BlazBlue: Continuum Shift II Priced and Dated for Japanese Consoles, America Still Being Snubbed

on April 14, 2011 8:30 PM

BlazBlue: Continuum Shift II Priced and Dated for Japanese Consoles, America Still Being Snubbed

I’ve got assorted good and bad news for fans of the cult fighting game BlazBlue: Continuum Shift. Because people usually want the good news second, I’ll tell it to you first. The big, balance, character and feature adding update for BlazBlue: Continuum Shift hit Japanese arcades back in December of last year and we’ve been waiting since then for news of a console release. Now, we’ve got confirmation, pricing and release details for the update, called Continuum Shift II, for Japanese consoles.

Ready for the bad news? Who am I kidding, of course you are. Well, chances are you’re reading this from somewhere in America. If you’re like me and one of the game’s fans I addressed earlier, then that good news hardly affects you at all. Unfortunately, there is still no confirmation of an American console release for Continuum Shift II. We can however be encouraged that this thing is in fact hitting consoles, and it may eventually make its way to our shores, similar to the forthcoming Arcade Edition update to Super Street Fighter IV.

BlazBlue: Continuum Shift II will be available on Xbox Live for 560 points and PSN for 800 yen or about ten dollars. The Xbox version will launch on May 10th and the PS3 version will follow two days later on May 12th. Aside from a wealth of game play tweaks and additions, CSII will add a new character, Platinum the Trinity. Remember, developer Arc System Works loves its American fans, only considerably less than its Japanese fans. Hit the source for more details.

[Shoryuken]

 /  Staff Writer
Kenneth is a Graphics and Game Design student who's worked as an author for DualShockers.com since June of 2010. His favorite gaming genres are Fighting, Role Playing and Sadistic Action games like Ninja Gaiden and Bayonetta. In addition to gaming, he is also strongly interested in music, fashion, art, culture, literature, education, religion, cuisine, photography, architecture, philosophy, film, dance, and most forms of creative expression.