5 Interviews

Video Interview: Madden NFL 16 With Creative Director Rex Dickson

Last week Electronic Arts was in town and with it brought out the latest iteration of the Madden franchise with EA Sports’ Madden NFL 16. I had a ...Read More

on July 23, 2015 2:00 PM
1 Interviews

Video Interview: Guitar Hero Live with Designer Jim Norris

Plastic peripheral rock gods lend me your ears: the second coming of the rhythm video games renaissance is almost upon us. And Guitar Hero, the series that originally ...Read More

on July 22, 2015 1:00 PM
1 Interviews

Video Interview: NBA Live 16 With Designer Ryan Santos

EA Sports was in town to show off its upcoming Fall lineup. Among the titles there was NBA Live 16, a title that EA Sports hopes will help ...Read More

on July 17, 2015 10:18 AM
3 Interviews

Video Interview: Deus Ex: Mankind Divided with Executive Producer St├ęphane Roy

At E3 2015 we finally had the chance to get up close and personal with Deus Ex: Mankind Divided to see what the future title holds for protagonist ...Read More

on June 19, 2015 10:46 AM
3 Interviews

Video Interview: Total War: Warhammer with Designer James Winston

Since its reveal last April, Total War: Warhammer has done its very best to keep most of its secrets to itself until now. With the show floor officially ...Read More

on June 16, 2015 7:42 PM
18 Interviews

PS4 Exclusive Kill Strain’s Director Talks Gameplay, Free to Play, Relationship with Sony and More

Sony San Diego is hard at work on the free to play 5 vs. 2 vs. 5 shooter Kill Strain, and in order to learn more about the ...Read More

on May 19, 2015 12:03 PM
32 Interviews

The Witcher 3: Wild Hunt Artist Talks About Weather, Lighting, Consoles, Graphics and Much More

We’re just eleven meager days away from the release of The Witcher 3: Wild Hunt, and considering that it’s a massive open world game in which magic plays ...Read More

on May 8, 2015 3:10 PM
7 Interviews

Camelot Unchained: Mark Jacobs Talks About the Ins and Outs of Dark Age of Camelot’s Spiritual Successor

If you follow my MMORPG coverage, you probably know that Dark Age of Camelot is, and has always been, one of my favorite MMORPGs of all time. It ...Read More

on April 14, 2015 2:34 PM
36 Interviews

The Witcher 3 Developers Talk About Gameplay, Graphics, PS4, Xbox One and PC Differences and Much More

The Witcher 3: Wild Hunt looks like it’s going to be a huge and complex game, with many unexpected features that are going to surprise gamers accustomed to your usual RPG. ...Read More

on April 2, 2015 1:53 PM
8 Interviews

Bloodborne Producer Masaaki Yamagiwa Talks Gameplay, Expectations, The Power of PS4 and Much More

Last Friday I was at From Software in Tokyo for a press event, and together with my old buddy Antonio “Tanzen” Fucito from Multiplayer.it we double-teamed ...Read More

on March 16, 2015 4:34 AM
67 Interviews

The Order: 1886: The Actor Behind Galahad Talks About Bringing the Grizzled Knight to Life on PS4

A game’s character is the result of the relentless work of a development team, that models his 3D shape, designs his textures and crafts his advanced shaders. ...Read More

on February 19, 2015 3:18 PM
44 Interviews

The Order: 1886’s Andrea Pessino Talks About Polish, Technology, Lighting, Photo Mode and Much More

The Order: 1886 is upon us, and Ready at Dawn Co-Founder and CTO Andrea Pessino is one of the main protagonists behind the development of the game. ...Read More

on February 17, 2015 3:27 PM
15 Interviews

Game Music Legend Akira Yamaoka Talks PS4 Exclusive Let It Die, His Music, Working with Suda 51 and More

Few video game composers have a career as rich As Akira Yamaoka, whose history as in the industry spans all the way back to the first Silent Hill ...Read More

on December 15, 2014 12:00 AM
2 Interviews

Murasaki Baby Developer Talks About Unannounced PS4 Game, Working with Sony and Much More

Recently I had a chance to have a chat with Ovosonico Creative Director Massimo Guariniat Milano Games Week 2014. ...Read More

on November 7, 2014 3:09 PM
1 Interviews

Futuridium Developer Talks About His New Game Forma.8, Working with Sony, Unity and More

A few days ago I had a chance to chat with Mixed Bag Co-Founder Mauro Fanelli, who just released Futuridium EP Deluxe on PS4 and PS Vita, and ...Read More

on November 3, 2014 5:30 PM
13 Interviews

LittleBigPlanet 3 Lead Designer Talks PS4 Frame Rate, How You Can “Break It,” Gameplay and Much More

LittleBigPlanet 3 is getting close to its release on November 18th, and I recently had a chat with Lead Designer Jonathan Christian, who walked me through some interesting aspects of the game’s development. ...Read More

on November 3, 2014 2:50 PM
2 Interviews

In Space We Brawl Dev Talks About Impossible Frame Rates on PS4, Working with Sony, Unity and More

At Milano Games Week 2014 I had a chance to talk with Forge Reply Business Development Manager and Developer Alessandro Mazzega about In Space We Brawl, which recently launched on PS4 and PS3. ...Read More

on November 2, 2014 3:38 PM
16 Interviews

V-Jump Exclusive Dragon Quest Heroes Interview Explains Why Yuji Horii Chose PS4 and More

The latest issue of V-Jump contained an exclusive interview with Dragon Quest creator Yuji Horii and Kou Shibusawa who is the General Producer at Koei Tecmo. During the ...Read More

on October 23, 2014 11:42 AM
0 Interviews

Tales From the Borderlands Interview – Talking Cinematics and Storytelling with Telltale Games

“It’s not a shooter, it’s not an action game but it’s a Telltale Game full of shooting and action” is the way Job Stauffer from Telltale Games described ...Read More

on October 12, 2014 7:46 AM
3 Interviews

Life Is Strange Creative Director Jean-Maxime Moris Talks Atmosphere, Choices, and Female Leads

Dontnod Entertainment, the studio behind 2013’s Remember Me, was part of Square Enix’s NYCC press junket this week and brought with them their upcoming episodic teenage drama, Life ...Read More

on October 9, 2014 10:05 PM
46 Interviews

Naughty Dog Artist Talks About Working at the Studio, PS4, and How Uncharted 4 Will Blow Your Socks Off

Back in July we introduced the lovely work of Andrew Maximov, one of the newest artists hired at Naughty Dog, and currently working on Uncharted 4: A Thief’s End. ...Read More

on September 25, 2014 5:44 PM
231 Interviews

Xbox Japan GM: Many More Japanese Games Coming to Xbox One; Customers Satisfied with the Console

The launch of the Xbox One in Japan has come and gone, but Microsoft definitely isn’t done promoting the console in the archipelago of the raising sun. ...Read More

on September 19, 2014 8:19 AM
5 Interviews

Interview: Battleborn Creative Director Randy Varnell Introduces Us to Gearbox’s Latest IP

Battleborn is the newest IP to come out of Gearbox Software. Last week, we had the opportunity to catch up with the game’s creative director Randy Varnell to ...Read More

on September 17, 2014 7:58 AM
25 Interviews

Terminally Ill Man Flies by Playing Destiny on PS4; Teaches Us All What it Means to Be Gamers

It all started on the official Bungie Forums. Just before the launch of the game I came across the message of a gamer just like me ...Read More

on September 16, 2014 7:08 AM
107 Interviews

Star Citizen’s Latest Ship has 100,000 Polygons, 4096 Texture Resolution; Visual Damage Saves Over Time

We already know that Star Citizen looks absolutely amazing, and at Gamescom we had a chance to catch up with Cloud Imperium Games’ Technical Designer and resident CryEngine ...Read More

on August 24, 2014 5:28 PM
2 Interviews

Far Cry 4 Interview – The Secrets of Shangri-La Unveiled: Backstory, Level Design, Cross-Gen and More

Far Cry 4 will include a series of intriguing missions set in the mythical realm of Shangri-la, which will serve as a way to tell the backstory of the game’s world in a quite original way. ...Read More

on August 21, 2014 3:56 PM
7 Interviews

Shadow Realms Creative Director Talks Inspiration, Gameplay and Console Ports for BioWare’s New RPG

To the surprise of almost no one, considering the weeks of teasing, BioWare and Electronic Arts announced Shadow Realms at Gamescom, a 4 vs 1 online RPG set ...Read More

on August 20, 2014 5:48 PM
7 Interviews

The Witcher 3 VFX Artist Unveils the Technomancy that Will Make the Game Look Great on All Platforms

When they get an interview opportunity, most try to grab the Game Director or the Producers due to their bird’s eye view on most aspects of the game. ...Read More

on August 19, 2014 12:31 PM
26 Interviews

Insomniac CEO Waxes Poetic on Xbox One Exclusive Sunset Overdrive, the White Bundle and Much More

At Gamescom Microsoft announced the white Xbox One bundle with Sunset Overdrive, and we caught up with Insomniac Games CEO Ted Price to ask him about it, and to get more information on the upcoming game. ...Read More

on August 18, 2014 10:42 AM
17 Interviews

Dan Greenawalt Talks Forza Horizon 2, Xbox One’s Improvement, Weather and More; Praises Project CARS

Dan Greenawalt is the brilliant mind behind the Forza Motorsport franchise, and a legend among racing game fans. At Gamescom we took the chance to have a chat ...Read More

on August 18, 2014 10:18 AM