Developer High Horse Entertainment has released a patch for the PC version of its game Disc Jam. The biggest change to game is the addition of dedicated servers, however the patch also makes changes to matchmaking, skill ratings, and more.

You can find the full patch notes below:

  • NEW: Disc Jam now uses dedicated servers powered by Amazon GameLift for public matches!
  • NEW: Matchmaking has been completely rewritten from the ground up.
  • Queue for singles and doubles simultaneously!
  • Queue in multiple regions simultaneously!
  • Matchmaking will now gradually increase the skill range filter until a match is found!
  • NEW: Singles and Doubles are now split into their own Skill Ratings. These new Skill Ratings default to your previous Skill Rating, but require 10 additional placement matches before they are calculated and listed on their respective leaderboards.
  • TWEAKED: Players will now receive a skill rating change after a match even if their opponents are still in their placement matches.
  • TWEAKED: Toned down footstep volume.
  • TWEAKED: Stuff blocks now show a landing point on the ground where opponents can charge up.
  • TWEAKED: Percentage-based stats now require a minimum amount of play before they are calculated and listed in leaderboards. Leaderboards have been reset as a result. Players will be relisted after they complete their next match.
  • FIXED: When deflecting the disc at the net with a fully charged shield, players will now charge up a super instead of performing a stuff block.
  • FIXED: Fixed a bug that could prevent a Steam invite from being successfully accepted at the title screen.

As of the time of this writing, it is unknown when the PlayStation 4 version of the game will be getting dedicated servers.

Disc Jam was released on both PlayStation 4 and PC on March 7th, 2017.