Today, developer id Software and publisher Bethesda released the sixth character trailer, highlighting the champion Galena.
The new trailer is 51 seconds and is simply just an overview-type look at the unholy paladin.
According to Bethesda and the new trailer, Galena is a healer and a warrior, skilled in both giving and taking life, thus she may be a good character for players looking to play a more support role, but who also still want to kill stuff, and kill stuff effectively. Here’s an overview of the character via Bethesda:
Galena is a healer and a warrior, skilled in both giving and taking life. Raised in the Dreamlands, where she faces off against Champions from across the waking world in twisted Arenas, Galena is a force to be reckoned with
At just 4 years old, Galena was given to the Celebrants of Volkerh, talon-priests who shaped her into a powerful weapon. From then on, she lived in the Dreamlands. By watching and imitating her elders, Galena learned from a young age that blood is judgment and penance is sacrifice.
Now she has grown strong, and no soul in the Arena is safe from her wrath.
Active Ability: Unholy Totem
In the heat of combat, throw down Galena’s Unholy Totem to heal both yourself and your allies, or cause devastating damage to your foes. Deadly in Deathmatch, and a critical tool in team games to help control pathways and power-ups, the Unholy Totem is a vital weapon in Galena’s wicked arsenal.
Passive Ability: Channeling
Want to get that Unholy Totem back even faster? Galena’s passive ability, Channeling, allows her to eliminate 5% of her active ability cooldown timer every time she picks up a health bubble.
Galena is a playable character in the ongoing closed beta, which kicked-off on April 6th and is still taking sign-ups.
Quake Champions is in development for PC and is planned to release sometime this year. Below, you can check out the new trailer and Galena. Additionally, you can check out the other five character trailers — of Nyx, Scalebearer, Anarki, Slash, and Clutch — here, here, here, here, and here.