come to the same conclusion. Resogun shouldn’t even be in this conversation………not that impressive graphically.

          You are just a fanboy that is desperately trying to defend your system as if Sony needs you to defend it. I’ll just play and enjoy both.

        • http://fragtagradio.com/ Pradius

          He’s right, Ryse does look way better than Killzone. And Resogun? You must have been kidding about that one. I’ll let it slide.

          • datdude

            Yes, of course. Because Resogun is only the highest rated game for either next gen platform, while Ryse is among the worst. Resogun has much more going on onscreen than Ryse does. Ryse is what happens when a developer tries to ape God of War but doesn’t have the talent of Sony Santa Monica. You get shiny looking garbage. Case closed critter.

  • Tim Dog

    Yes he was right about the xbox one downclock on the GPU as well.

    • Jessie Bristol

      He was also right about the Xbox One OS being a mess and crashing constantly…. oh wait.

      I don’t trust a thing Thuway says on NeoGAF as it tends to be very wrong.

    • You are flat out wrong

      No wonder the Xbone runs hotter than the PS4 at full operation. So much for that superior cooling solution, right Dogging Man?

  • datdude

    Folks, I think you should remember who we’re discussing here. Microsoft
    has shown on many occasions if you can’t beat the competition, buy
    them. They have a lack of creativity and imagination in their first
    party studios compared to Sony or Nintendo, so they pay for timed
    exclusive content or pay for games to remain exclusive, like TitanFall,
    Mass Effect, or Gears of War. This is what they do. Their problem is
    nobody will acquiesce to their bullshot this gen because the PS4 is
    going to outsell the Xbone everywhere, including North America where the
    360 was strong last gen. Microsofts whole approach to this next gen has been extremely
    disappointing for me personally. From the drm issues, to gimping the
    power of their system, taking away horsepower from developers to run
    kinect and apps, to focusing on tv instead of games, it’s pretty
    ridiculous. Sony was always going to be my first choice this gen
    because I’ve played their phenomenal exclusives for years on the PS3 and
    the exclusive gaming experience on my 360 couldn’t match what was
    available on PS3. PSPlus and what that service offers was another nail
    in the coffin. The PS4 being more powerful and focusing on games with
    their tremendous first party studios threw the dirt on the coffin.
    Microsoft is now falling behind in multiplayer games as well, with the
    PS4 hitting 1080p with the Xbone chugging along at 720p for many of
    those same games. I always planned on picking up an xbone at some
    point, and I’m sure I will when the price comes down and it has some
    games I’m interested in, but at this point, it’s hard to see when that
    point might be.

    • Corellianrogue

      You have a go at Microsoft for buying exclusives? LMAO! Sony have been “moneyhatting” since the PS1. In fact they probably wouldn’t still be in the console hardware business now if they didn’t since the Saturn was kicking the original Playstation’s ass until Sony flexed their financial muscles to buy up every exclusive they could, including Tomb Raider which was original designed specifically for the Saturn! After the first Tomb Raider Sony bought exclusivity from the 2nd game up until the one that came out on the Dreamcast. (I’ve forgotten what that one was called.) They also poached (a VERY looked down upon practice in the videogame industry, I know because I worked in the industry) half of Sega’s Team Andromeda to create Polyphony as well as buying developers like Psygnosis.

      • datdude

        Times change guy. The gaming landscape has changed. You make my point for me. Microsoft is stuck in the past, and their innovations have nothing to do with making better games, but trying to consolidate all the devices in the living room. I don’t have a problem with that in theory, but my problem arises from the fact that in trying to become the all in one media device, Microsoft has hampered the Xbone’s potential for gaming. I would prefer my gaming machine to be a gaming machine not gimped for tv, apps, and camera functionality I can get elsewhere that is done better elsewhere. That is all.

      • coip

        You speak the truth, my man. Sony is the company that introduced dirty tactics to the gaming industry. Before that, the console wars between Sega and Nintendo were lighthearted fun, then Sony entered the scene with their mafia-esque tactics to push out the Saturn and Dreamcast, both of which had better games. I hate Sony because of this, and I will never forgive them. I also find it amusing how much SonyPonies whine now when Microsoft comes in and pushes Sony around. Much deserved, Sony, for you killed all that was good in the gaming industry. Your boring console upgrades that are nothing but small spec jumps have done nothing to innovate. At least Microsoft is trying to push the bar.

        • Corellianrogue

          Thank you! It’s heart breaking seeing Sega make games for Nintendo and Sony consoles. (Nintendo aren’t exactly saints either, they were actually convicted of some crime, forgotten which one, back in the 8 bit days when in America they told shops that if they stocked any Sega products they wouldn’t be allowed to sell any Nintendo products!) I think Sega should have gone Xbox exclusive since Microsoft partnered with them for both the Saturn and Dreamcast and Sega were better working on 1 console. Sega were making some of if not the worlds best videogames, pumping them out what seemed like (and probably was) at least once a month back on their own consoles. Now there are just a few great Sega games now and then and they keep using American 3rd parties rather than their Japanese teams.

          I really hope Shenmue 3 at least comes out on Xbox One if not Xbox One exclusive. Kinect 2 would be perfect for it. They could make the game so that the general navigation and most fights use the joypad but exploring rooms (looking around, opening things, examining objects etc) and QTE events use Kinect 2. The QTE’s could be so much better with Kinect 2 and the QTE fights could be more like realtime, they could be like Kung Fu Superstar. (And I hope Kinesthetic Games finish that game too!)

          • You are flat out wrong

            Butthurt Sega fanboy? Figures.

            How does this image make you feel? http://www.gameiswar.com/wp-content/uploads/2013/03/Yu-Suzuki-y-Mark-Cerny.png

          • Corellianrogue

            I already know Mark “wait until 2016 for great PS4 games” Cerny is doing the translation at the GDC Shenmue talk. It’s concerning but hopefully his ass kissing is in vain. Also Sega still owns the Shenmue IP and Yu Suzuki left Sega.

          • You are flat out wrong

            Yakuza is another series owned, developed and published by Sega. Guess which platforms they appear on? Here’s a clue: not Shitbox.

            Xdrone can keep hoping for games all they want, but the fact is they aren’t getting any until next November and what they have already sucks. That’s why they have to consistently lie about Mark Cerny’s comments. Pathetic. http://i2.minus.com/jWLBtibVHMAdp.png

          • Corellianrogue

            Don’t know where that’s from plus why does it only list 19 Xbox One games when there are currently 26? Also I know Yakuza is (currently) a PS exclusive series. So what? Sega have made exclusives for all platforms. And Yakuza started on the PS2 which is vastly inferior to the first Xbox. Games on the first Xbox often looked almost a generation ahead of the PS2. Although you’re so delusional you’ll probably deny that and claim that the PS2 had better graphics. LMAO!

          • You are flat out wrong

            You’re getting very desperate and panicky.

            Shenmue 3, PS4 exclusive announced at E3 2014. Better steel yourself for it now, mate. :)

          • Corellianrogue

            You must be forgetting that Shenmue 2 came out on the Xbox and that Yu Suzuki is (or was) working on a Kinect fighting game so if he did manage to get the IP or Sega called him in to make it he already has expertise with the technology that Shenmue 3 needs to be truly next-gen.

          • You are flat out wrong

            Looked into it. There hasn’t been any news about that game since June 2011 and Premium Agency hasn’t released anything since 2010. It’s safe to say that game is dead in the water.

            There’s nothing next-gen about your 3 year old rejected Waggle dogshit anyway. :)

          • Corellianrogue

            There was nothing about Alan Wake for years and people assumed that was cancelled yet it was eventually released so not hearing about something for a while doesn’t necessarily mean anything.

            Once again DELUSIONAL!!! The original Kinect won countless awards, I don’t mean Golden Joystick type awards I’m talking about scientific awards. It’s been used in all kinds of ways and a lot of the “Kinect hacks” are incredible. And although game developers have only used a fraction of its potential they’ve still created some great games that are revolutionary in various ways, whether because they weren’t possible before in the way they are with Kinect or because of the immersion. Kinect 2 is also winning awards and has been widely praised (by experts not comments trolls) especially since it’s time-of-flight technology hasn’t really been widely available to consumers before and is more advanced than a lot of the time-of-flight sensors that have been created. I know you don’t have a clue about either Kinect so you should just shut up about them and stop embarrassing yourself.

          • You are flat out wrong

            Wagglecam can win all the awards it wants, it doesn’t disguise the fact that despite 24 million Kinects sold the games were all worthless. I expect the same this time around. Thanks, Don. Another eight years of this crap.

          • Corellianrogue

            Except it’s about 30 million and the games weren’t worthless and this time around you have an even more powerful Kinect that comes with every Xbox One so developers don’t have to worry about who has it and Microsoft are letting the self publishing indies use it in their Xbox One games, which some already are. But like I said, you don’t have a clue about either Kinect or why it’s the future of videogames because you can’t think beyond dancing games and “waggling”. (Wrong device, that was the Wiimote.)

          • You are flat out wrong

            The games were turd! If you think a few paid off indies with “shout to open door” mechanics can make it relevant, good luck. Packing it in won’t either – Wii waggle and Sixaxis are proof of that.

            Xdrones really are the worst thing to happen to vidya, Jesus.

          • Corellianrogue

            Paid off indies? LMAO! Anyone can apply to join the program, that’s the point of it. Plus there are already probably thousands of “Kinect hack” videos on YouTube by just regular people messing aorund with Kinect or very small teams of developers that have done incredible things which could and should already be used for games. All those projects are made with personal passion for Kinect, they haven’t been “paid-off”. Now that independent developers can use Kinect 2 with self published games they can put all those incredible ideas in actual console games. They can do all kinds of cool stuff and not worry about a spineless publisher being scared of the irrational Kinect haters.

            And you once again clearly demonstrate you know NOTHING about Kinect. It’s not about voice commands, although they’re a feature, the main part is the 3D full-body tracking which Kinect 2 can do even more with. It’s WAY beyond a Wiimote or Sixaxis.

          • You are flat out wrong

            No one has “passion” for the Wagglecam except for the insane. These “incredible ideas” will come to nothing. Deal with it.

            Full body tracking has shown itself to have no value to vidya and I expect the ignoring of Wagglecam by devs to continue. What a waste of time. Thanks, MS.

  • http://www.youtube.com/redflamefox Red Flame Fox

    I think this is gonna be another flop… poor EA

  • Sai

    xbox720 alright

  • Daniel Lawson

    His sources tend to be the friend of the developer type… he’s got some indie sources, but mostly his info comes from these guys and not directly from the source from what I’ve seen anyway… don’t trust what he says… there is a reason he got out of the journalism and put all his efforts into his doctorate

  • Ilovegoogleglass

    Ooh

  • Tyler Durden

    Sounds like Respawn needs to find more talent. There’s no excuse for this.

  • http://www.joystiq.com/ stopshortorgolong

    All the clowns on here dissing XB1 again………fools. Jealousy won’t bring Titanfall to the PS4 so get over it fangirls. Lucky me, I own both consoles and will thoroughly enjoy the likes of Titanfall, The Order, Infamous – Second Son, Halo 5, GT7, Quantum Break and so on while all you little bitches squabble over you envious resentments. Merry Xmas crybabies!!

  • PachterStation

    It makes me laugh that in 2013, tech debates still go on. They’re pointless. Somehow, I can’t see Sony keeping it going with new releases for the PS4. Can’t say Sony greatly supported the PS3 (can’t say I rate most of Sony’s franchises due to having very high standards). Look at how it went with the PSP. The Vita has been pushed to one side. Sony bang on about cross play with the Vita to PS3 or PS4. New Vita releases will be thin. Microsoft have a lot more money than Sony, so expect more exclusives, timed exclusives and exclusive DLC. Sony are all talk with very little action.

Win a PS4 Destiny Bundle from DualShockers! in DualShockers' Contests on LockerDome

Recent Comments

Powered by Disqus