CryEngine 3 Is Officially Out

on October 15, 2009 8:12 AM

With the gaming world getting so used to the Unreal 2 engine, it is nice to finally see Crytek release their new engine. Upon initially reading the press release, it almost seemed if the CryEngine 3 was too good to be true, but upon seeing the video demo of the CryEngine 3 in use on the Xbox 360 and PlayStation 3, I can say that I have been officially blown away.

With a plethora of amazing features, it looks like CryEngine 3 is what will be the cornerstone of this generation, so hopefully we will stop seeing the Unreal Engine 2 being used in releases in the next 2 years. Another wonderful thing is that this comes set with graphics, AI, and physics, also with the inclusion of the CryEngine 3 Sandbox toolset, developers can edit in real-time. Full press release and trailer available after the break.

Frankfurt a. M. (Germany), October 14th 2009 – Crytek GmbH (“Crytek”) is excited to announce that their latest all-in-one development solution CryENGINE 3 is now available for all developers. CryENGINE 3 is the first game development platform for Xbox 360, PlayStation 3, MMO, DX9/DX10 that also is truly Next-Gen-Ready – with scalable computation and graphics for all major upcoming platforms. It provides the complete game engine to create AAA quality next generation games, and includes the redesigned CryENGINE 3 Sandbox™ level editor, a production-proven, 3rd generation “What you see is what you play” (WYSIWYP) – tool designed by and for professional developers.

CryENGINE 3 also introduces CryENGINE 3 Live Create™. It allows developers to work with a single editor, but see and play the results in real-time on PC, PS3 and Xbox360, hooked up to a single dev PC.  The engine takes care of the conversion and optimization of assets in real-time; enables instant, cross-platform changes to any part of game creation and as a result materially increases the speed, quality and significantly reduces the risk of multiplatform development.

“With CryENGINE 3 we are releasing the best development solution available today and tomorrow. With its scalable graphics and computation it is next-gen ready and with new features like CryENGINE 3 Live Create the best choice for game developers and companies developing serious games applications alike. It is the only game engine solution that enables real-time development and can ensure teams are able to maximise their own creativity, save budget and create greater gaming experiences.” said  Cevat Yerli, CEO & President of Crytek.

“We’re delighted to launch CryENGINE 3 and we look forward to seeing what developers achieve with our all-new technology. CryENGINE 3 isn’t just about providing our trademark highest-quality graphics and our out of the box AI and physics for the first time on consoles – it also delivers real benefits to all disciplines in games development.  Programmers will create awesome new effects and gameplay; art, design and audio teams can play as they create with the fastest, entirely real-time WYSIWYP pipeline ever, materially reducing development time and risk – even producers, project managers and suits will love CryENGINE 3!  Of course, our international team of more than 20 dedicated support staff are available right now to help our licensees make the most of CryENGINE 3; at their studio or at one of our support centres around the world.” added Carl Jones, Director of Business Development CryENGINE.

CryENGINE® is the underlying technology for Crytek’s critically acclaimed games Far Cry, Crysis, Crysis Warhead and NCsoft’s recently released MMORPG blockbuster AION. It has already been licensed to a number of major game companies around the globe, including several recent serious games training and simulation projects.  CryENGINE®3 is the underlying technology for the highly anticipated Crysis®2.

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Evan is not only a contributing editor but also the official west coast liaison for the site. He is a Sony fanboy without regard but has also spent countless hours grinding away in Azeroth. A true video game music enthusiast and a well versed video game historian. You do not want to argue with the man, you will probably lose.