Divinity: Original Sin Updates on New Statuses, Skills, Environments and More

on March 10, 2014 2:37 PM

Larian Studios recently delivered a new update for Divinity: Original Sin featuring lots of new statuses, new skills, environmental changes in Cyseal and an overhaul in the UI.

First, this will be the last playable build with exploration limitations — from now on the entire world will be open. Also, Cyseal will be getting some environmental changes, such as a new tunnel that leads to a brand new area.

The UI was also overhauled and now has more icons and an overall better interface, making navigation much easier. Combat is more challenging, with less experience earned after each battle and foes have better AI. Naturally there have been more skills added, such as Lockpicking (based on skill level), Repair and Identifier.

For a complete list of updates to the game, check out the video posted below.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.
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