Things are going quite well on the Kickstarter front for Divinity: Original Sin, with $310,632 already pledged by 7,082 supporters and only $90,000 to reach the funding goal.
To celebrate that Larian Studios released today two quite interesting video updates: the first shows a recap of the whole Kickstarter pitch, but the most relevant (at least for me) is the second.
It shows Creative Director Swen Vincke as he employs a very creative tactic to gets his hands on some loot in a way that wasn’t really intended by the team. I won’t really spoil how he does it, but it really made me feel good about the sandbox nature of the title.
You can check both videos out below, and if you feel like it, you can make your pledge here.