Call of Duty: Black Ops Will Be 3D Ready

on October 5, 2010 10:30 AM

Call of Duty: Black Ops Will Be 3D Ready

It has been revealed today that Call of Duty: Black Ops will be compatible with 3D-ready HDTVs and 3D PCs. With the use of state-of-the-art 3D glasses, Treyarch’s latest first-person shooter will deliver true depth of field and an unprecedented level of immersion that is perfectly suited for the Call of Duty action experience. Call of Duty: Black Ops will be playable in both 3D and non-3D on the Xbox 360, PS3 and PC.

“Development of stereoscopic 3D began as an R&D project, but once we saw what the technology brought to the Call of Duty experience, what a great fit and how immersive it was, we knew that we had to develop it for Black Ops. Aiming down the sights of your weapons, flying in helicopters, rappelling down mountains, and moving through highly detailed environments are just some of the awesome experiences you will have in 3D with Black Ops,” says Mark Lamia, Studio Head of Treyarch.

“Call of Duty: Black Ops is already the most anticipated entertainment launch of the year, and the addition of a fully playable 3D version will truly take gaming to the next level,” said Chris Homeister, senior vice president and general manager of the home entertainment group at Best Buy. “Through our footprint of nearly 1100 retail locations across the country and online, as well as our wide selection of 3D-enabled products, Best Buy is uniquely positioned to bring this exciting experience to life for consumers. We’re thrilled to partner with Activision to support this great new chapter in home entertainment.”

Added Lamia, “we made sure the experience is seamless for gamers to use with a simple menu option to enable stereoscopic 3D or disable it at any time whether playing in the single player campaign, multiplayer or Zombies.”

Call of Duty: Black Ops for Xbox 360 and PS3 3D features require a compatible 3D-ready HDTV. For PC, NVIDIA® 3D Vision®-Ready and supports stereoscopic 3D gaming using 3D Vision active-shutter glasses and NVIDIA GeForce GPUs.

See www.callofduty.com/3d for more information.

 /  Community Manager & Editor
Working on the DualShockers staff as both an editor and community manager since late 2009, François is absolutely no stranger to the videogame industry. He is a graduate from the City College of New York, and has his Bachelor of Arts in Public Relations and Advertising. His next step is to obtain his Master's degree at the CUNY Graduate School of Journalism. Before starting his career, François has been gaming since the age of 2 with Super Mario World, and he has never looked back since. Gaming may be his profession, but it has always been his passion.