Chainsawesome Games have officially announced their new project, Aftercharge, a 3v3 asymmetrical shooter. In Aftercharge, the battle rages between invisible robots and a squad of invincible guards. Six structures called extractors serve as the main objective for each side with the robots set to destroy them, and the guards tasked with defending them.
The core difference in Aftercharge that sets it apart from other shooters is that one team is invisible while the other team is invincible. Aftercharge will be releasing on PC and consoles and is currently scheduled for a release next year. Attendees of PAX East 2017 will have a chance to play the game for the first time.
Laurent Mercure from Chainsawesome Games had this to say regarding the upcoming title:
“While Aftercharge is a shooter at first-glance, the core gameplay mechanic of invisible attackers against armed defenders was invented in a totally different space. It has enough in common with shooters so that fans of the genre will feel comfortable. With Aftercharge we wanted to play with the rules and bring new mechanics to create a quick-paced competitive experience that’s fresh, highly strategical, and yet approachable”
Here is a quick overview of Aftercharge, courtesy of Chainsawesome Games:
The game is set on distant planet Dusk 11 exploited by the Aftercharge corporation for the energy living at its core. The company is in trouble as their line of worker robots called workonics are defecting because of the planet’s unstable energy. The robotic uprising is putting the company’s extractors in danger. Initially built to avoid corporate espionage, the stealth workonics require a very special set of armaments to deal with. Aftercharge corp has no choice but to send its special enforcer squad to shut down the robots and protect their operations.
The other team are the enforcers, they are class-based and rely on an arsenal of weapons and abilities to spot and stop the workonics. They are invincible as no attack or abilities from the robots can harm them. Their weaponry uses energy rapidly and requires proximity with an extractor to recharge. To win the match, they need to successfully deactivate all three robots simultaneously.