PS4 Exclusive Yakuza 6 Is Like “a Luxury Car” Compared to Old Economy Cars According to Producer

A bit less than a month has passed since the release of the demo of Yakuza 6 on PS4, giving a glimpse on the current-gen exclusive future of the series. Producer Masayoshi Yokoyama talked about it on Famitsu, comparing the new game to a luxury car, as opposed to the past chapters of the series, compared to economy cars.

Here’s a summary of what he mentioned:

  • The gameplay sensation has changed from previous Yakuza titles, but more importantly, the battle sensation has changed as well. The lack of loading screens is another big chance.
  • Yokoyama-san used cars to explain the difference with past Yakuza games. While the distance traveled and the time you take for the trip is the same, it’s like changing from an economy car to a luxury car. The demo of Yakuza 6 is like the test drive of a luxury car. With the demo, the Developers wanted to players to see that Yakuza 6 will be a good game, and to experience its feel.
  • The demo actually has no relationship with the story of Yakuza 6. Everything from the clothes Kiryu wears to the characters we met in the demo are entirely different from what we’ll experience in the final game.
  • The demo did not include a growth system and minigames, but this doesn’t mean that they won’t be in the final game. The demo was meant only to be a taste of the gameplay feel, but more information on growth system and minigames will come down the line.
  • The developers are actively pursuing the “feeling of fighting” with Yakuza 6. Animation now fits the situation and is influenced by physics. The location of hits changes depending on the position of the combatants. Basically, the same combination of motions is never repeated twice.

Personally, I really loved the demo. I heard some complaining about resolution and frame rate (forgetting that it’s a demo of a game that won’t be released before eight months. It’s a bit early for number crunching), but I found it fantastic. You can judge on your own in our screenshot gallery, and full video playthrough.

Join the Discussion

  • –ZERO–

    Very nice

  • Sunny11

    The Yakuza devs are awesome

  • Eggyhead85

    Is he telling us to expect a luxury asking price for the game, then? At least in Japan?

    • JayTee

      Doubt it. Just that the game will be so much better than those previous…

  • Nicholas Perry

    The only thing I care about is whether the resolution and frame rate will be fixed for the final game. I know they can deliver on the game.
    Considering Kiwami runs at 1080p60 near perfectly and Y6 Demo runs at 900p30 not even looking all that much better. Aside from maybe the SSS and the physics debris(Which really killed the framerate.)

    The SSAO in both is terrible, but totally acceptable with Kiwami because it runs at the gold standard.
    Kiwami doesn’t have the same level of PBR, but that same lighting model creates harsher shading resulting in a lot more aliasing in the Y6 demo. I’d trade all of those physics based debris, PBR, SSS for 60FPS and native resolution like Kiwami.

    ” The demo of Yakuza 6 is like the test drive of a luxury car. With the demo, the Developers wanted to players to see that Yakuza 6 will be a good game, and to experience its feel.”
    It certainly doesn’t feel that way compared to Kiwami. You’ve got a platform where you can finally have a happy medium of good visuals and great performance. Shouldn’t forget that trying to get more out of a system than it’s power can realistically allow.

    • KnifeAndFork

      I have a feeling it’s gonna be locked at 30fps in order to make use of the lack of loading and environmental destruction…

    • Abrar Zahin Shahriar

      I’d accept 30 fps just for the PBR and physics. All they have to do is run the game logic at a fast pace and reduce input lag. This is something I was in the PS3 versions of Saints Row 4 and TLoU, controls felt snappy almost like 60 fps.

  • KnifeAndFork

    They need to put in the GPS system that Yakuza Black Panther 1 and 2 had. Made for convenient navigation to destinations without having to constantly pull up the map.

  • Abrar Zahin Shahriar

    Sound design is the biggest jump, You can feel every punch and even the ruffling of clothes.

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