News, PC, PS4, Xbox 360

Project CARS Runs at 60 FPS on PS4, Not There Yet on Xbox One; Cars Have 60,000 Polygons on Consoles

by on August 15, 2014 3:59 PM 128

Project CARS is coming to PC, PS4 and Xbox One in November, and the good folks at Slightly Mad Studios are working hard to optimize the game.

Today I talked with Vehicle Art Manager Jan Frischkorn during a hands-on presentation, and he mentioned that the PS4 version is quite stable at 60 frames per second already, while the Xbox One version still didn’t reach that goal, which is why the game is currently being shown only on PS4. Of course that’s just the current condition, and the team is still working to achieve the frame rate goal on both consoles.

Frischkorn confirmed that the PS4 has a power advantage over the rival, and mentioned that it definitely makes things easier for developers. As a matter of fact, the team was surprised by how well the game ran on Sony’s new console from the beginning.

In addition to that, we learn that the cars have about 60,000 polygons each on consoles, while the PC version on Ultra shows cars with between 200,000 and 300,000 polygons. On high it will bring the number down to 60,000.

The reduction in polygons on consoles is compensated with normal maps, and the cars definitely still look awesome. By comparison Driveclub has about 250,000 polygons per car, but it’s designed to display a considerably lower number of them at the same time.

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  • Wookie

    <-Gets plastic sheet ready to stay dry from the spit laden rants of Xbox loyalists everywhere…

  • RyTeOuS

    reduce resolution to 900p on X1, problem solved :)

    framerate > rez anyways

    • Dadrixx

      Especially for a racing sim.
      It even could help the devs to add more details/antialiasing to the Xbox One version.

      • ImOnaDrugCalledSheen

        But but but that’s what they did for Drive Club on PS4 and all the xtots cried because it wasn’t doing 1080p, I mean if its not ok for PS4 then it shouldn’t be ok for xbone right?

        • cozomel

          WTH are you talking about? the res was not lowered on DC, its always been 1080p.

      • cozomel

        “It even could help the devs to add more details/antialiasing to the Xbox One version.”

        Keep dreaming.

        • Dadrixx

          Well, lower res means there’s more room for graphical improvement, if the 60fps goal is reached.
          It’s not about dreaming or not, it’s simple logic.

    • andy

      Nobody mentioned resolution. It could be barely reaching 60fps on Xbone at even 720p, like DR3. But oh well, so long as it is 60fps it doesn’t matter if it is 480p on Xbone right?

      • Bluto34

        Seriously you need to get out more

        • cozomel

          He’s right, since you xbox fanboy clowns claim that res dont matter but framerates do.

          • Dadrixx

            Well, as much as I despise them at times, they are right. For a game like Project Cars, framerate > resolution. It’s plain and simple.

          • YoItzNarstie

            He never said that, he said framerate should take precedence over resolution.
            And considering I notice framerate instantly, yet PS fans didn’t notice KZ:MP was 1080i for about a month (half the detail of 1080p) I have a tendency to agree with him.

          • Lamar Ford

            Not true. A lot of PS4 gamers where complaining that the MP seemed a blurrier then the SP. That’s why GG had to come out and admit the MP was 1080i.

  • Speak_da_Truth

    That’s great to hear about the Ps4 version

  • Craig Sloan

    Driveclub for me, Good news for PC and PS4.

  • Jerry Hu

    More 60 FPS games on PS4!

    • Jeff Maxwell

      with cut down poly counts and lower detail to get there. you can get 60 fps on almost anything if you lower the detail enough… 60k – PC 200-300,000 :D

      • Michael Norris

        You must be popular with the ladies.

        • Jeff Maxwell

          just the same as lowering your standard in women!!

    • Sexy Mcgee

      But Project Cars looks like it should be 120 FPS on PS4.

      • Jeff Maxwell

        why does it?

      • ImOnaDrugCalledSheen

        And if it was you’d then say it should be 240 FPS, some people just complain no matter what.

      • APrettyFatWalrus

        You sir, are dumb. An HDMI can only output 1080p/60Hz maximum.

    • Guiseppe Mario Mazzola

      i could care less .If the game does not make me want to play then what’s the point for what the fps are or the look’s.Mostly all ps4 games besides uncharted 4 and the order and the last of us remastered version looks cool.The rest just dont add up in my enjoyment.

      • cozomel

        Just like how except for QB, the rest of the X1 games “just dont add in my enjoyment.”

        • demfax

          Hold the presses, you like an Xbox game?

      • seedaripper1973

        It’s ‘couldn’t care less’ you mong.

    • TheLastGuardian

      250k polys per for Driveclub. 250k polys per for Forza 5(select vehicles – not all), prob 250k for FH2 (most) too. Won’t be as eye candy.

      • pez2k

        To be fair, Evolution, Turn10 and Playground have never stated exactly where those 250k-poly models are used. This figure from SMS is specifically the level of detail used by all of the cars in a race – it still has 300k-poly models for the menus and so on but they’d rather be honest about exactly where each model is used.

      • Turo Orvel

        This game looks better than dc or f5 already. PS4 really can’t run this game at 60fps/1080p at full settings.

  • Антон Иванов

    “The game runs at this resolution and this framerate therefore the game is this” – wrong
    “The game is good. Are resolution and framerate a reason?” – right

  • Matt Berial

    Drive Club and Project Cars, can’t wait. :D

  • Carl

    The polygon difference (60.000 on PS4/PC high settings vs. 300.000 on PC Ultra settings) can’t be perceived during gameplay. You can’t see an octagonal or 16-gonal wheel, instead of perfectly rounded, in your car from the viewing distance of the 3rd person camera while racing, especially when you are gaming while sitting 2 or 3 metres away from the screen. The difference can only be seen in something like a photo mode, where you can freely move the camera around the vehicle and zoom in or out.

    • Jeff Maxwell

      its not outside aesthetics its everything, seats, steering wheel, cockpit, windows etc etc that get more detail

      • pez2k

        Interior views use a different set of level-of-detail models as they don’t need to show the wheels, brakes, rear diffuser, dampers, and all that other stuff. That gives them much more of a budget to amp up the interior detail (like every piece of carbon-fibre inside the Huayra having its weave in the right direction).

    • pez2k

      The PC Ultra models were basically intended as menu and photo mode models originally, but ended up being put in for gameplay as an extreme setting. I believe they will still be used on PS4 in places where the models will be scrutinised, but like you say the difference between High and Ultra really isn’t noticable in motion.

  • They Call Me Senpai

    Awesome, though I couldn’t care less about the frame rate, so long as it doesn’t make the game unplayable.

  • superkarma

    Glad to hear it. This is shaping up to be a pretty sick sim racer. Looking forward to more info about it.

  • Delsin Boss

    still now. i hate project cars
    just horizon 2 and driveclub.

    • ManagedCorn

      hate is such a strong word
      did it kill your puppie?

      • Delsin Boss

        no. they lied to me about this game

        • redd214

          What was the lie?

          • Giuseppe Nelva

            Don’t mind him. He’s been going on for a while saying that they lied to him.

            That’s what you call hallucination.

          • redd214

            Lol, thanks man

          • Jeff Maxwell

            you done your interview with Roberts yet? watched the live stream and then off the site cus it dropped out a few times, it was awesome :D

          • demfax

            Apparently being able to change graphics settings in a PC game is “lying” to him? I don’t get it.

          • Delsin Boss
          • Duke

            Feel sorry for you if all you care about is graphics. Tony said the game still looked really good. This is a driving simulator. DriveClub and Forza Horizon 2 are not driving simulators, so they don’t account for highly realistic driving and variables that occur. I will still pick this up since Gran Turismo 7 is likely a while away from release.

            So while DriveClub has far more polygons, it’s also ran at 30fps. Also anyone who buys the game based on promotional images is quite dumb because they are always done up to look better than the actual material.

          • Delsin Boss

            i know what it it is bro, my problem is why they tried lie to me before.

          • Jeff Maxwell

            the screenshots are in game, its just the same as infamous’s photo mode, the game looks nothing like the screenshots you can take. a lot of post processing in them shots. I think when you take photos in Project Cars twisting thr camera may apply some bokeh dof and pump everything into the car etc but youll find out when its released.

          • pez2k

            There is no photo mode yet, just a free camera. Every screenshot and video is literally at the settings the game was being played at right then.

          • cozomel

            Wait, what!? Infamous looks exactly ingame like it does in photo mode. When you activate photo mode nothing changes, except you can zoom in on things. And as you do like any other game you can see the detail of the textures up close. The only post processing is when you apply a color filter like sephia or black and white. Its obvious to me that you’ve never played with it yourself from your statement.

          • Duke

            Dude, you’re taking this way too personally. You obviously weren’t too interested in the game beforehand if you’re basically saying that it doesn’t look exactly the way it did in the pictures, so you aren’t interested now. If you want those super special graphics, get a high end PC and get the game. Otherwise get used to seeing high end PC quality promo pics of multiplatform games, then getting let down when you see the console counterparts.

          • Delsin Boss

            fair enough

          • Delsin Boss

            i’m sorry, but are you their publishers or something? read your own tony’s article. im not talking about pc version, the ps4 version is not like last year anymore.
            http://www.dualshockers.com/2014/08/07/hands-on-preview-project-cars-the-first-true-next-gen-racer/

          • Delsin Boss

            http://www.dualshockers.com/2014/08/07/hands-on-preview-project-cars-the-first-true-next-gen-racer/

            Project CARS is one of those games that came out of nowhere.
            I remember when I first saw the incredibly realistic screenshots of the
            title and wondered how I hadn’t heard about it previously. This game
            looked to have the same level of detail as Gran Turismo or Forza.
            When I saw it being demoed at the Bandai Namco event that I attended I
            had to see if the actual game looked as good as the screens I’ve been
            seeing.

            The short answer is no, this game doesn’t look as impressive as the
            promotional materials we’ve all seen. While I waited for my turn to play
            the game and saw the person in front of me playing, I was a bit
            disappointed by what I saw. It didn’t look horrible by means since it
            was running on the PlayStation4 but it didn’t really look like those
            amazing screenshots I saw. There was definitely a bit of a disconnect
            between the in-game graphics and the cinemas and screenshots.

            i saw alot of ps4 pics last year, but now, as tony said, they are not the same anymore. i know pc is the best platform to play this game, but i’m just talking about ps4 version.

          • Jeff Maxwell

            the PS4 version always gets downgraded cus its not that powerful how many games does it take to prove to you?? if they had 3 years a custom built engine for PS4 and used every trick in there book yeah it would be higher but as it stand they cant do that so no itll never look as good. Should see that latest screenies from Unity, youll sh#t your pants

  • Rickowned
  • Dennis Djoenz

    How many racing games are there going to be…damnzz

  • Michael Mullis

    They should call over to Turn 10 and ask them how to make it happen. They didn’t have any issues with it.

    • demfax

      Oh boy, you’re asking for it with that one. Especially on dualshockers.

    • pez2k

      Turn10 managed it by using pre-baked shadows and lighting, having static time of day, and only sunny clear weather. Their physics model is also very likely less demanding on the CPU as they don’t simulate as many aspects of the car.

      • Failz

        FM5 was a Launch title, Better hang around these threads once FM6 comes out.

        • pez2k

          I’ll be happy to see Turn10 finally advance past static sunny noontime racing, but I gave up hoping after three games. The launch title excuse worked for Forza 2 too, but 3 and 4 didn’t really advance much either.

          • Failz

            Your kidding right?

            FM4 – 91 meta
            GT5 – 81 meta

            ^ That’s all that matters.

          • You are flat out wrong

            Why did you leave out FM5 and GT6?

            Flopza Horizon 1.5 isn’t Turn 10 as well, but nice try anyway.

          • Yep

            because Gta 6 has 1200+ cars while the most cars in any forza game is 670.

          • pez2k

            There’s 679 in Forza 4, don’t sell it short.

          • Failz

            Because both FM5 and GT6 suffered and cancel each other out.

          • You are flat out wrong

            lmao. Sweet damage control, Failz.

          • pez2k

            I thought we were discussing Forza, not GT or Driveclub? I don’t see how FM4 scoring lower than FM3 disproves my opinion that the series has failed to evolve much.

            Plus, FM3 and GT4 came out nearly five years apart on different console generations, so trying to compare them on metascore seems nonsensical.

          • Failz

            Both series are losing there ranking due to competition. GT doesnt try anything new and even GT fans agree while Turn 10 tryed something different with FM5.

          • You are flat out wrong

            Well, Failz? Why did you skip FM5 and GT6?

        • demfax

          Considering PS4 has stronger console hardware, racing games on PS4 will always have a performance advantage over XB1 racing games.

    • You are flat out wrong

      I’m fairly sure Slightly Mad Studios don’t want to make a racer that looks like an upressed PS2 game.

      • Guest

        Yeah, try again. I know it pains you guys that this still remains one of the only 1080p/60 games that never drops, but it’s ok.

      • Michael Mullis

        Yeah, try again. I know it pains you guys that this still remains one of the only 1080p/60 games that never drops, but it’s cool.

        • You are flat out wrong

          Nice pre-rendered screenshot, Xtot. Try showing me some gameplay shots like I have so I can feast my eyes on all those next-gen jaggies.

          • Failz

            Sony defence force working hard today.

          • You are flat out wrong

            Another pre-rendered cutscene screenshot and another self-upvote from Failz. Living up to this user name as usual. Why are Xbots so cancerous?

          • Failz

            You clearly havnt played FM5. Choose to ignore the fact it was the best looking racer for next gen. Keep finding bad photos in FM5 because your in denial. Lets compare FM5 to GT6..

          • You are flat out wrong

            I have. I’ve seen the jaggies. I know it doesn’t look like that. Sorry, Failz. Well done for living up to your username again. :)

          • demfax

            They act like there aren’t plentiful Xbox demo stations out in retail.

  • Vulcan Spectre

    A lot of people said that 2014 was Year of the RPG in January (before all of the delays and the games that turned out to be rather disappointing) but for me, it’s the Year of the Racing genre.

  • JeronimoPW

    480p, 15 FPS and 1000 polygons on X1 LOL

    • demfax

      No

    • XanderZane

      No. More like 1080P / 60fps.

      • John Slate

        Keep dreaming if you are referring to the Xbone version.

    • MetalSpartan

      On the PS2 and Xbox yeah

  • XanderZane

    They said nothing about Resolution. The PS4 could be running at 900P for all we know. Drive Club, Project Cars and Horizon 2 for me. lol!! Going to be a great Fall after all.

    • pez2k

      PS4 has actually been confirmed as 1080p multiple times – a large reason to move development from PS3 and 360 to the new consoles was the upgrade from 720p / 30fps to 1080p / 60fps.

  • Neno Albert

    Everyone needs to stop crying about the difference. Demanding 200k+ polygons with 18 cars on screen produced of the same quality, along with a detailed environment just sounds like wishful dreaming for a console. Especially if you take into consideration how much PC it’ll require for the extreme settings.

    This game, just like GT, rakes pride in physics. As some may know, there are way too many variables (when trying to create realistic physics) for most consoles to handle. Be grateful that they’ve produced such a game with as much graphical fidelity AND those physics. Personally, I wouldn’t care if it looked like a last Gen game if the physics were that Damn accurate. That’s what matters. It’s not a arcade game at heart. If it were another Need For Speed with subpar graphics, then I’d be a bit less inclined to defend it. Let’s be honest here; most play need for speed for the entertainment; not for the realism of the vehicles or dynamics of a particular track.

  • saiyanknight87

    personally this news to me just shit on drive club even it looks a bit better this should push the devs at evolution to want reach 60fps cause this is a beautiful game.

  • Spoonyrogdrumps

    Poor Lara Croft. She’s going to have problems on Xbox.

    • TheLastGuardian

      Her face won’t be at 1080p. You know woman, their face is precious, no scaling.

      • Spoonyrogdrumps

        Nathan Drake needs to make a Lara Croft Joke in Uncharted 4,
        like “I’m glad I’m not a girl in this situation” lol…

        No on the other hand they shouldn’t.
        Sony doesn’t need to strain the relationship that they already have with Square Enix as childish as Square Enix is.
        I miss Squaresoft days.

      • Spoonyrogdrumps

        Lara Croft says ” I look ghastly “

    • Failz

      Have fun waiting a year to play the sequel as most other gamers will play it and move on with bigger and better things. Oh well poor you. A poor Lara Croft is better then no Lara Croft.

      • Spoonyrogdrumps

        Most “gamers” will be waiting to play the game. Gamers aren’t sell-outs.

        • Failz

          Suit yourself. By the time your playing an old game, other gamers will be looking forward to the 3rd installment or DLC. I would rather play it asap when the game is fresh.

      • You are flat out wrong

        Typical Xbot.

  • Guiseppe Mario Mazzola

    I cant stand bs articals like this This fps bs talk and res talk is getting to be pointless when both ps4 and xbox one are not even that powerful.People talk about how a PC has more power.When that kind of talk is pointless too when PC should be more powerful.So picking aside of what system you like is just beyond your own choice really.What every you enjoy more go with it dont talk crap about what systme is the weakest when at the end of the day these system’s are what they are.And if you ask me be happy there not a step backword’s.at least games look better then 360 or ps3 for right now.And at the end of the day it matter’s on the game engine.And really it’s not are choice of what we want game company’s to do with these new next gen game’s.it’s all up to the game dev’s.this goes for both sony and microsoft.

    • James

      Do you ever stop moaning?

  • Young Franky

    Im going straight to the hennesy Venom when i get online.

  • ImOnaDrugCalledSheen

    No worries if they dont hit 60fps on AppBoxOne the xtots will just cry and call them lazy devs as usual, its never their Microsoft overlords fault.

    • Failz

      ill be crying over 60,000 polys instead of 250k.

      • pez2k

        As I posted below, Evolution, Turn10 and Playground have never stated exactly where those 250k-poly models are used. This figure from SMS is specifically the level of detail used by all of the cars in a race – it still has 300k-poly models for the menus and so on but they’d rather be honest about exactly where each model is used.

        • Failz

          Easy PC Project Cars is the way to go.

          • Yep

            Yea if your pc is upwards of 1000$

          • Failz

            You sir have no idea.

          • Fede

            no he has an idea. To run this game on high you need an GTX780 or an R9 290X and at least an i5. So we are at 500-600 bucks just for those two.

          • Failz

            I already run a i7K with 16 gigs of Ram. I am purchasing the new Nivdia GTX980 which is rumoured to be less then $600 but will allow me to play almost every next gen game in a completely different way. If your smart with PC building then you only need to upgrade whats needed, like my GPU which once I purchase my new card I wouldnt need to upgrade until the next gen consoles are released which is atleast 5 years away.

  • Dangerousjo 1985

    Damn 250,000 PC is beast ..

    • Convergence87

      ps4 should be at that level too

      • Dangerousjo 1985

        Well I’m not sure ps4 or xb1 can reach that many polygons in this kind of game 60,000 is enough to make us impressed, just not as much as 250,000.

        • Convergence87

          Well drive club has a 250,000 poly count and it shows. Maybe the project car devs didn’t optimise the ps4 version as much as they could have.

    • Yep

      250,000 if your pc is 1-2000$ .Of course it is beast. Btw the 250,000 number is for drive club on ps4. project cars vehicles range from 2-300,000 on ultra.

      • Dangerousjo 1985

        You can definitely tell DC has unmatched race car next gen polygon count so far,its good they delayed that year pretty much to push it to that level. Now I’m a xb1 guy myself but I can take my hat off out of respect to PS when they make cool things..

        • demfax

          Most sane people recognize Driveclub and Forza are both good racing games for different reasons.

          • Dangerousjo 1985

            Very true ,on one hand you’ve got a beautiful DC racer and on the other you have a very pretty open world racer like forza H2.. Equally fantastic..

      • pez2k

        The 250,000 figure for Driveclub is their maximum level of detail, which is very unlikely to be the one used during gameplay. The 300,000-poly models in Project CARS are used on consoles in menus and eventually in photo mode, but they’re honest that only the 60,000-poly level of detail is used in full 16-car gameplay.

        Ultra model settings on PC are basically ‘use the menu models everywhere’, and wasn’t originally even expected to be playable on a decent PC until after launch.

  • CervantesPR

    im liking this game more than driveclub.

  • Keloric

    I hope M$ doesn’t money hat for parity.

    • pez2k

      The whole point of crowdfunding the game was to stay away from big businesses and from worrying about making money – there won’t be any shenanigans like that, I can guarantee it.

  • http://Batmanrulez.com justpassingthrough

    damn this is sure to cause a uproar with the fanboys for all systems

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