News, Xbox One

Phil Spencer: DirectX 12 Not a “Massive Change” For Xbox One; Explains Expectations from 1st Party Studios

by on June 17, 2014 1:13 PM 334

The introduction of Direct X 12 has caused quite a stir in the community, especially due to how little we know on how much the new API will actually help the Xbox One. Many developers expressed their opinion, with some going as far as making unrealistic statements about doubling the efficiency of the console’s GPU, and others holding on more conservative and realistic stances.

Microsoft’s Xbox division head honcho Phil Spencer gave a quite realistic assessment of what we can expect today on Twitter, explaining that the new API won’t bring a “massive change,” but will help:

It will help developers on XBOX One. It’s not going to be a massive change but will unlock more capability for devs.

Interestingly, Spencer also explained what he expects from his first party studios as opposed to third party ones:

I don’t think it’s about a specific genre, more about creating exclusive franchises, taking some risks 3rd parties might not take.

Thing I ask 1st party studios is why is this a 1st party game, what tech, design or creative difference are we trying to land.

Talking about third party studios, Spencer also mentioned that he “really likes” Scalebound, the Xbox One exclusive Hideki Kamiya and Platinum Games are developing in collaboration with Microsoft.

Personally, I find quite refreshing that Spencer isn’t overpromising on what DirectX 12 will deliver, especially considering that some really went overboard with their predictions, presenting scenarios that are simply unrealistic under every point of view.

It’s also interesting to see him talk about taking risks with first party studios, even more so if we look at the fact that nowadays the industry tends to shy more and more away from making risky design decisions, that are often left to indies.

Join the Discussion

  • marc berry

    OK, Phil Spencer did say this!
    “It will help developers on XBOX One. It’s not going to be a massive change but will unlock more capability for devs.”

    So what part of “unlock more capability for devs” don’t you get?

  • You are flat out wrong

    /v/ is 25 year old NEETs who also post their lolis on /a/ before crying themselves to sleep. Would account for your frustration. :)

  • MTM2

    Uh-huh, okay. When you inevitably encounter a person suffering from cancer you’ll realise how incredibly insensitive and disgusting you’re behaving.

  • You are flat out wrong

    Rog Rogerson would like a word with you. :)

  • Dualshockers_Reckoning

    Rog would let everyone know that you do it for free and you take your job shilling for Sony VERY seriously. :^)

  • You are flat out wrong

    Stay mad, bruh. :)
    >>>/mlp/

  • TheScienceEnthusiast1130

    Get a life, Shakeslikecrazy…

  • Jeff Maxwell

    tbh with you an IP ban wont make any difference to a dynamic IP, theres also proxy servers to run through, if you got the will theres always a way… everything can be bypassed some how. Humans aren’t perfect therefore there will never be a perfect solution!!

  • Console_Shill_Alert

    Still doesn’t stop me from reminding you that you are a cancerous tumor upon videogames and euthanasia is your best option.

  • Downgraded_For_Consoles

    Shill harder. Your superiors are unhappy with the shekkels produced this month.

    http://i.imgur.com/SDCzyBx.gif

  • The_CIA_Guy

    TELL ME ABOUT THE SHILL, WHY DOES HE DO IT FOR FREE?

  • Consoletards_Are_Scum

    None are more mad than you, Sonybitch.

  • You_Are_Flat_Out_Jew

    SHUT IT DOWN. SHUT IT DOWN NOW. THE GOYIM KNOW SONY ARE MARKETING

  • Consoletards_Are_Scum

    PC is the master race. Accept it sonybitches.

  • You_Are_Flat_Out_Jew

    “OY VEY. THE GOYIM KNOW. CALL THEM PONIES. ACTIVATE SLIDING PROTOCOLS”

  • Delsin Rowe

    “Humans aren’t perfect therefore there will never be a perfect solution!!”
    can i write your sentence with some gold? :D
    It was awesome and i agree with you ;)

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