Fullbright Confirms Gone Home “Not Actively in Development for Consoles Any Longer,” Studio’s Focus Shifts to Tacoma

Following its release and critical acclaim in 2013, Fullbright’s Gone Home, a first-person exploration title that was noted for its exceptionally-told story and emotional narrative, was rumored over the last year that the game would be ported from PC to additional consoles, though new details confirm that the developers may have shifted their focus elsewhere and this may no longer be the case.

Speaking in an interview at this week’s GDC, developer Steve Gaynor of Fullbright confirmed that development of Gone Home to other consoles is no longer an active project for the time being, with details hinting that issues with the studio’s parent company, Majeco, alongside a partnership with independent publisher Midnight City may be the reasons behind the game’s stalled progress on consoles.

In the interview, Gaynor detailed that with delays and various internal changes with Majesco, Fullbright confirmed that “Gone Home for console is not actively in development any longer,” and that the deal with Majesco “has sadly come to an end,” confirming in a short term sense that the game will not be coming to consoles, though not dismissing a longterm solution to porting it elsewhere.

Though the studio may still be looking to port the game to consoles in the future, currently Gaynor and the team at Fullbright have their attention focused on their upcoming title Tacoma, a new exploration title set in the confines of a space station that will release in 2016, after being revealed at last December’s The Game Awards.

Gone Home is currently available on PC, Mac, and Linux.

Join the Discussion

  • Arty McBert

    Who in the hell would buy this walking simulator anyways? Besides obnoxious hipsters who don’t even like video games?

    • Datguy101

      Lol you mad its not coming to consoles.

      • Redinferno124

        Why should he be mad? Most people who played it on PC agree it was over-hyped. Try again.

        • Guest

          Lol don’t speak for all pc gamers.Lots liked it.Like i said.Nothing special but all right

          • Redinferno124

            Steam user reviews would like to have a word with you.

          • islan

            Steam User Reviews has the game listed as “Mostly Positive” at 78%.

          • Redinferno124

            How long did it take to cherry pick?

          • islan

            Not long, it’s aggregated for me right here: http://store.steampowered.com/app/232430/

          • Redinferno124

            Whatever you say. Dig deeper and you’ll see what I mean.

          • islan

            “Dig deeper”? It’s a freakin’ aggregate. It literally says “78% of the 10,577 user reviews for this game are positive”.

          • CSStrowbridge

            Translation: “I hated it, therefore the majority hated it. Otherwise, my worldview would be wrong and that’s not possible.”

    • Redinferno124

      IGN in particular hyped the hell out of this game.

    • Audie Bakerson

      People suckered by reviews written by one of the developer’s BFFs.

      • islan

        Great game, I give it an 8/10.

        • Redinferno124

          5/10

    • islan

      I know, Stanley Parable was such a horrible game wasn’t it?

      • Redinferno124

        That was decent, this was over-hyped.

        • islan

          Just as much of a “walking simulator” as Gone Home.

          • CSStrowbridge

            But it wasn’t a SJW Walking Simulator, so he doesn’t have to hate it.

          • Bhazor

            Only much better writen and made much much much much better use of actually being an interactive experience. It also did it first, the original mod version predating Gone Home by a couple years. But y’know.

          • islan

            “Stanley Parable did walking sim first, so all other walking sims are garbage” ~Bhazor.

    • Ryan Meitzler

      The game sold over 250K copies as of last year, so I imagine a lot of people.

    • Forkis

      Me

  • Redinferno124

    Good. It was incredibly over-hyped.

  • Guest

    Game is all right.Nothing special

    • Redinferno124

      Oh so now it’s nothing special. 180.

      • Forkis

        “all right” and “nothing special” are not mutually exclusive terms. The Indian stuff I get for lunch is both all right and nothing special.

        I think you honestly need to sit down a bit. You’re jumping all over trying to scream to high heavens how nobody in your opinion enjoyed this game which sold remarkably well for a low publicity Indie, had alright reviews on Steam, and did well with most critics.

  • Bc123

    Meh console gamers ain’t missing nothing.Game is crap.

    • Redinferno124

      Wasn’t crap, just incredibly over-hyped for what it actually was.

    • Audie Bakerson

      “Game”

    • ShutUpDonny

      Gone Home was my most amazing game related experience since Myst. It made me live emotions that I never felt with games before. I understand that it’s not for everybody, but like any great indie film, everybody should at least try it and keep an open mind.

      • islan

        Indeed, definitely ranks up there among the games that have had the biggest impact on me. I admit it’s not for everyone, but I will never understand the amount of vitriol standing in for the disinterest that I would otherwise expect.

      • Ryan Meitzler

        I know Gone Home in particular is a game that can be divisive, but personally I enjoyed it thoroughly – I came into it with curiosity mostly given the good word-of-mouth I had heard around it, but was really impressed with the story and what it accomplished.

        • ChiTownFan85

          Why didn’t you cite your source, kinda funny games? This wasnt told to you. Gaynor said it on Colin and Greg live.

  • Dalton Belo

    Someone has already fixed it

    • Redinferno124

      Not having shooting in it wasn’t the issue.

      The lack of a meaningful story with a great payoff was. The revelation felt very forced and unnatural. People who defend it need to step back and take a look at other games who have done the same thing, but way better.

      • Hyper/Real

        So, in other words, people who don’t agree with you are just deluding themselves. Interesting the way your mind works…

        • Redinferno124

          And there it is. Your argument is invalid if the best you can do is twist my words around.

          • Hyper/Real

            I’m not twisting anything and I have no argument to defend. That is what you are saying. Just calling you on it

      • Dalton Belo

        I was just jesting. Anyway I haven’t liked this game. Not because of a supposed lack of a meaningful story as you say (because IMHO the story is pretty meaningful) but because of the plot core. Teenagers doing teenager things… thats just not my kind of game. But I do respect people who liked.

      • islan

        If the atmosphere and presentation of the story fails to grip you, then you wont get invested, and then it wont be meaningful for you. It’s not a problem with the game, or with you, it’s just the truth for games like this. Had I been in some other state of mind when I started the game, it’s possible I wouldn’t have gotten invested either.

        And for me personally, the game wasn’t about any big “payoff”. The second-by-second gameplay of exploring a house where your family lived, piecing together how their lives went on without you, offered a boding sense of mystery as well as an emotional investment. The only real complaint I have for the game is that I kinda wish the narrative focused on the family as a whole a bit more, but it’s a minor quibble.

  • PhantomVash808

    Bought this in the Steam Summer sale last year but still haven’t made time to play it despite it being short. However I do this a lot with my games on Steam.

    • Ryan Meitzler

      Definitely worth playing, and as long as you have 1-2 hours to kill, you can finish it pretty quickly.
      Have had the same problem with my backlog, I’m focusing on that and not buying new games at the moment (other than games being covered for the site) – still have so so many more to go…

  • Axe99

    This is a shame. Will play it on PC if I have to, but will hold out for a bit longer to see if they can get it across to console.

    • Ryan Meitzler

      It is unfortunate given how many other awesome indie games have been bridging over to consoles (Don’t Starve, Rogue Legacy, etc.), and Gone Home deserves it – I think though with the size of the studio being so small and having another game for next year it wouldn’t be for a long while (but, who knows).

  • ChiTownFan85

    Nice job stealing news. No citation at all that this was reported on Colin & Greg live. Are you guys trying to make it look like YOU did this interview? Because I heard this information live on twitch with Colin and Greg live from Kinda Funny Games, and you guys don’t even have the decency to cite them? That’s pretty weak.

    • Ryan Meitzler

      The source is at the bottom of the article – we always give credit where it is due.

  • such.wow

    Good. The media would’ve crucified the PS4 version, you can complete it in under a minute!

  • James P

    I somewhat enjoyed the game. Exploring and revealing everything was fun, but I was a teenager once; I have no desire to play out a story about teenagers being typically stupid teenagers.