Battlefield 4’s Xbox One Review Build Missing Ambient Occlusion, Coming on Day One, Same Tech as PS4/PC

on October 29, 2013 9:15 AM

It’s no mystery by now that the Battlefield 4 Xbox One review build now out into the wild on several videos and video comparisons lacked the AO (Ambient Occlusion) feature present in the other next generation builds. Apparently, though, Xbox One fans need not worry about that, as it’s coming, as mentioned by Frostbite Technical Director Johan Andersson on Twitter.

The AO on Xbox One was one of the fixes that didn’t make it into the review copy but will be in day1, same tech as PS4/PC

Andersson also mentioned that there are some other fixes coming, but he was not able to disclose what they exactly entail.

Yes there are some, but not something we will go into details about at this time.

Considering the fact that ambient occlusion is a rather crucial feature to give the whole scene more depth, that’s definitely good news for those that are waiting to purchase the game on Microsoft’s upcoming console.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.