Interview: Asger and Bo Strandby Say Project Totem is Perfect “Within Slapping Distance” at PAX East 2014

Interview: Asger and Bo Strandby Say Project Totem is Perfect “Within Slapping Distance” at PAX East 2014

While more and more titles released are focusing on creating better online experiences for players in various communities, couch co-op still thrives well, and brothers Asger and Bo ...Read More

Interview: Matthew Marteinsson on Invisible, Inc. and Stealth at PAX East 2014

Interview: Matthew Marteinsson on Invisible, Inc. and Stealth at PAX East 2014

With games like Mark of the Ninja, Dishonored, and Splinter Cell: Blacklist bringing back stealth in a big way, Klei Entertainment is set to return with a new ...Read More

An Hour With Michael Pachter: a Talk on PS4, Xbox One, Wii U, Titanfall’s Exclusivity, Morpheus and More

An Hour With Michael Pachter: a Talk on PS4, Xbox One, Wii U, Titanfall’s Exclusivity, Morpheus and More

We spent almost a whole hour chatting with Wedbush Securities Analyst and crystal ball holder extraordinaire Michael Pacher, who gave us his opinion about quite a few different ...Read More

Interview: Team Ninja Creative Director Talks About Creating a Fun Game With Yaiba: Ninja Gaiden Z

Interview: Team Ninja Creative Director Talks About Creating a Fun Game With Yaiba: Ninja Gaiden Z

Yaiba: Ninja Gaiden Z will be launching on March 18th for Xbox 360 and PS3 and for Steam on March 21st. For the occasion, I was able to ...Read More

Interview: Raphael Van Lierop on Creativity, Artistic Direction, and Voice-Acting in The Long Dark

Interview: Raphael Van Lierop on Creativity, Artistic Direction, and Voice-Acting in The Long Dark

If you follow games that are being crowd-funded via Kickstarter, then you have probably come across Hinterland Games and their inaugural title, The Long Dark, which utilized the ...Read More

Interview: Tales of Symphonia Chronicles/Tales of Xilia 2 and the “Tales of” Legacy with Hideo Baba

Interview: Tales of Symphonia Chronicles/Tales of Xilia 2 and the “Tales of” Legacy with Hideo Baba

DualShockers were among legends and idols on the show floor of this year’s New York Comic Con, but few are as legendary as the “Tales of” series producer, Hideo Baba. ...Read More

Interview: Michael Annechiarico on Bringing PigFish to Mobile and NYCC 2013

Interview: Michael Annechiarico on Bringing PigFish to Mobile and NYCC 2013

New York Comic Con 2013 brought us plenty of games both big and small to look out for around the show floor: Watch Dogs, Super Mario 3D World, South Park: The Stick of Truth…and PigFish. ...Read More

Interview: Aleksander Grøndal Talks Physics, Gameplay, and New Features in the Next Generation of Battlefield

Interview: Aleksander Grøndal Talks Physics, Gameplay, and New Features in the Next Generation of Battlefield

Just two years after the release of Battlefield 3, DICE is immediately returning to their popular first-person shooter with the release of Battlefield 4 later this month. The ...Read More

Interview: Arthur Parsons on Super-Heroes and Super-Villains in Lego Marvel Super Heroes

Interview: Arthur Parsons on Super-Heroes and Super-Villains in Lego Marvel Super Heroes

Traveller’s Tales, developers of all the famed Lego games, including the immensely popular Lego Batman and Lego Batman 2: DC Super Heroes are set to delve into comics ...Read More

Interview: Eve Online: Torfi Frans Ólafsson Discusses Expanding the Eve Universe Through Comics

Interview: Eve Online: Torfi Frans Ólafsson Discusses Expanding the Eve Universe Through Comics

In the middle of all the booths, panels, and exhibitions at this past weekend’s New York Comic Con, DualShockers had the chance to catch plenty of up-close looks ...Read More

Eidos Montreal Producer Joe Khoury Explains How Thief “Is The Essence of Stealth”

Eidos Montreal Producer Joe Khoury Explains How Thief “Is The Essence of Stealth”

During a recent Square Enix media showcase we finally had the opportunity to get up close and personal with the upcoming franchise reboot of Thief. Following the presentation ...Read More

Interview: Pac-Man and The Ghostly Adventures: Konito Komori on Pac-Man’s Future

Interview: Pac-Man and The Ghostly Adventures: Konito Komori on Pac-Man’s Future

Pac-Man has been around now for decades, and with Namco-Bandai bringing its video-game adaptation of the animated series to consoles in just a few weeks, the famous ghost-gobbling ...Read More

Lightning Returns: Final Fantasy XIII: Yuji Abe and Yoshinori Kitase Discuss Challenges, Expectations, and Looking Ahead

Lightning Returns: Final Fantasy XIII: Yuji Abe and Yoshinori Kitase Discuss Challenges, Expectations, and Looking Ahead

Last week, Square Enix was in town showing off a handful of their upcoming titles, and among them was Lighting Returns: Final Fantasy XIII. We had the opportunity ...Read More

Interview: Building A Better WWE Universe: Cory Ledesma Responds To Most Asked WWE Questions

Interview: Building A Better WWE Universe: Cory Ledesma Responds To Most Asked WWE Questions

With WWE 2K14 just a few short weeks away, there’s still some questions fans need answered, questions they often ask about the state of the WWE franchise and ...Read More

Producer Takashi Tokita Discusses the Past, Present, and Future of Final Fantasy on Mobile Devices

Producer Takashi Tokita Discusses the Past, Present, and Future of Final Fantasy on Mobile Devices

This week we had the chance to catch up with folks from Square Enix who were in town to show off a handful of their upcoming releases. Among ...Read More

Gamescom 2013 Preview and Interview: EVE Valkyrie’s Fantastic Virtual Reality Playground

Gamescom 2013 Preview and Interview: EVE Valkyrie’s Fantastic Virtual Reality Playground

Virtual reality has been the redheaded stepchild of the gaming industry for a long time, but now things are starting to move at a much faster pace thanks ...Read More

Interview: Rhianna Pratchett Discusses Female Protagonists, Tomb Raider, Mirror’s Edge 2, and Her Role as a Game Writer

Interview: Rhianna Pratchett Discusses Female Protagonists, Tomb Raider, Mirror’s Edge 2, and Her Role as a Game Writer

As games have matured and developers have placed more of an interest and focus on their stories, the roles of scriptwriters and story-designers have increased in importance. Games ...Read More

Gamescom 2013 Interview: inXile’s Brian Fargo Talks About The Present and Future of Kickstarter

Gamescom 2013 Interview: inXile’s Brian Fargo Talks About The Present and Future of Kickstarter

inXile Entertainment CEO Brian Fargo is one of the men that contributed to make Kickstarter “cool”, and to spearhead the notion that it could be used to fund ...Read More

Gamescom 2013 Interview: The Elder Scrolls Online PvP Lead Outlines Factional Warfare, the Legacy of Dark Age of Camelot and More

Gamescom 2013 Interview: The Elder Scrolls Online PvP Lead Outlines Factional Warfare, the Legacy of Dark Age of Camelot and More

Many of you probably know that I’m very fond of my memories on Dark Age of Camelot, and at Gamescom in Cologne I had a chance to have ...Read More

Gamescom 2013 Interview: inFAMOUS: Second Son’s Nate Fox Talks Powers, Continuity, Sequels, DualShock 4 and PS Vita

Gamescom 2013 Interview: inFAMOUS: Second Son’s Nate Fox Talks Powers, Continuity, Sequels, DualShock 4 and PS Vita

After a behind closed doors demonstration of inFAMOUS: Second Son, Game Director Nate Fox took some time to respond a few questions asked by me and other reporters about the PS4 exclusive title. ...Read More

Recent Comments

Powered by Disqus