CCP Backtracks on $99 Fee for the EVE Online Commercial License

on June 23, 2011 1:30 PM

We reported last week about the plans to implement a $99 yearly fee for a license that would have allowed EVE Online players to offer paid services to their fellow space travelers.

CCP took a large amount of flak over that announcement, but looks like the complaints have been listened to, as EVE Online senior producer Arnar “CCP Zulu” Gylfason explained yesterday on the game’s Devblog.

Gylfason clarified that the company didn’t intend the commercial license as a revenue source, but as a way to create a legally binding contract between the developer and third party service providers, in order to protect the brand and the IP.

To do that, though, he specified, they just need a token charge and $99 “is not a token charge by any stretch of the imagination”. He also said that the community rightfully “called bulshit” on some nuances of the previous plans.

That’s why CCP is going back to the drawing board and will come up with new arrangements by the end of summer, without the controversial $99 fee.

[EVE Online Devblog]

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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