Don’t Let GameStop Screw You Over

on May 11, 2010 3:24 PM

Don't Let GameStop Screw You Over

This may not be a problem for most of you, but has been more than a few times for me. I just want to help those out there having the same problem. So, I’ll explain the issue through my own experience.

A few days before Pokémon HeartGold and SoulSilver arrived I decided to sell some games and reserve my copy. The game released at $39.99 and I traded in about $20 worth of games. I chose to pay the rest off right there and then, and had to pay about $22, the appropriate amount. Since I paid off $20 with the games I traded in, they are only allowed to tax the remainder. I’m rounding up, but tax on the $19.99 is about $2.

However, when I went to pick my game up on Sunday morning, they said I still owed another $2. This was weird, because I asked to pay off the whole game, but this extra $2 was apparently the remainder of the tax I “never” paid off. I tried to explain my case, but the cashiers were obviously too stupid to know what a taxable difference is. I was tired, it was early in the morning, and I didn’t want to say the things I wanted to say an hour before Church. I let it go and was screwed out of $2. I will never let that happen again.

GameStop’s slogan is that they “Buy, Sell, Trade used games.” It’s called a sales tax, not a trade tax. You’re selling games to them. If anything, you should be taxing them. Next time you sell games to GameStop and put it towards something, make sure they tax you the appropriate amount. If you buy a $60 game with $60 in credit, you should pay NOTHING in tax.

P.S. This is the tax in New York City. I don’t know the difference in rules from state to state, if any.

P.P.S. The picture above is not the receipt from the story above, but is a receipt of an instance where I was appropriately taxed.

 /  Community Manager & Editor
Working on the DualShockers staff as both an editor and community manager since late 2009, François is absolutely no stranger to the videogame industry. He is a graduate from the City College of New York, and has his Bachelor of Arts in Public Relations and Advertising. His next step is to obtain his Master's degree at the CUNY Graduate School of Journalism. Before starting his career, François has been gaming since the age of 2 with Super Mario World, and he has never looked back since. Gaming may be his profession, but it has always been his passion.
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