Last week, we witnessed the announcement of Chivalry: Medieval Warfare for PS4 and Xbox One.
In a recent interview with Torn Banner Studios’ President Steve Piggott, he talked about how they improved the game for current-gen consoles. He also revealed that it will run at 1080p/60fps and 1080p/30fps on PS4 and Xbox One respectively.
“The primary difference users can experience between the PS3 and X360 versions and the new PS4 and Xbox One versions are a doubling of the max player count (from 12 to 24), as well as dedicated servers. This means that the game will run substantially better, battles will be more intense with more warriors involved and host-migration and poor connection quality no longer stand in your way of glory in the battle.”
“PS4 = 1080 60 FPS Cap, Xbox One = 1080 30 FPS Cap. The development of the console version is handled by Hardsuit Labs, a great company we have enjoyed working with and who has brought the quality of this version of the game to a much higher level.”
Chivalry: Medieval Warfare releases on December 1st for PS4 and Xbox One.