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Amazing New Project CARS Screenshots Show What “Next Gen” Really Looks Like

by on January 12, 2014 7:56 AM 20

Slightly Mad Studios released a large set of new screenshots of the upcoming multiplatform racing simulator Project CARS, (Community Assisted Racing Simulator), that will be released on PC, PS4, Xbox One and Wii U in the second half of this year.

The screenshots, that you can see below, easily put in a corner basically every other racing game currently on the market, promising visual fidelity that can truly be defined “Next Gen.”

If you don’t believe me just check them out below. It’s definitely hard not to be impressed by just how realistic those those beauties look.

Join the Discussion

  • matt

    Just wow WiiU day1 offtvplay on this with my Dre beats plugged in will be wow….

    • Guy Brohski

      I wouldn’t hold your breath on that Wii U version coming out. 3rd party support has been awful on it lately, and I wouldn’t be surprised if it gets cancelled. It also worries me that no console version has been shown at all, for any platform.

      • Giuseppe Nelva

        It’s coming according to the developers. Though playing this game without a really good racing wheel seems to be a bit of a waste to me. To each their own though.

        • Boerewors

          The Wii U controller will actually function as an F1 style racing wheel, but I totally understand what ur saying. For the people with a small budget and with an PS3, the Logitech Driving force GT might be an excellent choice.,, good value for money and it really adds to the experience. I sincerely hope this wheel and my G27 will be compatible with the PS4 with games like CARS and Driveclub.

          • Giuseppe Nelva

            I know, but that’s really not the same thing. That kind of wheel without a fixed stand is really bad for simulator games that require precision. It’s good for mario kart, but that’s it.

            I remember buying a gyroscopic wheel like that, just for kicks, and god. I tried it once and never touched it again, the experience was just that bad.

      • rock

        It was announced for wii u 1st…even the developers said it will show wii u’s untapped power that other developers have overlooked

      • matt

        Look its defo on WiiU Andy Tudor keeps talking the wiiu version up and he also keeps saying that the demand is huge for the wiiu version get a life if it gets cancelled it will be on ps4 and or xbox1 as he is having problems with ps4′s weak ass jaguar cores wiiu is singing on 1 core just like pc version look it up and your just ignorant if you think andy tudor would give up on wiiu when hes one of the biggest Nintendo fans and his words the wiiu version has the most demand.

        • Guy Brohski

          Don’t even act like the Wii U’s CPU is anything but crappy. The PS4′s 8 jaguar cores smash the decade old Power PC 3-core architecture of Wii U, little kid.

      • matt

        Read this article Andy says he will make use of xbox1 and wiiu’s esram/edram and that will make up for the gddr5 in ps4 plus shooting for 1080p 60fps on all 3 wiiu/ps4/xbox1

        http://www.gameranx.com/updates/id/19804/article/slightly-mad-studios-shares-details-on-multiplatform-development-for-project-cars/

  • PhantomVash808

    Graphics are amazing for this game too.

  • nana_boes1989@hotmail.com

    I just LOVE how every article about this game is nothing but “wow nice screenshots ( read bullshots ) and all the mighty PC Elite come out of the woodwork, cooing and masturbating over them, saying how this game will crush the opposition. I am in the Beta….it’s alright…it ain’t great. It looks very pretty, but nowhere near those screenshots. Even if i had a RIDICULOUSLY expensive mega gaming rig that 90% of the game’s buyers will never have, once it’s released and i could play it on ultra settings…the fact remains it’s an average ride. Seriously console “arcade” racers like Forza and GT6 do a FAR better job at recreating driving physics. This game is as flicky and overly sensitive as a NFS game. And yes, i’m using a good wheel to play, not a joypad.

    Don’t get overly excited about this game, people, it’s good…but it ain;t great.

    • Giuseppe Nelva

      I’m in the beta too, and my experience with it it’s opposite. My computer is far from “ridiculous,” and no way GT6 and Forza have better physics, besides the fact that this is still beta.

      Race cars *are* overly sensitive, and mind you, there’s absolutely nothing in common between this and Need for Speed.

      • Guy Brohski

        Well Slightly Mad Studios is developing Project CARS, and they developed Need for Speed Shift 1/2, so they might have more in common than you think, Giuseppe Nelva. I doubt Project CARS can even be considered a true sim.

  • Kj Kim

    i think.. forza 5 is better or tie

    • Nick TwinkleToes Setzer

      Absolutely agree, d3finitely the first few prototype models looked better than forza, but these pics here are about as good (maybe less for some) as forza 5. Consider me surprised, forza is really pretty though, so i guess it’s not too surprising.

    • Giuseppe Nelva

      *offers thick glasses*

      There. On the house :D

      Forza is an extremely pretty game, but there’s almost nothing in it that compares: polycount, textures, effects, mapping, visual damage model and so forth.

      • Guy Brohski

        Forza 5 uses over 1 million polys per car. How many does P Cars use? And isn’t mapping the same as textures? Why must your reply be so redundant?

    • http://myanimelist.net/profile/Kiratron Megatron

      no

    • matt

      Your a joke forza5 is forza4 with better textures…..

  • Rinslowe

    Looks absolutely mint.

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