Bill For U.S. Army’s Crytek 3-Powered Simulator Tops $57 Million

on December 27, 2011 5:00 PM

Looks like the U.S. Army’s willing to pay about a million times more for a new video game than you are. Granted, it’s a lot more expansive and the AI demands much more than any copy of Skyrim¬†or Modern Warfare ever would. The Dismounted Training System is full of real-life battle situations that prepare soldiers for scenes that may await them when fighting overseas.

Developer RealTime Immersive is charged with the task of programming this simulator. Check out one of the trailers after the jump to see their handiwork in action. It’s quite impressive once you see it in action. Consider the fact that it’s being used to help ensure the safety of the men and women entering combat and it’s obvious this not a game.

The last software of this type developed for use by the military, 2002’s America’s Army, was released for the PC and often ranked among the top-ten most played games on the platform at any given time. No such plans are in the works for the current simulator.

 /  Staff Writer
Eder is a journalism major at the University of Oregon and copy chief of Flux, the School of Journalism and Communication's flagship magazine. When he's not playing video games or writing about them, Eder enjoys going to concerts, walking the UO campus with his trusty iPod, James McCloud, and climbing steep hills in running shoes. His favorite games include Super Mario Bros. 3, Donkey Kong Country 2, Bioshock and The Legend of Zelda: Ocarina of Time.
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