Just like Final Fantasy XV, Kingdom Hearts III has been floating into a sort of news limbo after skipping this E3, but Co-Director Tai Yasue gave more information about the state of development and future plans in an interview on Game Informer:
We’ve been working full throttle. It’s moving along. We structured our team in a way that development of 2.5 doesn’t impede Kingdom Hearts III. I’m actually very excited about Kingdom Hearts III.
Yasue-san also mentioned that the team is working on quite a few things that they’ve never done before:
The technology and creative stuff. There’s a lot of stuff we have never ever done before. There’s a lot that’s the same, but there’s a lot that’s changed. We’re moving from a totally different console to [a new] console. The technology has evolved; it’s very new and everyone is doing a lot of research. And look-wise, it looks amazing as well. We’ve shown you some of the trailers and teasers. There are a lot of Disney-themed attractions, so that’s exciting as well. It’s very exciting for me and I want to tell you more about it, but I really can’t at this moment.
He then expanded briefly on what we can expect from the game’s iconic rides:
For the rides, we want it to be very varied. For anything in Kingdom Hearts, there’s a lot. For those attractions, we want different types, many types, so we’re thinking about that.
Yasue-san also mentioned that the worlds included in Kingdom Hearts III are going to be a mix between new ones and others returning from previous games.
It’s going to be a mix. Whenever we come up with worlds for Kingdom Hearts, we want to have them be varied. You don’t want the same type of world, so we will have different categories. That will make it feel fresh, like you’re having an adventure.
Finally, he explained that the game skipped E3 because Square Enix wanted to really push 2.5 ReMIX, and since making trailers “requires lot of work,” they preferred to focus on development to move along quickly with Kingdom Hearts III. As for when we’re finally going to see something new, unfortunately Yasue-san’s response was very close to a no-comment:
We are planning. We’re coming up with ideas for game shows and etc. I can’t really say which ones at this moment.
Hopefully it’ll be soon, but for the moment we’ll have to just be content with 2.5 ReMIX, which will be released in North America just in time for the Holidays, on December 2nd.