If there was one series that defined Microsoft in the console space, it’s Halo. In the ten years of our love affair with Master Chief, the one thing ...Read More
In my latest gaming filled ideas brainstorm, I stopped to contemplate Nintendo’s new hardware: the Wii U. Nintendo showed off the Wii U at least year’s E3 and ...Read More
[Shock Value is a monthly segment which runs down inexpensive titles that are more than worth the money spent.] I was in search of a quality cheap thrill ...Read More
I’ve never been one to argue the idea of video games surpassing cinema in many respects. In its short history, the medium has transformed from 8-bit blobs of ...Read More
[ShockWave is a monthly feature which highlights video game music and our favorite soundtracks, for the music lover in every gamer.] Greetings everyone and welcome back to ShockWave, ...Read More
Recently there has been much talk in the tech world about Apple making a much bigger splash into the gaming space. Some have made claims that the company ...Read More
“We’re going to wait and see.” That’s been a common response that I’ve run into whenever the name PlayStation Vita comes up in conversation with anyone outside of Sony. ...Read More
If last week proved anything, it’s that Mass Effect fans are among the most passionate in the industry. Following an ending to Mass Effect 3 that didn’t sit ...Read More
To think that if only I had waited a few more weeks, my editorial on entitled gamers would have been even more relevant than it was. I just ...Read More
[ShockWave is a monthly feature which highlights video game music and our favorite soundtracks, for the music lover in every gamer.] Hello everyone and welcome to ShockWave, where ...Read More
F*** me, I’m exhausted. It’s not a bad kind of exhaustion by any means. Well, maybe just a little, and only because my back is killing me in ...Read More
We often interview game developers, publishers and other industry insiders, but they aren’t the only ones that contribute to build our hobby. Often the best moments of being ...Read More
For the last twelve years or so there’s been this paradigm shift in video game development and the philosophy that surrounds it. Much of it stems from the newer ...Read More
[Threadbare is a column about the how and why of cosplay, with an emphasis on video game variations.] It’s one thing to put on a costume and take ...Read More
If you’ve followed the story thus far, then you already know that I have some very high hopes in terms of what the PlayStation Vita will bring to ...Read More
My hands glistened with sweat as I prepared for the task ahead. Having removed any and all obstacles before the jump, I was confident that I’d safely land ...Read More
Taking sequels out of the equation, one of the most important things for the success of any game is the early trailers. While this is true for sequels ...Read More
Or will it be the summer of Rockstar? For some reason I highly doubt it’s the latter. The thing is, Take Two Interactive has Max Payne 3 releasing ...Read More
Bad adaptations have plagued the video game industry since Atari’s infamously terrible E.T. the Extra Terrerstrial. But while millions of copies of Atari’s embarrassing lovechild lay moldering in ...Read More
Us gamers, we’re one hell of a rare breed. Like immigrant parents to first generation American offspring, there’s just no pleasing us (ask an Asian friend to explain ...Read More
By continuing past this page, you by your continued use of this site, agree to be bound by and abide by the User Agreement. © 2012 DualShockers.
All content, including editorials, comments, and any other written works on DualShockers, are licensed under a Creative Commons License permitting non-commercial sharing with attribution.