An FAQ over on the PlayStation Blog gives all the details you may need about the Call of Duty: Infinite Warfare beta that runs from October 14 to 17 for PlayStation 4.
The download for the beta file will cost you 20 GB of hard drive space, and no campaign or zombies content will be available. Instead you get three maps: Frontier, Frost, and Throwback. Regular game modes Team Deathmatch, Domination, Kill Confirmed, and new mode Defender will be rotated throughout the beta period.
Three of the final six combat rigs are available, which include: Warfighter, Merc, and Synaptic. Each combat rig can use one Payload and one Trait, which are active and passive abilities respectively. Three Payloads and Traits will be unlockable during the beta.
Players will be able to join Mission Teams which have their own leveling system, cosmetics, and prototype weapons exclusive to that team. Two Mission Teams will be available in the beta: JTF Wolverines and Orion Initiative.
Create-a-class is present, and Activision teases players may want to check in regularly to see what may or may not have been added or changed during the beta period. On PlayStation 4 the beta will run at 1080p and 60 frames per second. Access to the beta is restricted to codes given when the game is pre-ordered or pre-purchased on the PlayStation Store.
An update for the beta, version 1.02 rolled out late last night, though comments on the PlayStation Blog, Twitter, and Reddit have shared stories of matchmaking issues and having to restart the PlayStation 4 in order to get the beta working correctly. The Activision Support Twitter account has acknowledged these problems:
Experiencing issues with Matchmaking on the Infinite Warfare Beta? We’re aware and looking into it, Stay tuned for updates!
— Activision Support (@ATVIAssist) October 14, 2016
For now you can participate in the beta, or await the full game’s launch on November 4, 2016 on PlayStation 4, Xbox One, and PC.