25 Developers Reveal their Hopes on PlayStation VR’s Price; 66% Think VR Won’t Become Mainstream

The latest issue of Weekly Famitsu had two interesting surveys on VR, one among readers and the second among 25 game developers, including the likes of Tekken’s Katsuhiro Harada, Senran Kagura’s Kenichiro Takagi and Resident Evil: Revelations‘ Masachika Kawada.

Developers were asked seven questions, that you can check out below

Are you interested in VR?

  • Yes – 94%
  • No – 6%

VRSurvey (7)

Are you developing or researching on VR?

  • I am – 67%
  • I am not – 22%
  • No comment – 6%

VRSurvey (8)

Will you release VR software in the future?

  • I’m considering it – 61%
  • No – 22%
  • Yes – 11%
  • No comment – 6%

VRSurvey (9)

What do you think of the price of Oculus Rift?

  • It’s High – 88%
  • No Comment – 12%

VRSurvey (10)

What are your hopes for the price of PlayStation VR?

  • 50,000 – 59,999 yen ($441 – $529) – 11%
  • 40,000 – 49,999 yen ($353 – $441) – 6%
  • 30,000 – 39,999 yen ( $264- $353) – 27%
  • 20,000 – 29,999 yen ($176 – $264) – 22%
  • 10,000 – 19,999 yen ($88 – $176)- 17%
  • No comment – 17%

VRSurvey (11)

Incidentally, Katsuhiro Harada was among those who responded “no comment” to this question. This is just my personal speculation, but with Summer Lessons in the works and Tekken 7 that will support the headset, it’s quite possible that he knows more than the average developer about Sony’s plans, which would also mean that he’s under strict NDA.

Kenichiro Takagi hopes that the headset will retail at a price between $264 and $353.

Do you think VR will become mainstream in the gaming industry?

  • Yes – 33%
  • No – 66%

VRSurvey (12)

What do you think will be most important in the popularization of VR?

  1. Compatible content – 37%
  2. Price – 26%
  3. Marketing – 7%
  4. Gameplay environment – 19%
  5. Form factor – 4%
  6. Other – 7%

VRSurvey (13)

The survey for readers had slightly different questions, and you can read them below:

Have you experience VR?

  • Yes – 20%
  • No – 80%

VRSurvey (1)

Do you plan to buy Oculus Rift?

  • Yes – 8%
  • No – 65%
  • I’m considering it – 27%

VRSurvey (2)

What’s your impression of the 83,800 yen ($736) price of Osulus Rift?

  • It’s high – 86%
  • It’s good value for the money – 13%
  • It’s cheap – 1%

VRSurvey (3)

What kind of game do you want to play in VR?

  1. Adventure
  2. FPS/TPS
  3. RPG
  4. Action
  5. Racing
  6. Simulation
  7. Shooting
  8. Sports
  9. Other
  10. Fighting

What are your hopes for the price of PlayStation VR?

  • 10,000 – 19,999 yen ($88 – $176) – 13%
  • 20,000 – 29,999 yen ($176 – $264) – 24%
  • 30,000 – 39,999 yen ( $264- $353) – 25%
  • 40,000 – 49,999 yen ($353 – $441) – 23%
  • 50,000 – 59,999 yen ($441 – $529) – 10%
  • 60,000 – 69,999 yen ($529 – $618) – 3%
  • 70,000 – 79,999 yen ($618 – $706) – 1%
  • More than 100,000 yen ($883) – 1%

VRSurvey (4)

Do you think VR will become mainstream in the gaming industry?

  • Yes – 33%
  • No – 67%

VRSurvey (5)

What do you think will be most important in the popularization of VR?

  1. Compatible content – 33%
  2. Price – 29%
  3. Marketing – 14%
  4. Gameplay environment – 11%
  5. Form factor – 7%
  6. Other – 6%

It’s interesting to compare the hopes for the price of PlayStation VR between developers and readers. Most developers hope for a quite cheap price under $353, which is quite understandable, since the more the technology will spread, the better their possible future games will sell. Readers (which in this case are mostly hardcore console gamers, which is the main target of Famitsu), are willing to go a bit higher, with most respondent focused under $441.

On the other hand, an overwhelming percentage both between developers and readers think that Oculus Rift’s price is high. Can’t blame them there.

Join the Discussion

  • Mr_JtowN

    Iirc, they did say it would cost about the same as a console. So I’m cool with a $300-399 price tag, although it’d be amazing if it’s announced for cheaper.

    • WTGHookshot

      Well, they stated that it would be priced like a console, which also included them saying “We will take a hit on the hardware end, like a console, and make up for it via software sales”.

  • LarZen

    When I read that 80% had not tried VR the survey lost it’s value for me.

  • mickeyGfunk

    299.99 psvr / 299.99 ps4, and i’m in.

    • Anders

      Maybe in 1-2 years.

      • Thatguy

        That’s when I would be purchasing it. I don’t want to pay more than $350. I will pick it up myself once the price is right for me.

    • Big Boss

      I really doubt it’ll be 299. I’m think 399 – 449.

    • camnpat

      That’s my speculation. To me, based on the lessons learned with the launch of PS3, Vita, and PS4 and their approach in recent years, PSVR will be priced no higher than a PS4. Between $299 and $349 (based on current console prices). Anything above that and it will be a PS3/Xbox One debacle all over again.

  • Adavanter Mki

    The funny thing is… if VR worked like it should and came bundled with the console it’d be mainstream overnight. The immersion with it is unparalleled. It’s as significant a jump if not more than it was from 2D to 3D.

    They just have to actually deliver amazing games with it and make it affordable. It’s not an if… but a when. Sadly all this current tech seems doomed to be a high end overlooked accessory. Hopefully the next run of them will bring down the cost and improve all the tech. Or rather the tech catches up with the headsets.

    • Anders

      That would potentially make it more mainstream, but remember what happened when Nintendo included an expensive tablet/gamepad with their Wii U and Microsoft bundled the big camera with every xbox.

      • Adavanter Mki

        Yes but both of them had considerable side circumstances that impacted their outcomes. Plus what they were pushing isn’t anywhere near as impactful as VR.

    • Stranger On The Road

      they already said that it would be a slow start since they will have to depend greatly on word of mouth to sell VR itself to the consumer before trying to sell a particular HMD.

      they are hoping that as people buy the HMDs, they will invite others to try the HMD and sell them into VR, after which those consumers might buy their own HMD to share the experience with others.

      The thing about VR is that it has to be experienced for the consumer to believe in it, the advertising for it would tough as they already indicated. By the end of this year if might reach few more people, but they already said that it will be a while before it becomes mainstream.

      watch the 5 minutes of Vision Summit 2016 keynote starting from 7:45 mark, he talks about his expectation of the sells and his concern regarding how the media would react!

      https://youtu.be/2hYDtxCtzdA?t=465

      • Adavanter Mki

        So he’s saying pretty much exactly how I feel about it. We’ve got a bit of a crawl ahead… but once we get there it’ll be mind blowing. I just hope people can stick with it through the crawl…

  • R.K

    VR will take a while to hit the mainstream market, even more so for PS VR. The price point at $400-500 isn’t reasonable for most consumers. But get it within the 200-100$ price range and it becomes a very interesting peripheral.

    We use Rift in some of our media labs and its great, but this is from a institute with a multi-billion dollar endowment

    • Sereal_killer

      Yea i see psvr motivating future purchases of ps 5 if they sell the ps5 with vr. But i dont see it being that big just yet. When the price reaches sub 200 it will really sell.

      I am buying it on release tho, so i cant wait. Im hoping for no mans sky vr.

  • Triton

    VR is boring, all I ever wanted are AR glasses with Wi-Fi.

    • Big Boss

      Pick up the HoloLens then.

      • Triton

        I have to wait until its more affordable.
        It has much more potential than what has been shown this far.

        • Jeff Quartz

          It actually doesn’t have that much potential compared to other platforms. The PS vita already explored a LOT of AR things. The difference is just its not on your eyes so it doesnt bring in the sense of presence.

          • Terminator

            The PS Vita is didnt explore any AR things. Dont know how you came up with that idea but not once has that ever been something the PS Vita has been compared too.

          • Stranger On The Road

            AR is available on the PS Vita from day one, and is available on the 3DS and even your smartphone. What HoloLens and Google’s Magic Leap are tying to do is to fix the image in-front-of your eyes instead of having you move the device around. And they also want to make the interaction smoother.

            that explains why MS/Google are trying to use the Mixed Reality (MR) term instead of AR!

          • Iown You

            PS Vita does AR. I have the Vita AR cards right in front of me. Look it up.

          • Terminator

            Wait those cards where AR? The ones that came with the vita? The ones I through away?

          • Iown You

            “Wait those cards where AR? The ones that came with the vita? The ones I through away?”

            Possibly. I’m sure you could pick them up somewhere online if you don’t have them now. It really is cool. Theoretically, Vita could’ve been adapted into a headset that could operate like Hololens but in a more manual way of course. In fact, there was an indie that turned the Vita into a VR headset, brought it to Sony and they rejected the idea, probably because of PSVR, but if I were Sony I would’ve at least considered using the Vita as an AR headset since it has the tech.

            Sony just didn’t explore all they could’ve with the Vita. They made A LOT of dumb mistakes.

          • Jeff Quartz

            You may google “Augmented reality playstation vita” yourself.

          • J.j. Barrington

            You never had a Vita, did you?

          • Triton

            Sorry, if you compare real AR glasses with something with PS Vita, you dont have any idea what kind of tech you are comparing with.

          • Jeff Quartz

            Well the thing is that is exactly what the Vita did. It could augment 3d models into a recording of the real world. The biggest difference is the latency of the volumetric world tracking, and also the fact that its on your eyes represented in 3d to enhance the sense of presence.

          • Terminator

            Then thats something that never took flight, because this is the first time I am hearing about this…and I have two vitas.

          • Jeff Quartz

            Well the thing is it isn’t a haedmounted display which is the most important for the SOP. I don’t think hololens will at all compete with VR.

        • Big Boss

          What makes you think VR is boring but AR isn’t? With VR, you’re being put into a completely different world. It’s way more immersive. With AR, it’s just your room with the glasses altering a few things.

          • Triton

            Like I said…AR glasses like HoloLens is wireless and the tech is military grade, there is so many uses for tech like that its mind blowing.
            VR is not wireless, at least not for a long while.

          • Big Boss

            You didn’t answer my question. I asked you why you thought VR was boring, not why you think it’s inconvenient.

            And you do realize that you’ll most likely have to charge the glasses right? They could turn off on you right in the middle of play. Wired is better for a more secure and reliable experience.

          • Triton

            I answered why its likely I would get bored with a wired VR thingy.
            I dont want to play short indie games at home with a uncomfortable wires hanging of a VR headset. I want to bring AR glasses with me as a wireless service and use its tech out in the wild as shown by Ralph Osterhaus who’s patents they used for HoloLens. For me even HoloLens is hardly an option in its current form and that says even more about what I think of stuff like PSVR or Oculus Rift.
            There is cool stuff you can do with AR, like seeing through fog/rain/snowfall, or having nightvision and tracking built in…
            I’ll sell my kidney for one the same day they announce a wider FOV and functions like that.

          • Iown You

            Have you had a chance to try Gear VR, Oculus, Vive, or PSVR?

          • Big Boss

            You wouldn’t be playing indie games though. You’d be playing AAA games made for the headset. Even if it was indie, I don’t think you’ve seen what indie devs are capable of with VR. Have you even tried VR? You’d get more bored with the HoloLens because all it does is add things to what you’re in front of.
            You say uncomfortable wires but the only wires that would be there would be your headset and headphones….
            You are overestimating AR drastically right now. You won’t get AR like that for at least another 8 or 10 years.

          • Iown You

            “VR is not wireless, at least not for a long while.”

            Not so. Gear VR is wireless and it’s been on the market for nearly 3 months now…

          • Triton

            Gear VR is a joke.

          • Iown You

            Doesn’t matter if it is or isn’t. It’s wireless, that’s the point.

        • J.j. Barrington

          No, it doesn’t

          • Triton

            Back up your claim or dont comment.

          • J.j. Barrington

            Right back at ya.

    • Sereal_killer

      I just see it as different and in my case i would prefer vr. I dont want my world enhanced. I want to experience another world. I see my future vr experiences focused on exploration and battle in different timeframes or realities. I can see the possibilities of ar working but it seems harder for me to accept cgi mixed with the real world than just pure cgi world.

      Hope both tech come a long way and i would love to see how they unfold.

    • Davi123

      I see what you did there. Xbot! 😉

  • Lionone1

    All depends on word of mouth, advertising. If Playstation Vr launches with No Mans Sky for instance and it’s as good as advertised, game over. All it takes is the perfect media and enough buzz at the right time people will be all over it.

  • kee1haul

    Fairly damning actually. The hopes for price are way off. And if the developers aren’t convinced, then…

    • J.j. Barrington

      You have anything to back up what you say beyond your own hopes?

      • kee1haul

        Yes, their opinions.

        • J.j. Barrington

          Their opinions tell you they’re way off on the price?

  • Daniel Gonzalez

    I found it amusing that most never experienced VR, yet they think it won’t be mainstream. Nonetheless, interesting results.

    • toasty

      That’s the problem, very few people have had the opportunity to try VR in the way that it’s supposed to be experienced. How can you convince people en mass that this pricey tech is worth the money sight unseen?

      • garf02

        barely when peoeple think a wiiU at 280$ is “expensive”

        • Iown You

          That’s more because people don’t see the value in the Wii U, and I can’t blame them. It’s scope of gaming is extremely limited.

          • Thatguy

            EXTREMELY.

          • garf02

            Opinions, have more games on my WiiU than on my PS4

          • Iown You

            Gaming scope is not an opinion, it’s an objective assessment on the games a system has.

            Show me a current AAA major sports game on Wii U. Show me a current AAA major FPS on Wii U. Show me a current major AAA racing game on Wii U. Show me a major AAA RPG on Wii U that’s not named Zelda.

          • garf02

            again opinion, non of those games appeal to me, so im not missing anything from it.

          • Iown You

            Again, not opinion. This isn’t about what you do or don’t miss. It’s about the types of games a platform has or doesn’t have.

            This can’t be any simpler to grasp…

  • Sunny11

    Is it me or is some charts repeated?

    • Giuseppe Nelva

      It’s two different surveys, one for developers, one for readers

      • Sunny11

        Oh seeing it on my phone made it bit more confusing

  • KuchikiSentou

    VR is basically the Move and Kinect of this generation.
    I enjoyed Move (Sorcery Sports Champions even Killzone) but it’s back in a new form, and I don’t expect it to have that wide, long lasting appeal.
    Its application has to extend WELL beyond games for this to happen.
    As for price, knowing Sony, $299 is my prediction.

  • HAppY_KrAToS

    With my +1000 bluray-dvd,

    I’m a huuuge fan of movies.

    I almost picked an HMD-VIDEO device, from Sony , some years ago, because I wanted to watch a movie and feel like I was in a huuuge theater, with a / like 20 meters.

    Of course, the price was too high, and couldn’t get one. Also, some cables and boxes were needed, and having a rigid hdmi cable between my head and a box, didn’t feel like the best solution.

    Now, with the PS VR, things look much more promising. And tech has surely evolved, since + 4- 5 years.

    Can someone confirm the PS VR will allow us to watch movies, like the former Sony HMD video players?

    Because games and stuff will probably look cool, until the first big gta/obvilion/etc like games are released for VR and set a new entertainment standard. But for me, as a movie lover, the video playback option alone would make me grab one day one.

    Or is Sony going to disable the video options, to make people buy a more expensive HMD-VIDEO device, based on the PSVR, but without the gaming option…?

    • Jeff Quartz

      the former HMD were nothing like PSVR. PSVR would create a virtual theater that you can look around inside. HMD doesnt allow you to look around like that. In other words PSVR would allow you to watch your movies on 20000″ screens easily.

    • Stranger On The Road

      current there isn’t an sort of confirmation from any of the big 3 that they would support a theatre like experience when watching films. That said, it is nothing more than releasing an app that would enable this. Whether it would be released on day one or later is yet to be seen.

      try suggesting it on their official forum, they might confirm that it is already in development or that they might decide to work on one. If enough people are interested in it, they will be fools not to bring it over and use it as selling point.

  • Nettrick Nowan

    They need to demo these things at places like Best Buy or have liberal return policies. I don’t think I’m willing to spend my money sight unseen.

    • Stranger On The Road

      they already have locations that have VR demo station, just lookup a location that would have them and visit it to try it out.

      As for the return policy, well, that depends on the store you bought it from, just like how it works with any device you buy! There won’t be a special treatment for VR HMDs!

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  • HyperTsunaz

    I think VR will become more mainstream, but not in this generation. In the next generation or two they’d be able to make cheaper or higher quality headsets, graphics card technology will continue to grow, etc making it easier.

  • http://www.paulogy.com paulogy.

    Cool survey results. Thanks for sharing.

  • phar0ahad3

    I think VR and motion control games are swesome…..i still dont get why people hate on them so much hopefully they both blowup with psvr by the way shouldnt this article have japanese devs in the title because there pessimistic about everything ………………

  • Dammage

    Just give us a good VRMMO that I can lose myself in and a maid to feed me and I’m all good.

    • Thatguy

      that’s all I need.

    • Jayquan Phifer

      Thats all im hoping for a VRMMO.

  • garf02

    I still dont see the hype for this, is nothing but a glorified screen attached to your face + an extension to motion control, a fad that already ended.

    • Stranger On The Road

      and so doesn’t the majority of those who never tried it, and some of those who did try it.

      but it is here to stay, Pandora’s box has been opened and VR has already found its way into other fields, and it is doubtful that it will fade into nothingness just like other fads did. Even Google has turned the research into VR into a full Division instead of being just research in the lab! With all the money invested into VR, it isn’t going away any time soon, that you can be sure of.

      the important part of it is not as simple as attaching a screen in-front-of your face, but the splitting of the image between the eyes so that they would see a slightly different view. Allowing for far better immersion than was possible before.

      • garf02

        school me, other than being a glorified display on your face that works with motion controllers while you still a couch potatoe (cause moni directional trendmills are not free with each VR)
        for gaming what purpose those VR serves or might serv if applied?

        • Rishiray

          tired to explain..!
          BUT…u r wrong bro..maybe for now

        • Stranger On The Road

          you can read an article of how VR works, such as http://iq.intel.com/how-virtual-reality-works/

          simply put, by fooling your vision, it fools your mind into believing in an environment that isn’t there. More importantly, it tracks the movement of your head, allowing you to really look around and believe that your are somewhere else. While in reality you are looking at a screen that is just few cm from your eyes, the way the images are presented will make you believe that you are looking at a completely different environment. Current research indicate that there is no affect on the eyes after using it for few hours, something that you can’t say about normal screens.

          you can search online for videos recording the reactions of people who tried it. Clearly this isn’t a fad that is going away any time soon, you can always try it yourself by visiting an demo station at a game store or an event.

          https://www.youtube.com/watch?v=INDKNA7kXoo

          • garf02

            this is a work of fooling vision + noise cancelling headphones,

            the tracking head part could be a neat feature with 1st person games. at best, any other games will be close to pointless or plain hard. 3rd person the camera revolves around the character unless your neck can make a 360, and some games even have locked camera angles, like God Of war.

            the only current popular type of game this might see a good use are shooters. and maybe the 1st person mode on racing games

          • Stranger On The Road

            you really don’t know much about VR, you just keep calling a ‘fad’ out of ignorance. FPS working with VR? They already said that that won’t be the case, 3rd person prospective is useless? Again, depending on how you implement it.

            Current type of games will not just be converted into VR, they will need to be redesigned from the ground up to be VR games. With racing/flighting games being an exception.

            you keep calling it a ‘fad’, but in reality you haven’t been following it at all!

            also VR isn’t meant to replace the TV, so traditional games will continue to be made.

          • garf02

            time will tell then who of us was the “ignorant”

          • Stranger On The Road

            ignorance refers to knowledge, and you , my friend, clearly lack it.

            your prediction isn’t based on knowledge, but hateful thinking and the desire to not see VR succeeded.

          • garf02

            and BTW, till it sets roots, yes, IT IS, a fad

        • http://www.dorqs.com/ Pace

          People that don’t see the other applications for VR are either short sighted or just don’t see the whole picture. Healthcare, Education, Tourism, Shopping, Space, Military.
          http://www.livescience.com/53392-virtual-reality-tech-uses-beyond-gaming.html

          • garf02

            and I see you cant read…

            >for gaming what purpose those VR serves or might serv if applied?

          • http://www.dorqs.com/ Pace

            and I see you edited your response…

          • garf02

            it would say if it were edited m8

    • Jayquan Phifer

      This comment just shows you never tried VR.

      • garf02

        I did for a roller coaster thing, again glorified screen.
        add a little dept? yes
        is worth 500$ (or anything other than 200$) no.

        • Jayquan Phifer

          I’m sorry I don’t believe you. You keep saying it’s a screen attached to your face when it doesn’t feel that way it actually seems like you’re in that world.

    • Jacob Campbell

      Anyone who thinks modern day vr is like a screen on your face clearly hasn’t tried modern day vr

  • omarcominyo

    I think sony should’ve concentrated on releasing a more powerful console capable of running games at their optimum settings before throwing VR at everyone!

    • Iown You

      Bleh. At nearly 40 Million units, it’s safe to say that people are too busy enjoying their games (games that look great btw) on PS4 to be worrying about that.

      • omarcominyo

        I own a PS4 so stop being so defensive, I never said games looked bad either did I?(or was it the fanboy voice in your head that told you I did?) They might look Ok(could look better) but lets me honest they don’t always run so great do they(btw)

        • J.j. Barrington

          Then you should be honest and admit that’s more on the developers than the hardware.

          • omarcominyo

            Not always, “A workman’s only as good as his tools” is another term you should learn!

          • J.j. Barrington

            Tools, in this case, would be SDK, not the hardware developers are building for.

            Those tools get better as the years go by, and we see that in the games. The hardware doesn’t change.

        • Iown You

          Nothing I said was “defensive”. I simply posted a statement of fact. And did I SAY you said the games looked bad? No. Calm down.

          And calling me a “fanboy” is laughable. I’m an All-Platform Gamer. I don’t subscribe to the limited mentality of the one-platform gamer looking to pick sides.

          Seems you’re the one being defensive here. If facts get you this bent out of shape, life must be awfully difficult for you.

          • omarcominyo

            Then don’t start a comment with “Bleh” then you philistine!

          • J.j. Barrington

            You’re looking worse and worse with each comment.

          • omarcominyo

            MUST be true if you say so, who are you again? Oh that’s right, the troll who was almost banned!!

          • J.j. Barrington

            Pretty pathetic that THIS is what you view as your best recourse. Most people would prove someone wrong- or try to- if they were in your shoes.

            But then, most people wouldn’t be making the silly remarks you’re making.

          • omarcominyo

            I’ve absolutely no interest in ‘proving’ anything to the likes of you! You’ve clearly made up your mind about me anyway! I’ve been deemed anti sony with no life based on my comment that I think sony are rushing into VR!
            If that isn’t pathetic and silly then I don’t know what is!!
            I’m bored of you anyway!

          • J.j. Barrington

            This is the first time you’ve said you think Sony is rushing into VR, so it would be hard to call you a fanboy based in that statement before you ever made it.

            You’ve also been making claims based on air, calling people names, and moving goalposts every chance you get. None of that makes you a fanboy. A troll, perhaps. Considerably ignorant at best.

            But not a fanboy. And I haven’t seen anybody say that, either.

            Even in your parting statement- unless you’re lying about being done- you fail to make ANY sense at all. Just making things up.

          • omarcominyo

            Good plan you’ve got there, act in a certain way then accuse others of acting in said way whilst complaining about said behaviour! Now go do it with someone else because it’s run it’s course with me

          • J.j. Barrington

            I made something up? What?

            Oh, that’s right: nothing.

            Go sit down somewhere.

          • omarcominyo

            You must get into a good few arguments using those tactics!(which is the whole point) Online only of course as you’d never dream of doing it to anyone’s face!! HaHaHa

          • J.j. Barrington

            You’re dodging the subject.

          • omarcominyo

            Or I’m just through getting into it with you? Why don’t you make up a reason?, you’re good at that!!

          • J.j. Barrington

            So you make claims based on nothing, claim others are doing that, and are conveniently “done” when they ask for proof?

            You’re a sad person.

          • Iown You

            You sure put a lot of effort into finding something to argue about, even finding things that aren’t even there…

          • omarcominyo

            Putting a few words together may be an effort for you but it’s quite easy for the majority of folk!

          • Iown You

            If you jerk yourself off any more your palm is going to be raw…

          • omarcominyo

            Just remember not to grind your teeth!

    • camnpat

      What are those “optimum settings” for every game? And also how much would you have paid for it? $500? $600? $800? $1200?

      • omarcominyo

        Well as most console games are played on HDTV’s 1080/60P would be the optimum for the majority and a machine capable of that wouldn’t cost that much so stop being daft!!

        • J.j. Barrington

          1080/60 are just numbers. ANY game can reach those, and many games HAVE.

          Thing is: consoles are fixed hardware, so devs can aim for numbers at the cost of other effects. Many devs don’t want to sacrifice those effects, so 1080/60 is sacrificed.

          • omarcominyo

            Which pertains to my original comment and whole point, if they have to make such sacrifices now then how bad are the sacrifices going to be for the devs with VR games?(don’t bother answering as you’ll only throw more accusations my way no doubt!)

          • J.j. Barrington

            They ALWAYS have to make those sacrifices.

            You have no idea what you’re talking about, do you?

          • omarcominyo

            How many arguments have you tried to start in this comment section is it? I count 2! Crank!

          • J.j. Barrington

            How many have you failed?

            I count every comment you’ve made.

          • omarcominyo

            Your counting seems to be on a par with your attitude! BAD!

          • J.j. Barrington

            Lol

    • J.j. Barrington

      I think you were just looking for something negative to say.

      • omarcominyo

        I think you actively look for any comment you deem ‘negative’ to then jump to Sony’s defence!

        • J.j. Barrington

          What else would you “deem” a remark like yours?

          There’s no “optimum” setting for games for which a console can be built.

          That’s also irrelevant as it pertains to VR, since PSVR is working just fine up until this point.

          • omarcominyo

            It’s my opinion, why would that view automatically make me anti Sony?

          • J.j. Barrington

            I didn’t say you were anti-Sony. But you ARE just looking for something negative to say.

            Which is why you’re working so hard to defend that right now.

          • omarcominyo

            You have no idea what you are talking about, don’t insinuate that I have some agenda when it’s you who obviously does! What a crank!!

          • J.j. Barrington

            You keep trying to generate excuses for why what you said should have some bearing on PSVR… it doesn’t.

            Give it a rest.

          • omarcominyo

            The more you say the more you look like a clueless fanboy! Jog on!!

  • Jamal

    No VR for me.

  • angh

    25 developers.

    Are you interested in VR?
    Yes – 94%
    No – 6%

    1 saying no, we have 4%
    2 saying no, we got 8%

    How it is possible to get 6% for 25 developers in a yes/no question?

    • Fen

      By taking the one guy who said “I’m not sure/don’t know enough” and tossing him as a half point in each side.

      • angh

        if you asking for yes/no there is ‘maybe’ and if there is, you putting it on graph;)

  • Thatguy

    If Nintendo makes a Pokémon game(or MMO) on VR I’ll buy that bitch day 1.Let me relive those days of getting my very first Pokémon(Bulbasaur).

    Also, whatever Sony decides to do with their VR, I’m already onboard. Been with Sony since the inception of the ps1 and supported them in every gaming aspect possible, so this is definitely something I’m in on with them.

  • J.j. Barrington

    I’m just gonna go ahead and lol at Nelva saying horror isn’t a genre on N4G.

    • Giuseppe Nelva

      Trying to misrepresent our writers is a way to get yourself banned VERY quickly.

      I never said that horror “isn’t a genre.” I said that Horror isn’t a *gaming* genre. Which it isn’t. It’s a narrative genre, that appears in several different gaming genres. Horror can be in adventure, action adventure, shooters and many others.

      • J.j. Barrington

        Can’t the same be said of those genres you mention? Can action adventure not be a shooter as well? Isn’t action adventure a subgenre itself, being a combination of two others? Can’t racing games be shooters, and shooters platformers?

        Why can’t horror be a genre if all these others are as nebulous?

      • MaximMillion

        Tomarto/Tomayto

  • Freekstile

    Very curious on what Nelva thinks about VR..

    • Giuseppe Nelva

      I enjoy it, but I doubt it could ever be my main gaming fix. I still prefer to play on a screen, and it’ll probably be so until the tech evolves a LOT.

      Games by RIGS sold me on it, but I really don’t have a chance to completely immerse myself in a game while ignoring the external world (gotta cover those news), so it’s not “for me” at least as a main gaming tech.

      • Freekstile

        Yeah that’s pretty much how I feel about it too. I think that price is gonna be a huge factor in sales though. Maybe Sony will pull a E3 on Oculus and make it $299-$349? A man can dream…

  • MaximMillion

    I can’t see it catching on, yet, maybe in 10 years. I’m sure it’ll be there, but I agree it won’t become mainstream for a while.
    Personally there’s no way I’ll be burning my eyeballs and frying my brain with this shit.

  • DLAROC

    VR done right is a truly amazing experience. If it fails, it’s only because the price is too high right now.

  • Oz Vessalius

    ‘Have you experience VR?’ The bad grammar in that made me say it in a stereotypical Chinese accent which was quite amusing. Anyway, onto the answer. 80% said they have not experienced VR which kinda says why these people will not think it will become mainstream. I luckily had a chance to try an Oculus Rift back in May 2014 at a Comic Con. I booked my 10 minute experience at 10:00am and had to come back at 16:00pm for it. I think that also says how many people are into this. Oh, and the experience was amazing. It is simply something that has to be tried in order to see the effects. And that was back in 2014.