Beautiful inFAMOUS: Second Son Screenshots Show Lighting, Wetness, No Downgrades From E3 Build

on March 18, 2014 5:06 AM

We’re three days away from the worldwide release of inFAMOUS: Second Son and the folks over at NeoGaf churned out another batch of absolutely lovely screenshots, that also happen to be spoiler-free, so you can check them out without any danger of ruining the surprises coming with the game.

First of all, you can check out some posted by user nbnt, that not only are beautiful, but they’re also taken directly with a video capture card and saved in lossless PNG, meaning that they have no compression whatsoever. What you see here is exactly what you’ll get on your screen.

separator

Following, another batch of screenshots courtesy of users Magicman103 and Shikari, that involve a little bit of compression, but they’re still definitely fantastic.

separatorFinally, since it’s time to put to rest the “upgrade/downgrade” controversy once and for all,  Magicman103 posted a direct feed picture equivalent to this comparison, that you can see below on top of a near-lossless capture from the E3 trailer (retail is above, E3 is below).

inFAMOUS_SecondSon_NoSpoil (3)

inFAMOUS_SecondSon_E3

And here’s the inevitable animated GIF (click to enlarge and to start the animation)

inFAMOUS_SecondSon_E3_March

The version of the trailer the E3 version has been captured from has a 14,277 kbps bitrate downloaded directly from Sony’s press center, ensuring the maximum possible fidelity.

I’d say it’s visible beyond any reasonable doubt that the retail build doesn’t show any downgrade in its quality from the E3 build. As a matter of fact the lighting is visibly more dramatic due to the change from afternoon to evening and the addition of artificial light sources.

As Sucker Punch clearly stated, the changes in lighting seen in this and other instances are simply artistic choices to tweak the mood of the scenes, and now we got a clear confirmation of that.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
 [ 49 ]