News, PC

SimCity Developer Working on New AAA Game: “Critical” for Maxis’ Growth

by on March 29, 2014 12:48 PM 16

While SimCity received a mixed welcome due to server problems and always online features, Maxis’ Emeryville studio has been working hard on improving it and correcting the nags, including the recent removal of said always online requirement. Apparently, though, they’re ready to move on to something new, as shown by a career opportunity ad seeking a Director of Product Development.

Here’s an excerpt, with the relevant parts underlined:

Our Maxis Emeryville studio is seeking you as our Director of Product Development or Senior Development Director on a new AAA PC game! This project represents a critical piece of Maxis’ strategy for growth and requires a leader who can pull from his experience, energy and creativity to attack new challenges. Reporting to the Studio GM, you will have a unique opportunity to join the studio’s leadership staff and lead a newly formed team within Maxis. As Director or Product Development for this new game, you will be in charge of defining development strategy and successfully managing it to quality, time and budget goals.

We are looking for a professional with in-depth knowledge of game development acquired by having led the delivery of AAA and/or mobile game franchises. This role requires highly developed relationship building skills, the ability to build credibility and influence within and outside the Studio. It also requires comfort in using multiple leadership and partnering styles (e.g. coach; mentor; directive/prescriptive as required), and an ability to engage, lead, and influence meaningfully at all levels.

Apparently the project is a new AAA PC exclusive like SimCity was. Normally EA’s career opportunity ads mention it when it’s a new IP, so it’ll be possibly a return of one of Maxis’ existing intellectual property, or maybe a sequel of SimCity itself.

The mention of experience on mobile games is interesting. While the game is indicated as a PC title, it could involve some mobile interaction, but of course this is just my personal speculation.

What we do know is that the gears are grinding at Maxis Emeryville, and it’s for something big. We’ll keep you updated on any info that will surface about it in the future.

Join the Discussion

  • stealth20k

    Fool me once……ok they have earned the right to fool me twice, curious what they have in the works.

    • Gannicus

      sim city 6 prolly

  • sto010011

    It will have to be the best game of all time for me to even remotely care.

    • Mercenary_Soldier

      Oh, you know it won’t be. EA will never give up always online DRM because people who are idiots still buy those games.

      And I quote, “As of July 2013, SimCity has sold over two million copies.” Idiots are, as idiots do. And that includes everyone who bought SimCity. I for one boycotted the game since day one. I made the wisest decision of all.

      • sto010011

        Same here. Still haven’t bought it.

  • Paxton

    Doesn’t matter what Maxis develops, and it doesn’t matter what EA publishes. Any future products that are published by EA will not see one cent of my money. Especially not after the screw job they pulled on us last year.

    I’m the kind of person, that, when I make a mistake, I learn from it, so that I don’t make the same mistake twice. So for me to purchase another EA title, would be a huge mistake in my eyes, and well, another EA purchase for me, will never happen in my lifetime.

    Vote with your wallets people, and stop funding EA and their poorly published titles.

    • Mercenary_Soldier

      That’s what I keep telling people, but they never listen! I for one boycotted SimCity since day one, and I’ve never looked back.

      • Jomppe

        I boycotted the game before it was released so jokes on you!

  • General Rush Hour

    The problem for me is the whole kids mentality over the latest Simcity.

    Get back to the serious Simcity and stop dumbing everything down to the point a retarded cokcroach can build a self-sufficient city making millions upon millions.

    Back in the day you could spend 10-15 minutes just to decide on what kind of intersection you wanted, today it´s the most basic stuff you can get and if you try to make things more advanced yourself (like building super complex freeways ramps) you know it´s still shit because it won´t work like a normal system would.
    Nevermind the fact that the complex road system you made also takes up 75% of the land area.

    drop the kids graphics, drop the dumbing down and start making a game for grownups with more IQ then a rock.

    • Mercenary_Soldier

      Ha! Sucks to be you. I boycotted SimCity since day 1. Looks like I made a wise decision.

      • General Rush Hour

        “Ha!, Sucks to be you”
        Words made by an idiot. I haven´t bought SC.

        It´s interesting though how you visit a 2 month old SimCity article, reads the comment section and then say you have boycotted it since day 1.

        But maybe you just wanted to tell everyone that you boycotted it since day 1.

  • Remco F. Gerritsen

    Game-makers want to move on TO fast, which ruin the whole game business, because now there are only crappy buggy games now.

  • shawn mitchler

    maybe its a new spore game

  • Devildog

    Probably a SimCity 4 Sequel being SimCity 5

    • Jamie Mackie

      Not at all likely. I think the Simcity franchise is once again destined for the attic to be removed and dusted off 10 to 15 years from now for a another go at it…like some super game developers impossible challenge akin to a drug abusers constant pursuit of the perfect “high”, making the next best simcity game. In reality Simcity 4 because of its third party revolution has set the bench mark so impossibly high that no future installment could ever make the cut. Developers know that, they also knew what was required to meet that level…and the initial ideas for Simcity 2013 probably included those fundamentals only to be watered down by EA to meet timelines but most of all EA doesnt want an affiliate studio to set a higher benchmark for all of its games to meet….that would be hard and expensive. Rather, by producing mediocre games, they tend to prop up some of their flagship game franchises instead…the real bread winners. Maxis needs to leave EA and come back into their own again. They have unfairly been shamed where EA should have taken the brunt of the blame.

      • dontstoptheparty

        They can’t, EA bought out Maxis and owns all the IP. If that happened, the company would no longer be called Maxis, the game would n longer be called Simcity, and the founder would no longer be called Will Wright (unfortunately the Will Wright part is probably not an exaggeration, EA owns everything). The game would not be legally allowed to build on the foundations of Simcity 4 or (probably) even Simcity 3000. Unfortunately our only hope is a new version of Cities XL or Citylife, which would hopefully be heavily moddable.

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