1 Interviews

Code: HARDCORE Interview – Director Taks Mecha, Animation, Development, Consoles and More

Code: HARDCORE is a definitely interesting mecha-themed 2D platformer/shooter, that appeared on Kickstarter a little more than a month ago. Since then, it has earned a nice following and gathered over twice its initial funding goal of  ...Read More

on October 24, 2016 6:49 PM
6 Interviews

Exist Archive Mini-Interview – Director Talks Premise, Development, and Possible Sequel

In April Aksys Games announced that they will be localizing the Spike Chunsoft and Tri ace developed RPG Exist Archive: The Other Side of the Sky in the west. Not only does the title draw interest ...Read More

on October 15, 2016 9:10 AM
16 Interviews

Rise of the Tomb Raider PS4 Interview: CM Talks New Features, PS4 Pro Support and PlayStation VR

Rise of the Tomb Raider: 20 Year Celebration comes out tomorrow, finally bringing the game to PS4 users worldwide, and DualShockers had a chat with Senior Community Manager Meagan Marie about the game. ...Read More

on October 10, 2016 3:14 PM
3 Interviews

Nioh Interview: Director Talks Story, Gameplay, Beta Takeaways and Differences with Dark Souls

Recently at TGS 2016, Koei Tecmo revealed that Team Ninja's Nioh will be getting a worldwide release on February 9 for PlayStation 4. The game is making a name for itself for having brutally difficult-however rewarding-combat. ...Read More

on October 8, 2016 12:35 PM
3 Interviews

Dishonored 2 Interview: Director Talks Corvo, Emily, Endings, Morality, Platforms and More

Dishonored 2 is almost around the corner, coming out for PS4, Xbox One, and PC on November 11th, and to get more color on the game, DualShockers had a chat with Co-Creative Director Harvey Smith. ...Read More

on October 8, 2016 12:16 PM
18 Interviews

Root Letter Interview: Director Talks Creating a Japanese Game With a Local Flavor and Much More

Kadokawa Games' Root Letter (√Letter) is one of the most peculiar games coming out in the next few weeks. Set in Shimane Prefecture, a part of Japan that isn't all that well known even among the Japanese, ...Read More

on October 7, 2016 8:09 AM
36 Interviews

Senran Kagura: Peach Beach Splash Interview: Producer Talks PS4, Fanservice, VR Features and Much More

Yesterday, Marvelous Entertainment officially announced announced Senran Kagura: Peach Beach Splash,that will be released in Japan on March 16th, 2017. ...Read More

on October 6, 2016 7:39 AM
4 Interviews

Yomawari: Night Alone Interview: Director Talks about Gameplay, Horror, Setting and More

Yomawari: Night Alone is a unique horror game featuring a little girl in search of her sister. The game puts players in the setting the of a traditional Japanese town overrun by monsters. ...Read More

on October 5, 2016 2:00 PM
6 Interviews

Nights of Azure 2 Interview: Producer Talks Beautiful Heroines, Story, Gameplay and More

Nights of Azure brought an interesting spin to the world of JRPG, especially with how it portrayed the relationship between its two heroines. ...Read More

on September 28, 2016 6:01 AM
17 Interviews

Berserk and the Band of the Hawk Interview: Producer Talks Gameplay, Frame Rate, Violence and More

After the quite satisfying experience with Attack on Titan, Koei Tecmo is working on another popular anime series, bringing Berserk and the Band of the Hawk to PS4, PS3, PS Vita and PC on February 21st in ...Read More

on September 26, 2016 3:00 PM
12 Interviews

Gravity Rush 2 Interview: Director Talks Open World, Combat, Multiplayer and More

Recently, DualShockers had the privilege to interview Gravity Rush 2 Director Keiichiro Toyama at Sony Interactive Entertainment's headquarters in Shinagawa, Tokyo. ...Read More

on September 22, 2016 10:39 AM
18 Interviews

Dark Souls III Director Hidetaka Miyazaki Talks DLC; Future Games, Armored Core and Much More

During a preview event in Tokyo hosted by Bandai Namco, DualShockers took part in a round-table interview with Dark Souls III Director and From Software President Hidetaka Miyazaki, focused on the game's expansion Ashes of Ariandel and ...Read More

on September 21, 2016 9:59 AM
15 Interviews

MangaGamer Interview: Bringing Rance to the West for Eroge Fans

Recently, MangaGamer announced that they will be localizing Rance 5D and Rance VI for Western RPG fans. For some this will be the first time hearing about the series that has been receiving titled entries since 1988 ...Read More

on September 20, 2016 8:45 AM
42 Interviews

Black Desert Online Interview: Pearl Abyss Talks Dark Elves, Future Updates, Fixes and Much More (UPDATED)

Black Desert Online launched this year in the west, bringing some quite unique mechanics to the MMORPG markets and a charming, enormous world that is just a pleasure to explore. Recently, DualShockers had a chat with the ...Read More

on September 11, 2016 11:11 AM
5 Interviews

Final Fantasy: Brave Exvius Interview: Producer Talks Future Events, PvP, and Regional Differences

This past weekend, during PAX West 2016, I got the chance to sit down and speak with producer Hiroki Fujimoto about his latest game: Final Fantasy Brave Exvius. ...Read More

on September 11, 2016 6:18 AM
2 Interviews

Call of Duty – Infinite Warfare Interview: Producer Talks About the Wacky Zombies in Spaceland Mode

Call of Duty: Infinite Warfare will be the first non-Treyarch COD title to have a zombie mode. To get an idea of how it'll all work, DualShockers recently had a chat with Senior Producer Lee Ross, who ...Read More

on September 10, 2016 3:41 PM
5 Interviews

Meiq: Labyrinth of Death Interview: Director Talks Dungeon Crawlers and Deep Customization

MeiQ: Labyrinth of Death is releasing on September 13 for PlayStation Vita. This dungeon-crawler tells the story of planet in its final days, and offers a deep layer of character customization to create a unique battle ...Read More

on September 9, 2016 6:21 AM
5 Interviews

Dragon Quest Builders Interview: Producer Talks Popularity, Community and Skipping Work for Games

With the release of Dragon Quest Builders in the west imminent, Square Enix brought a near finished version to PAX West in Seattle this past labor day weekend. While there, I was granted the privilege of talking ...Read More

on September 8, 2016 2:51 PM
72 Interviews

Final Fantasy XV Interview: Director Talks Improvement, Frame Rate, Map, DLC, Weapons and Much More

Final Fantasy XV is in its final stretch of development, and DualShockers had a chance to touch base with Game Director Hajime Tabata, to get an update on what we can expect from the title and from ...Read More

on September 4, 2016 12:33 PM
11 Interviews

Titanfall 2 Interview: Art Director Talks Campaign, 60 FPS, Launching Close to Battlefield 1 and More

Recently, DualShockes had a chance to chat with Titanfall 2 Art Director Joel Emslie, and he provided quite a lot of interesting details on the upcoming game, that will launch on PS4, Xbox One and PC on ...Read More

on August 30, 2016 12:58 PM
10 Interviews

Fairy Fencer F: Advent Dark Force Interview – Director Talks Gameplay and More; Teases New Project

Recently, Idea Factory International released Fairy Fencer F: Advent Dark Force on PlayStation 4 in North America, coming to Europe later this year, to serve as an update of 2013's PlayStation 3 title Fairy Fencer F. It's ...Read More

on August 30, 2016 10:00 AM
13 Interviews

World of Final Fantasy Interview: Director Talks Characters, Platforms, Kingdom Hearts Influence and More

At Gamescom 2016 in Cologne, DualShockers had a chat with World of Final Fantasy Game Director Hiroki Chiba, a Square Enix veteran who has worked on some of the most popular games of the Final Fantasy Franchise, ...Read More

on August 27, 2016 7:35 AM
4 Interviews

Touhou Genso Wanderer Interview: Director JYUNYA Talks About The “Best Rogue-Like Game” in Japan

I met up with Touhou Genso Wanderer Director JYUNYA in a San Fransisco tea shop after we both spent the previous five days in Los Angeles attending Anime Expo 2016. His game will be coming West to ...Read More

on August 26, 2016 3:00 PM
9 Interviews

Touhou Interview: Creator ZUN Talks Past, Present, and Future of his Touhou Project

After attending Anime Expo 2016, I had the honor of sitting down with creator of Touhou and the only member of Team Shanghai Alice ZUN. We met the day after the LA event in a San Fransisco ...Read More

on August 26, 2016 2:00 PM
1 Interviews

Touhou Genso Rondo: Bullet Ballet Interview – Director Yuro Kyoya Talks Danmaku, Localization, and Development

After Anime Expo 2016, I was given the opportunity to meet up with Touhou Genso Rondo: Bullet Ballet Director Yuro Kyoya. ...Read More

on August 26, 2016 1:00 PM
13 Interviews

NieR: Automata Interview: Producer and Composer Talk Platforms, Music and More, Tease Future Reveals

At Gamescom 2016 in Cologne, Germany, DualShockers had the pleasure to interview NieR: Automata Producer Yosuke Saito and Composer Keiichi Okabe about the upcoming game, that will be released for PS4 and PC in early 2017. ...Read More

on August 24, 2016 5:03 AM
77 Interviews

Xbox Interview: Aaron Greenberg Talks Project Scorpio, Xbox One S, Play Anywhere and Much More

At Gamescom 2016 in Cologne, DualShockers had a chance to chat with Aaron Greenberg, who leads the Games Marketing Team at Xbox. ...Read More

on August 23, 2016 7:32 AM
3 Interviews

WWE Superstars Wax Poetic on Gaming Memories and More on the WWE 2K17 Red Carpet

Friday we attended a WWE 2K17 event in New York, and went toe to toe with a few of the hottest WWE superstars, chatting them up on their favorite video games and more. ...Read More

on August 21, 2016 4:49 PM
34 Interviews

Final Fantasy XIV Interview: Naoki Yoshida Talks 4.0 Expansion, Xbox One, Updates, PvP and More

At Gamescomn 2016 in Cologne, Germany, we had a chance to have a chat with Final Fantasy XIV: A Realm Reborn Director and Producer Naoki Yoshida. ...Read More

on August 21, 2016 6:32 AM
2 Interviews

We Happy Few Interview: Compulsion Games on Balancing Gameplay and Narrative, Early Access, and Player Reception

We Happy Few was one of the biggest surprise hits from Microsoft's showing at this past E3 2016, launching the game into many people's most anticipated lists. Having previously worked on the 2013 title Contrast for almost ...Read More

on August 12, 2016 2:00 PM