Fans of Camelot Unchained have a reason to toast this evening, as the Kickstarter project just overtook its first million dollars in pledges, crossing the halfway point to its two million dollars funding goal in just eight days.
To celebrate the milestone City State Entertainment President and RvR guru Mark Jacobs posted a new update answering a few popular questions about the development of the game and the vision behind it.
We learn that Mac and Linux versions of the client may become a possibility, the reasons behind the choice of a subscription model over a freemium one, more details behind the almost complete exclusion of PvE progression and quite a lot more. You can read the full post here.
At the moment of this writing the game has gathered $1,006,442 from 6,299 backers, but of course there’s still a long way to go to the goal, and there will be stretch goals to achieve. If you feel like helping (and you really should) you can pledge your own support here.