0 Interviews

Senran Kagura: Peach Beach Splash Interview — Producer Talks Development and Future of the Series

Senran Kagura: Peach Beach Splash is a title that is sure to make some gamer's summer so much cooler. The game features the entire cast of Senran Kagura girls going head to head in an all-out water ...Read More

on June 28, 2017 8:30 AM
0 Interviews

GungHo Online Entertainment Interview: CEO Talks Let it Die, New IPs, And Grandia’s Future

GungHo is a leading developer with some of biggest multiplayer games to come west. Their portfolio includes Let it DieRagnarok Odyssey Ace, and Puzzle & Dragons. Finding many new fans with the success of the ...Read More

on June 27, 2017 2:30 PM
0 Interviews

Last Day of June Interview — Lead Developer Talks Regret and Emotional Gameplay

DualShockers sits down with game designer Mattia Traverso to discuss Last Day of June, a game that aims to take players through a story of regret and heartache. ...Read More

on June 26, 2017 3:00 PM
0 Interviews

Bloodstained: Ritual of the Night Interview — Koji Igarashi on Being the Face and Name of a Genre

During E3 2017, we were able to sit down with legendary game developer Koji Igarashi to discuss modern game development and the current build of Bloodstained: Ritual of the Night. ...Read More

on June 23, 2017 12:01 PM
0 Interviews

Moss Interview — Polyarc Director Tam Armstrong Discusses VR and Storytelling Elements

During E3 2017, we had the opportunity to sit down with Polyarc Director Tam Armstrong to get a closer look into the creation of Moss for PlayStation VR. ...Read More

on June 20, 2017 2:30 PM
0 Interviews

Extinction Interview — Executive Producer Talks Inspiration, Attack on Titan Comparisons, and Nintendo Switch

DualShockers recently got the chance to sit down with the Executive Producer of Extinction to discuss the game, its different features, comparisons being made between it and Attack on Titan, and a possible Nintendo Switch version of the title. ...Read More

on June 15, 2017 2:30 PM
4 Interviews

Final Fantasy XIV: Stormblood Interview — Naoki Yoshida Talks Story, PS4 Pro, Level Boost and Much More

Final Fantasy XIV Director and Producer Naoki Yoshida talks about the upcoming expansion Stormblood, after taking a trip down the memory lane. ...Read More

on June 1, 2017 2:07 PM
1 Interviews

Observer Interview — Taking Cyberpunk to a New Place

We chat with Bloober Team about its upcoming PS4, Xbox One, and PC first person perspective cyberpunk horror game, Observer, which is poised to release sometime this summer. ...Read More

on May 31, 2017 3:00 PM
20 Interviews

Kotaro Uchikoshi Interview: Director Talks Zero Escape Series Development and Future Projects

Director of the Zero Escape series, Kotaro Uchikoshi, discusses his time spent working on the trilogy and more... ...Read More

on May 29, 2017 1:07 PM
6 Interviews

Perception Interview — Seeing Horror In a New Light

We chat with The Deep End Games about Perception's blind heroine, gameplay mechanics, length, replayability, and how important audio is to the game. ...Read More

on May 27, 2017 11:00 AM
2 Interviews

Far Cry 5 Interview — Welcome to Montana

Creative Director Dan Hay Talks About Far Cry 5's familiar but twisted setting and more. ...Read More

on May 26, 2017 9:03 AM
4 Interviews

The Lost Arcade Interview — Filmmaker Kurt Vincent on Saving New York City’s Last Arcade

Chronicling the last days of New York's Chinatown Fair, DualShockers interviews filmmaker Kurt Vincent on his recent feature documentary, The Lost Arcade. ...Read More

on May 24, 2017 11:00 AM
8 Interviews

Nex Machina Interview – Housemarque on Finding What Lies at the Heart of Old-School Arcade Shooters

We recently sat down and talked to one of the developers at Housemarque about what it's like to create a game that is so suited in the stylings of the past. ...Read More

on May 19, 2017 12:02 PM
8 Interviews

DualShockers Co-Founder Joel Taveras Talks Switch and E3 2017 on Cheddar

Our very own Co-Founder Joel Taveras sat down with the good folks at Cheddar to have a chat on the Nintendo Switch. ...Read More

on May 17, 2017 5:14 PM
6 Interviews

Fruitbat Factory Interview — Publisher Talks Localizing Chuusotsu – 1st Graduation and Bringing Japanese Games West

Recently, Fruitbat Factory launched a KickStarter to localize Studio Beat's visual novel Chuusotsu – 1st Graduation. The game follows main protagonist Marisugawa Arue, who is described as being a manga lover in delicate health. During the story, ...Read More

on May 10, 2017 2:40 PM
3 Interviews

Akiba’s Beat Interview — Director Talks Otaku Delusions and Game’s Development

Akiba's Beat aims to transport RPG fans to a fictional version of the real life district of Akihabara in Tokyo. ...Read More

on May 10, 2017 12:00 PM
13 Interviews

Valkyrie Drive -Bhikkhuni- Interview — Marvelous Europe Talks Porting the Game to PC and Western Reception

VALKYRIE DRIVE -Bhikkhuni- is leaving the PlayStation Vita exclusivity and makes its way onto PC. ...Read More

on May 9, 2017 11:30 AM
15 Interviews

Paladins Interview: Hi-Rez Studios Talks Champions, Upcoming Content, Platforms and More

Hi-Rez Studios Co-founder, COO and Executive Producer of Paladins Todd Harris discusses the design process behind the characters, deciding Paladins would be free-to-play and more. ...Read More

on May 9, 2017 5:48 AM
23 Interviews

Black Desert Online Interview: Pearl Abyss on Expansions, New Class, Improved Graphics and More

Black Desert Online Producer Lead Producer JaeHee Kim gives the lowdown on upcoming content and improvements coming to the game. ...Read More

on May 6, 2017 12:06 PM
2 Interviews

Make Sail Interview — Popcannibal Talks Crafting a Realistic Sailing Experience

Ziba Scott from Popcannibal talks about the studio's upcoming game Make Sail, an unique sailing adventure. ...Read More

on May 4, 2017 1:05 PM
12 Interviews

Grisaia: Phantom Trigger Interview — Frontwing President Talks Grisaia Series and Self Publishing

Frontwing is a Japanese developer that has eliminated the time between eastern and western visual novel releases. DualShockers interview Frontwing's President Ryuichiro Yamakawa about their upcoming worldwide release of Grisaia: Phantom Trigger. ...Read More

on April 27, 2017 2:00 PM
4 Interviews

Fire Pro Wrestling World Interview — Director Talks Reviving the Series and Community Support

Fire Pro Wrestling is a series that has been receiving a steady stream of new entries since 1989, with the last main title, Fire Pro Wrestling Returns, releasing in 2007. Although there was an Xbox Live Arcade ...Read More

on April 24, 2017 2:00 PM
4 Interviews

Tokyo Sandbox Interview: Organizer Talks Creating an Event for Game Developers in Tokyo and More

Kulabo CEO Kevin Lim gives the gist of what it takes to organize a prominent developer-facing gaming event in Tokyo. ...Read More

on April 15, 2017 12:14 PM
1 Interviews

Blackwood Crossing Interview — Director Alice Guy Talks Creating Emotional Story-Driven Games and Bringing a Fantasy World to Life

DualShockers got in contact with PaperSeven managing director Alice Guy to talk about their first game Blackwood Crossing on PS4, Xbox One, and PC. ...Read More

on April 4, 2017 1:46 PM
5 Interviews

The Surge Interview — Deck13 on Customization, Gameplay, Combat, Character Progression and More

Deck13's Managing Director Jan Klose discusses upcoming hardcore action RPG The Surge, addressing PS4 Pro and Project Scorpio Support, the Nintendo Switch, and modding. ...Read More

on April 4, 2017 1:23 PM
2 Interviews

What Remains of Edith Finch Interview — Creative Director Ian Dallas on Creating Interactive Short Stories

Taking inspiration from magical realism and literature, Giant Sparrow's Ian Dallas shares more on the interactive stories of What Remains of Edith Finch. ...Read More

on April 3, 2017 2:45 PM
11 Interviews

Bulletstorm: Full Clip Edition Interview — Gearbox Publishing on Bringing Back a Cult Classic

Gearbox Publishing's Meredith Hershey and Vincent Slaven offers their insights on bringing back Bulletstorm for a new audience in the current generation. ...Read More

on April 3, 2017 9:00 AM
1 Interviews

Snake Pass Interview: Sumo Digital on Thinking Like a Snake and Nintendo Switch Development

The recently-released Snake Pass has a unique twist on 3D platforming, with Sumo Digital's David Dino offering insights on how to "think like a snake." ...Read More

on April 2, 2017 1:19 PM
5 Interviews

Inti Creates Interview – CEO Takuya Aizu Talks 2D Platformers, Blaster Master Zero, and Gal*Gun

DualShockers sits down with Japanese developer Inti Creates to discuss their plans for 2017 including Blaster Master Zero, Gal*Gun, and new tech. ...Read More

on March 25, 2017 11:00 AM
23 Interviews

Final Fantasy XIV Stormblood Interview: Naoki Yoshida Talks Expansion, Improvements, Paladin and More

Final Fantasy XIV Producer and Director Naoki Yoshida shares details on the upcoming expansion Stormblood. ...Read More

on March 22, 2017 5:07 PM