Battlefield 1’s Conquest Mode and More to Be Altered Following Beta Feedback

on September 20, 2016 11:15 AM

Following player feedback, a number of changes will be coming to Battlefield 1 for launch, DICE has announced.

Lead world designer on Battlefield 1, Daniel Berlin, has this to say:

“Every single issue you encounter, every bug reported, and all the feedback given is invaluable to us here within the development team. Trust me when I say that we listen closely to all of your comments.”

Here are some of the changes coming to Battlefield 1:

Conquest Mode: When we build a new Battlefield game it’s important for us to try new things, we want to stay fresh and renew the franchise with each new instalment. However, it’s equally as important that we take the feedback that you, the community, are giving us. That is why we’re going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!

Rush Mode: We have also been monitoring and listening to your comments in regards to the Rush game mode. It’s super exciting for us to bring back Rush for Battlefield 1, and we are aiming to make it the best Rush experience to date. We are making tweaks to the game mode as we speak with your feedback as the backbone to the entire process.

Weapon and Vehicle Balancing: The Light Tank, which is a bit too effective in the Open Beta, will definitely receive some work, and we agree that Horses can take a few too many rounds at the moment. We’ve also learned through the Beta that you guys need more tools to deal with vehicles earlier, which we’ll definitely look into (including a Gadget for the Support class which should help neutralize powerful vehicles).

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Bad at video games, decent at writing.