Aaron Greenberg on Xbox Scorpio: “Getting Back to Our Roots” “Never Seen the Morale this High”

on June 16, 2016 6:58 PM

During Microsoft’s E3 live coverage, Xbox Game Marketing Head Aaron Greenberg talked about the upcoming Project Scorpio console, and the feeling and atmosphere it’s sparking within the team in Redmond.

“We’re building a beast. It’s gonna be the most powerful console ever made, and as a guy who was here when we built the original Xbox, that being such a powerful box, and we pioneered with Xbox Live, and some of those innovative games, it really feels like we’re getting back to our roots. And I think the team here, we’re all gamers and we love what we do, and I ‘ve never seen the morale this high. People are fired up about what we’re delivering this year for our fans, and the vision of what we’re doing with Project Scorpio. It’s a pretty special time.”

Despite the hardware push, Greenberg still mentioned that the focus remains on games, explaining that over the next year Microsoft will launch more first party game that it ever did in its history.

Of course the games is what it’s all about, right? This year we’ve shown that over the next year we’ll launch more first party games that we’re developing with our internal studios and our partners that we’ve ever had in the history of Xbox.

It’ll certainly be interesting to see if the Scorpio will live up to the promise of true 4K gaming. Six TeraFLOPS may sound like a lot, but it would fall a bit short if we were talking about PC hardware. We’ll have to see how the effect of console-specific optimization will bring the requirements down.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.