Alien: Isolation is shaping up more and more like it’s film counterpart, 1979’s Alien, and unlike 1986’s Aliens, the more action-oriented film on which last year’s Aliens: Colonial Marines was based upon. Much like Alien, there will be no complex firearms at the disposal of the player in Alien: Isolation, and the developers have confirmed this fact.
“It’s about scavenging and finding things you can imagine to be in that environment, small fire arms and stuff like that you can craft basic rudimentary devices from,” Lead Designer Gary Napper explained, “we’re not giving you plasma rifles, launchers and electric guns and stuff like that. It needs to stay within that chunky realm of believability.”
Alien: Isolation is being developed by The Creative Assembly and will be published by Sega for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC on an unannounced date this holiday season.