Deus Ex: Mankind Divided Gets More Info on Ghosting, Difficulty Modes, Boss Battles and More

on April 12, 2015 4:10 PM

The announcement of Deus Ex: Mankind Divided has brought a lot of excitement among the fans of the series, and Game Director Jean-François Dugas has been answering a few questions from the community on Twitter.

First of all, we hear about the possibility of “ghosting” through the game (completing missions without being seen and raising any alarm).

We also learn about the return of conversation in boss battles.

The “Give Me Deus Ex” difficulty mode will also make a comeback:

The game is being worked on mostly by the same team as Human Revolution.

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On whether the game is similar to its predecessor, Dugas had a rather cryptic answer to give:

Finally, Dugas also mentioned that the camera will work in a similar way as Human Revolution and that he would love to implement a new game plus, but the answer on that remains a “we’ll see:”

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.