Nintendo of America President Reggie Fils-Aime, also known as The Regginator, says the company doesn’t like giving players anything less than “the complete experience.” That’s the line The Big N has toed as a justification for shying away from paid downloadable content on its platforms, but the newest system update to the Nintendo 3DS will allow just that. It’s something Nintendo says it’ll allow, but the company isn’t happy about it.
It’s not that Nintendo’s completely averse to DLC. After all, the latest Professor Layton and Mario Kart Wii have post-release content supplied by the developer. What company representatives don’t want to see is other developers delivering half an experience and charging for more content later on, much like the basis for recent public outcries against day-one-DLC. Then again, what’s the difference between that and episodic content?
“I think the consumer wants to get, for their money, a complete experience, and then we have opportunities to provide more on top of that,” Fils-Aime told AOL Games”.
While that may be a noble goal, it’s not like Nintendo has done a great job of delivering on its DLC promises itself. Back when the Wii was still known as Project Revolution, company President Satoru Iwata and Fils-Aime claimed they’d be able to deliver content through WiiConnect24 like new items and weapons in shops, a concept that never truly materialized.
The biggest missed opportunity, in my mind, was refusing to provide paid DLC for Super Smash Bros. Brawl. I know director Masahiro Sakurai said there was no way to do it because of the Wii’s limited hard drive space, but what’s the SD card support for, then?
Think of how cool a free Skyward Sword skin for Link would have been with any purchase of the new title? Or new stages? Characters would be tricky because they’d throw off the game’s balance, but still, there were several opportunities for Nintendo to forge a decent DLC strategy.
The AOL interview has some other fun tidbits, including The Regginator’s favorite game — which is my number 2, in case you were wondering — and a bit on Nintendo’s view of the mobile market.
Many thanks to Game Politics for the tip.