Dante’s Inferno ‘Divine Edition’ Exclusive to the PS3

on December 10, 2009 2:54 PM

I am hopeful that the lot of you have taken a glance at EA’s upcoming Dante’s Inferno – yes, just like the book – which is kind of a depiction of what would happen if Kratos decided, after obliterating the Greek gods, to go on a anti-religion rampage, migrate over to the religion of Christianity, enter limbo, and wreak havoc on just about everything dead, undead, and almost dead all because someone lied to him and told him that Trix was indeed just for kids, except that rather than ripping up the Trix rabbit, the entity who will suffer the wrath will be none other than the prince of darkness himself, Lucifer.

The game follows Dante, a veteran of the Crusades, who is after his beloved woman Beatrice and attempts to free her soul from the clutches of Lucifer, who needs a heaven-bound soul to wed in order to break free from the clutches of his domain – Hell – to re-attempt taking over the throne of the almighty, a.k.a. God. Sounds great, right? Well, that’s because the story is great (which, for those of you who aren’t too fond of literature, is part of the Italian medieval stories in the Divine Comedy), and the game looks amazing. And what could be more amazing? A special edition; a special edition that will only be made available exclusively to the PlayStation 3 – ouch.

The exclusive piece, titled “Divine Edition,” will cost the same as its Xbox 360 counterpart but will include a digital art book, developer commentary, the game’s soundtrack and, best part of all, the digital version of Dante Alighieri’s Inferno. Although it is a challenging read for some, the story is ridiculously detailed and creepy, if you’re good at reading/analyzing poems.

The demo is available at the moment on the PlayStation 3, and will land on the Xbox 360 on December 24th. I’m pretty sure there will be a couple of 360 owners out there devoted to literature that will be punching mirrors this holiday season.

 /  Co-Founder
Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.