The developers at Ascension Games have one goal in mind: create a fascinating physics-based open-world puzzle action adventure game. Cornerstone: The Song of Tyrim is about the eponymous hero Tyrim, a young boy whose father and other male warriors left the village on an expedition and never returned. Now Tyrim hopes to find out what happened, a quest that will take him away from a village that doesn’t want to lose anymore of their few residents.
The game is being designed with a little influence from other major titles you may have heard of: The Legend of Zelda, Shadow of the Colossus, Skyrim, Dishonored, and Half-Life 2 for mechanics, Grand Theft Auto and Red Dead Redemption for quests, and The Legend of Zelda: Wind Waker and Ni no Kuni: Wrath of the White Witch for visuals. The use of a physics-based environment for problem-solving and exploration is meant to encourage players to “play” with their world, and quests are meant to be taken up as you go, at your leisure, with a variety of activities that include combat, puzzle-solving, crafting, platforming, and just exploration.
The game is pre-Alpha development right now, but for a closer look at the progress made so far, check out the demo trailer, gameplay footage blogs, screenshots and concept art below. Cornerstone: The Song of Tyrimwill be available for PC, Mac and Linux when it releases.