Ace Combat Assault Horizon Making-of Videos Explain Destruction, Music.

on October 20, 2011 1:30 PM

Namco Bandai published two Making-of Video of Ace Combat: Assault Horizon, that created a divide between the fans of the series tat were fond of the original fictional setting, and those that can bear the change to the real world.

The first video sees the Executive Director Kazutoki Kono explaining why Project Aces decided to “destroy” the franchise in order to recreate it, offering an original point of view on the game’s captchphrase “Steel Carnage”.

The second video introduces the people that worked on the score of the game, from the middle-eastern esnemble Yuval Ron to the Northwest Sinfonia Orchestra. 

Scott reviewed the game and obviously liked it. Personally, I’m more conflicted, as I always felt that the move to a “Call of Duty in the sky” was unnecessary, and the removal of the fictional setting of Osea and Yokutobania is a sizable loss for the franchise, and one that is difficult to swallow for someone that flown and fought in those virtual skies for so many years.

That’s one of the reasons why, in my opinion, Ace Combat: Assault Horizon fails to surpass the true masterpiece of the series: Ace Combat 5: The Unsung War.

I can’t help but think that Project Aces would do well abandoning the real world again for the next iteration of the franchise, and recovering that element that effectively set their games apart from all the Call of Duties and Battlefields, of which honestly there’s a serious overabundance already.

On the bright side, the familiar and absolutely epic musical themes of the franchise haven’t been destroyed, as the second video shows, and old die-hard fans like me can still feel somewhat at home thanks to them, despite flying in unfamiliar skies.

You can see and enjoy both videos below, whether you agree or not.


 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
 [ 0 ]