We recently found out that Firefly and the Batcave would be present in Warner Bros. Montreal's upcoming iteration of the Batman universe, Batman: Arkham Origins. New information provides details of the design of the cave itself and the role it will play in the game this October.

The size of the cave is massive; a contingency in case Batman has to store super-villains down there in the event of an Arkham Asylum breakout (a nice nod to Knightfall). Other nods to the continuity include a roof entrance for the Batwing, platforms holding numerous Bat-vehicles, and a Bat-wardrobe that emerges from the floor (in reality, it will contain all downloadable Batsuits). Batman will also be able to upgrade his equipment and gadgets at the cave, in addition to utilizing it to access challenge maps.

As of now, Wayne Manor will not be accessible in the main game, but Alfred will play a huge role in this game. His relationship with Bruce Wayne/Batman will revolve around his reluctance to him putting on the cowl (since this is only his second year on the job) and the development of their inseparable partnership.

Batman: Arkham Origins is being developed by Warner Bros. Montreal and will be published by Warner Bros. Interactive Entertainment for PlayStation 3, Xbox 360, Wii U, and PC on October 25th, 2013. A Vita/3DS version of the game, Batman: Arkham Origins – Blackgate, is also in development by Armature Studio and will be released on the same day.

//www.youtube-nocookie.com/embed/O6_NTszO85s