Divinity: Original Sin Announced With Screenshots, Artwork and Video

on May 29, 2012 11:36 AM

Larian Studio announced today that the new RPG of the Divinity franchise, titled Divinity: Original Sin is in development, and will be released for PC and Mac in the first quarter of 2013.

Original Sin will be a prequel to the saga and will feature two main heroes, with the ability to join with friends in cooperative gameplay  (with up to four players). Almost every item in the world will be movable and players will be able to interact with it, creating a rather unprecedented sense of freedom, as the studio aims to recreate a feel similar to that of tabletop RPGs.

During cooperative gameplay players will be able to roll for who gets to make a dialogue choice, exactly like it happens in Star Wars: The Old Republic. 

Most interestingly the game will also feature an extensive editors that will let users create their own adventures and share them online.

Here’s a brief introduction on the story:

The orcs of Tanoroth are on the march, wielding magic never seen before: bloody, deadly, reality‐bending. The free nations of Rivellon are about to fall beneath their blades. Yet there are two unlikely heroes who can resist this savage magic: a condemned warrior released from his chains and a mystic heroine restored to life. Will they be strong enough to cope with the sins of their past? And will they be strong enough to counter the even greater threat that hides behind the marching orcs?

Larian studios also released an extensive overview on the game’s features:

  • PLAY WITH TWO LEAD CHARACTERS: Discover who they are and what terrible truth binds them.
  • Enjoy the freedom of CLASS‐FREE CHARACTER DEVELOPMENT with plenty of unique skills, weapons and equipment.
  • SUMMON AND RECRUIT other characters and creatures to complement your party.
  • EXPLORE A LARGE AND DENSE WORLD: filled with quests, special moments and memorable characters.
  • DISCOVER A WEALTH OF ITEM INTERACTION: if it’s not nailed to the ground, it can be moved, used or combined.
  • Pursue the freedom and explore the depth of role‐playing where CHOICES & CONSEQUENCES MATTER.
  • TURN‐BASED COMBAT SYSTEM adds tactical edge and depth to your role‐playing experience.
  • USE SKILL AND SPELL COMBOS to make your attacks more effective.
  • MAKE USE OF THE TERRAIN DURING COMBAT: exploit the environment to gain the upper hand in battles.
  • DEVELOP COOPERATIVE SKILLS AND SPELLS: a party acting as a well‐honed team can prevail over superior forces.
  • EXPERIENCE COOPERATIVE MULTIPLAYER MODE: fight and explore together, develop your characters individually.
  • DISCOVER THE COOPERATIVE DIALOGUE SYSTEM: you don’t necessarily need to agree with each other.
  • BUILD YOUR OWN ADVENTURES: powerful toolset allows the community to create and share new adventures online.
  • ENJOY THE DIVINE MUSIC OF KIRILL POKROVSKY: the award‐winning composer of all previous Divinity games.
  • DIVE INTO THE DIVINITY UNIVERSE: the story of Original Sin is the prequel to the events of Divine Divinity.

Below you can find a brand new developer diary video introducing the game, several pieces of artwork and screenshots of the game and its editor.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.