Divinity: Original Sin Stretchgoal Update: Release Date Delayed, But Game Vastly Improved

on September 26, 2013 12:01 PM

Fans of Larian Studios’ upcoming Divinity: Original Sin RPG have both good news and bad news. The bad news: Divinity: Original Sin isn’t coming out for the Fall season like originally planned, now set to release for February of 2014. The good news: this time is being spent making the game even greater, something no one can argue against, I’d imagine.

As you can see in the Kickstarter update video below, Larian Studios’ Swen and Axel show off the improved city of Cyseal, which now includes second-tiered floors and a special camera that dissolves any object impeding the view of the character. Time is also being spent modifying behaviors, adding content to keep the world feeling fully fleshed out and real, and improving the graphics.

The developers at Larian Studios are also inviting gamers to a Question and Answer session on their Twitch.TV channel tomorrow at 10:00 PST/13:00 EST/17:00 CET.

For more updates, check out the Divinity: Original Sin Kickstarter Page and the Larian Studios developer blog. For more details about the game, check out all of DualShockers’ Divinity: Original Sin news.

 /  Features Editor
Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.